26 #ifndef __TERRALIB_VP_QT_INTERNAL_UTILS_H 
   27 #define __TERRALIB_VP_QT_INTERNAL_UTILS_H 
   30 #include "../geometry/Geometry.h" 
   31 #include "../maptools/AbstractLayer.h" 
   32 #include "../memory/DataSet.h" 
   33 #include "../memory/DataSetItem.h" 
   65 #endif  // __TERRALIB_VP_QT_INTERNAL_UTILS_H 
te::gm::GeomType GeomOpResultType(te::gm::GeomType firstGeom, te::gm::GeomType secondGeom)
 
te::gm::Geometry * GetGeometryUnion(const std::vector< te::mem::DataSetItem * > &items, size_t geomIdx, te::gm::GeomType outGeoType)
It returns the union of a geometry vector. 
 
te::gm::GeometryProperty * SetOutputGeometryType(const te::gm::GeometryProperty *firstGeom, const te::gm::GeometryProperty *secondGeom)
 
Geometry is the root class of the geometries hierarchy, it follows OGC and ISO standards. 
 
GeomType
Each enumerated type is compatible with a Well-known Binary (WKB) type code. 
 
std::string GetSimpleTableName(std::string fullName)
 
It is a collection of other geometric objects. 
 
void SplitGeometryCollection(te::gm::GeometryCollection *geomIn, te::gm::GeometryCollection *gcOut)