26 #ifndef __TERRALIB_PLUGINEDIT_INTERNAL_STASHER_H
27 #define __TERRALIB_PLUGINEDIT_INTERNAL_STASHER_H
std::set< std::string > GetStashedLayers()
void GetStashedGeometries(const te::map::AbstractLayer *layer, std::map< std::string, te::gm::Geometry * > &geoms, std::map< std::string, int > &ops)
void StashGeometries(const te::map::AbstractLayer *layer, const std::map< std::string, te::gm::Geometry * > &geoms, const std::map< std::string, int > &ops)
bool RemoveDir(const QString &dirName)
void RemoveStash(const te::map::AbstractLayer *layer)
This is the base class for layers.