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TerraLib 4.1
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class for handling networks More...
#include <TeNetwork.h>
Public Member Functions | |
| TeGraphNetwork () | |
| Empty constructor. | |
| TeGraphNetwork (TeLineSet &ls) | |
| Create a graph from TeLineSet; the line size is considered the cost. In this case, graph non-directed. | |
| TeGraphNetwork (TeLineSet &ls, map< string, double > &line_costs) | |
| Create a graph from TeLineSet; the cost is given by the map. | |
| TeGraphNetwork (TeSTElementSet &stos, string &attrName) | |
| Create a network from a set of line objects; the cost is given by the attrName sto property. The graph is non-directed. | |
| TeGraphNetwork & | operator= (TeGraphNetwork &other) |
| Assignment operator. | |
| bool | Add (TeLineSet &ls, map< string, double > &line_costs) |
| Add lineset to graph. Useful specially for directed graphs (lines must be entered in both directions. It has to be tested for existing graphs. | |
| bool | minimumPath (TeNode &n1, TeNodeSet &set, vector< double > &dist) |
| Calculate the minimun path. | |
| bool | getNode (int i, TeNode &node) |
| Get the i-th node. | |
| bool | nearestNodePoint (TeCoord2D &p1, int &lindex, TeCoord2D &pinter, double &distance, double tol=0.0) |
| Get the nearest network node of a specific point (p1) | |
| bool | nearestNetworkPoint (TeCoord2D &p1, int &lindex, TeCoord2D &pinter, double &distance, double tol=0.0) |
| Get the nearest network lines point from a specific point (p1) | |
| TeLineSet | getLineSet () |
| Get line Set. | |
| map< string, double > | getLineCosts () |
| Get line costs. | |
| void | insertLine (TeLine2D &line, const double &attr) |
| Insert a new line. | |
| bool | breakLineSet (TeNode &node, int i) |
| Insert a new node. | |
| virtual | ~TeGraphNetwork () |
| Destructor. | |
Protected Attributes | |
| br_stl::Graph< TeNode, double > | graph_ |
| Set of nodes and the cost of each edge. | |
| TeLineSet | line_set_ |
| Set of geometric representation of edges. | |
| map< string, double > | line_cost_ |
| A map to associate each edge (line object_id) to its cost. | |
class for handling networks
| TeGraphNetwork::TeGraphNetwork | ( | ) | [inline] |
Empty constructor.
| TeGraphNetwork::TeGraphNetwork | ( | TeLineSet & | ls | ) |
Create a graph from TeLineSet; the line size is considered the cost. In this case, graph non-directed.
Create a graph from TeLineSet; the cost is given by the map.
| TeGraphNetwork::TeGraphNetwork | ( | TeSTElementSet & | stos, |
| string & | attrName | ||
| ) |
Create a network from a set of line objects; the cost is given by the attrName sto property. The graph is non-directed.
| virtual TeGraphNetwork::~TeGraphNetwork | ( | ) | [inline, virtual] |
Destructor.
Add lineset to graph. Useful specially for directed graphs (lines must be entered in both directions. It has to be tested for existing graphs.
| bool TeGraphNetwork::breakLineSet | ( | TeNode & | node, |
| int | i | ||
| ) |
Insert a new node.
| map<string, double> TeGraphNetwork::getLineCosts | ( | ) | [inline] |
Get line costs.
| TeLineSet TeGraphNetwork::getLineSet | ( | ) | [inline] |
Get line Set.
| bool TeGraphNetwork::getNode | ( | int | i, |
| TeNode & | node | ||
| ) |
Get the i-th node.
| void TeGraphNetwork::insertLine | ( | TeLine2D & | line, |
| const double & | attr | ||
| ) |
Insert a new line.
Calculate the minimun path.
| bool TeGraphNetwork::nearestNetworkPoint | ( | TeCoord2D & | p1, |
| int & | lindex, | ||
| TeCoord2D & | pinter, | ||
| double & | distance, | ||
| double | tol = 0.0 |
||
| ) |
Get the nearest network lines point from a specific point (p1)
| bool TeGraphNetwork::nearestNodePoint | ( | TeCoord2D & | p1, |
| int & | lindex, | ||
| TeCoord2D & | pinter, | ||
| double & | distance, | ||
| double | tol = 0.0 |
||
| ) |
Get the nearest network node of a specific point (p1)
| TeGraphNetwork& TeGraphNetwork::operator= | ( | TeGraphNetwork & | other | ) | [inline] |
Assignment operator.
br_stl::Graph<TeNode, double> TeGraphNetwork::graph_ [protected] |
Set of nodes and the cost of each edge.
map<string, double> TeGraphNetwork::line_cost_ [protected] |
A map to associate each edge (line object_id) to its cost.
TeLineSet TeGraphNetwork::line_set_ [protected] |
Set of geometric representation of edges.