TerraLib 4.1
E:/Projetos_Primeiro_Semestre_2012/TerraView/terralib/src/terralib/kernel/TeFactory.h
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00001 /************************************************************************************
00002 TerraLib - a library for developing GIS applications.
00003 Copyright © 2001-2007 INPE and Tecgraf/PUC-Rio.
00004 
00005 This code is part of the TerraLib library.
00006 This library is free software; you can redistribute it and/or
00007 modify it under the terms of the GNU Lesser General Public
00008 License as published by the Free Software Foundation; either
00009 version 2.1 of the License, or (at your option) any later version.
00010 
00011 You should have received a copy of the GNU Lesser General Public
00012 License along with this library.
00013 
00014 The authors reassure the license terms regarding the warranties.
00015 They specifically disclaim any warranties, including, but not limited to,
00016 the implied warranties of merchantability and fitness for a particular purpose.
00017 The library provided hereunder is on an "as is" basis, and the authors have no
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00019 In no event shall INPE and Tecgraf / PUC-Rio be held liable to any party for direct,
00020 indirect, special, incidental, or consequential damages arising out of the use
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00022 *************************************************************************************/
00026 #ifndef  __TERRALIB_INTERNAL_FACTORY_H
00027 #define  __TERRALIB_INTERNAL_FACTORY_H
00028 
00029 #include <map>
00030 #include <string>
00031 
00032 using namespace std;
00033 
00035 /*
00036   The "factory" pattern is a technique for creating new
00037   instances of objects which defines an abstract interface,
00038   (represented by the "Make" module). The subclasses of
00039   factory decide which class to instantiate.
00040   
00041 
00042   Each subclass of factory "registers" itself at compile time;
00043   therefore, the addition of a new factory requires no change
00044   the parent class. 
00045 
00046   \author Gilberto Camara
00047 */
00048 template <class T, class Arg>
00049 class TeFactory
00050 {
00051 public:
00052 
00054            typedef map<string, TeFactory<T,Arg>* > TeFactoryMap; 
00055 
00057            static TeFactoryMap& instance ()
00058            { 
00059                       static TeFactoryMap Fmap_;
00060                       return Fmap_;
00061                       
00062            }
00063            
00065            TeFactory (const string& factoryName);
00066 
00067            virtual ~TeFactory() {}
00068 
00070            static T* make  ( string name, const Arg& arg );
00071 
00073            static T* make  ( const Arg& arg  );
00074 
00075 
00076 protected:
00077 
00079     virtual T* build ( const Arg& arg ) = 0;
00080 
00081 private:
00082            string  Fname_;
00083 };
00084 
00085 // Initialisation of static variable
00086 //template <class T, class Arg>
00087 //TeFactory<T,Arg>::TeFactoryMap TeFactory<T,Arg>::Fmap_;
00088 
00089 
00090 // Constructor
00091 template <class T, class Arg>
00092 TeFactory<T,Arg>::TeFactory(const string& name):
00093            Fname_(name)
00094 {
00095            TeFactory<T,Arg>::instance()[name] = this;
00096 
00097 }
00098 
00099 // Destructor
00100 //template <class T, class Arg>
00101 //TeFactory<T,Arg>::~TeFactory<T,Arg> ()
00102 //{
00103            // Remove the object from the factory dictionary
00104            // Fmap_.erase ( Fname_ );
00105 //}
00106 
00108 template <class T, class Arg> 
00109 T*
00110 TeFactory<T,Arg>::make ( string name, const Arg& arg )
00111 {
00112            // try to find the name on the factory dictionary
00113            typename TeFactoryMap::iterator i = TeFactory<T,Arg>::instance().find ( name );
00114 
00115            // Not found ?  return the Default Object   
00116            if ( i == TeFactory<T,Arg>::instance().end() )
00117                       return T::DefaultObject( arg );
00118 
00119            // Create an object, based on the input parameters
00120            return (*i).second->build ( arg );
00121            return 0;
00122 
00123 }
00124 
00126 template <class T, class Arg> 
00127 T*
00128 TeFactory<T,Arg>::make (const Arg& arg )
00129 {
00130            string name = arg.decName();
00131 
00132            // try to find the name on the factory dictionary
00133            typename TeFactoryMap::iterator i = TeFactory<T,Arg>::instance().find ( name );
00134 
00135            // Not found ?  return the Default Object   
00136            if ( i == TeFactory<T,Arg>::instance().end() )
00137                       return T::DefaultObject( arg );
00138 
00139            // Create an object, based on the input parameters
00140            return (*i).second->build ( arg );
00141            return 0;
00142 
00143 }
00144 #endif
00145 
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