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Defines
E:/Projetos_Primeiro_Semestre_2012/TerraView/terralib/src/terralib/drivers/GL/gl_mangle.h File Reference

Go to the source code of this file.

## Defines

#define | GL_MANGLE_H
#define | MANGLE(x) mgl##x
#define | __glCoreCreateContext __mglCoreCreateContext
#define | __glCoreNopDispatch __mglCoreNopDispatch
#define | glAccum MANGLE(Accum)
#define | glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define | glActiveTextureARB MANGLE(ActiveTextureARB)
#define | glActiveTexture MANGLE(ActiveTexture)
#define | glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define | glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define | glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
#define | glAlphaFunc MANGLE(AlphaFunc)
#define | glApplyTextureEXT MANGLE(ApplyTextureEXT)
#define | glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
#define | glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
#define | glAreTexturesResident MANGLE(AreTexturesResident)
#define | glArrayElementEXT MANGLE(ArrayElementEXT)
#define | glArrayElement MANGLE(ArrayElement)
#define | glArrayObjectATI MANGLE(ArrayObjectATI)
#define | glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
#define | glAttachObjectARB MANGLE(AttachObjectARB)
#define | glAttachShader MANGLE(AttachShader)
#define | glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define | glBegin MANGLE(Begin)
#define | glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define | glBeginQueryARB MANGLE(BeginQueryARB)
#define | glBeginQuery MANGLE(BeginQuery)
#define | glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define | glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define | glBindAttribLocation MANGLE(BindAttribLocation)
#define | glBindBufferARB MANGLE(BindBufferARB)
#define | glBindBuffer MANGLE(BindBuffer)
#define | glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define | glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define | glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define | glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define | glBindParameterEXT MANGLE(BindParameterEXT)
#define | glBindProgramARB MANGLE(BindProgramARB)
#define | glBindProgramNV MANGLE(BindProgramNV)
#define | glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
#define | glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define | glBindTextureEXT MANGLE(BindTextureEXT)
#define | glBindTexture MANGLE(BindTexture)
#define | glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
#define | glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define | glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define | glBinormal3bEXT MANGLE(Binormal3bEXT)
#define | glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define | glBinormal3dEXT MANGLE(Binormal3dEXT)
#define | glBinormal3dvEXT MANGLE(Binormal3dvEXT)
#define | glBinormal3fEXT MANGLE(Binormal3fEXT)
#define | glBinormal3fvEXT MANGLE(Binormal3fvEXT)
#define | glBinormal3iEXT MANGLE(Binormal3iEXT)
#define | glBinormal3ivEXT MANGLE(Binormal3ivEXT)
#define | glBinormal3sEXT MANGLE(Binormal3sEXT)
#define | glBinormal3svEXT MANGLE(Binormal3svEXT)
#define | glBinormalPointerEXT MANGLE(BinormalPointerEXT)
#define | glBitmap MANGLE(Bitmap)
#define | glBlendColorEXT MANGLE(BlendColorEXT)
#define | glBlendColor MANGLE(BlendColor)
#define | glBlendEquationEXT MANGLE(BlendEquationEXT)
#define | glBlendEquation MANGLE(BlendEquation)
#define | glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
#define | glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
#define | glBlendEquationSeparate MANGLE(BlendEquationSeparate)
#define | glBlendFunc MANGLE(BlendFunc)
#define | glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define | glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define | glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define | glBufferDataARB MANGLE(BufferDataARB)
#define | glBufferData MANGLE(BufferData)
#define | glBufferSubDataARB MANGLE(BufferSubDataARB)
#define | glBufferSubData MANGLE(BufferSubData)
#define | glCallList MANGLE(CallList)
#define | glCallLists MANGLE(CallLists)
#define | glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
#define | glClampColorARB MANGLE(ClampColorARB)
#define | glClearAccum MANGLE(ClearAccum)
#define | glClearColor MANGLE(ClearColor)
#define | glClearDepth MANGLE(ClearDepth)
#define | glClearIndex MANGLE(ClearIndex)
#define | glClear MANGLE(Clear)
#define | glClearStencil MANGLE(ClearStencil)
#define | glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
#define | glClientActiveTexture MANGLE(ClientActiveTexture)
#define | glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
#define | glClipPlane MANGLE(ClipPlane)
#define | glColor3b MANGLE(Color3b)
#define | glColor3bv MANGLE(Color3bv)
#define | glColor3d MANGLE(Color3d)
#define | glColor3dv MANGLE(Color3dv)
#define | glColor3f MANGLE(Color3f)
#define | glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
#define | glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
#define | glColor3fv MANGLE(Color3fv)
#define | glColor3hNV MANGLE(Color3hNV)
#define | glColor3hvNV MANGLE(Color3hvNV)
#define | glColor3i MANGLE(Color3i)
#define | glColor3iv MANGLE(Color3iv)
#define | glColor3s MANGLE(Color3s)
#define | glColor3sv MANGLE(Color3sv)
#define | glColor3ub MANGLE(Color3ub)
#define | glColor3ubv MANGLE(Color3ubv)
#define | glColor3ui MANGLE(Color3ui)
#define | glColor3uiv MANGLE(Color3uiv)
#define | glColor3us MANGLE(Color3us)
#define | glColor3usv MANGLE(Color3usv)
#define | glColor4b MANGLE(Color4b)
#define | glColor4bv MANGLE(Color4bv)
#define | glColor4d MANGLE(Color4d)
#define | glColor4dv MANGLE(Color4dv)
#define | glColor4f MANGLE(Color4f)
#define | glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
#define | glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
#define | glColor4fv MANGLE(Color4fv)
#define | glColor4hNV MANGLE(Color4hNV)
#define | glColor4hvNV MANGLE(Color4hvNV)
#define | glColor4i MANGLE(Color4i)
#define | glColor4iv MANGLE(Color4iv)
#define | glColor4s MANGLE(Color4s)
#define | glColor4sv MANGLE(Color4sv)
#define | glColor4ub MANGLE(Color4ub)
#define | glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
#define | glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
#define | glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
#define | glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
#define | glColor4ubv MANGLE(Color4ubv)
#define | glColor4ui MANGLE(Color4ui)
#define | glColor4uiv MANGLE(Color4uiv)
#define | glColor4us MANGLE(Color4us)
#define | glColor4usv MANGLE(Color4usv)
#define | glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define | glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define | glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
#define | glColorMask MANGLE(ColorMask)
#define | glColorMaterial MANGLE(ColorMaterial)
#define | glColorPointerEXT MANGLE(ColorPointerEXT)
#define | glColorPointerListIBM MANGLE(ColorPointerListIBM)
#define | glColorPointer MANGLE(ColorPointer)
#define | glColorPointervINTEL MANGLE(ColorPointervINTEL)
#define | glColorSubTableEXT MANGLE(ColorSubTableEXT)
#define | glColorSubTable MANGLE(ColorSubTable)
#define | glColorTableEXT MANGLE(ColorTableEXT)
#define | glColorTable MANGLE(ColorTable)
#define | glColorTableParameterfv MANGLE(ColorTableParameterfv)
#define | glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
#define | glColorTableParameteriv MANGLE(ColorTableParameteriv)
#define | glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
#define | glColorTableSGI MANGLE(ColorTableSGI)
#define | glCombinerInputNV MANGLE(CombinerInputNV)
#define | glCombinerOutputNV MANGLE(CombinerOutputNV)
#define | glCombinerParameterfNV MANGLE(CombinerParameterfNV)
#define | glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
#define | glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define | glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define | glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define | glCompileShaderARB MANGLE(CompileShaderARB)
#define | glCompileShader MANGLE(CompileShader)
#define | glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define | glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define | glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
#define | glCompressedTexImage2D MANGLE(CompressedTexImage2D)
#define | glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
#define | glCompressedTexImage3D MANGLE(CompressedTexImage3D)
#define | glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
#define | glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
#define | glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
#define | glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define | glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
#define | glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
#define | glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
#define | glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define | glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
#define | glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
#define | glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
#define | glConvolutionParameterf MANGLE(ConvolutionParameterf)
#define | glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
#define | glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
#define | glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
#define | glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define | glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
#define | glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
#define | glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
#define | glCopyColorSubTable MANGLE(CopyColorSubTable)
#define | glCopyColorTable MANGLE(CopyColorTable)
#define | glCopyColorTableSGI MANGLE(CopyColorTableSGI)
#define | glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
#define | glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define | glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define | glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
#define | glCopyPixels MANGLE(CopyPixels)
#define | glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
#define | glCopyTexImage1D MANGLE(CopyTexImage1D)
#define | glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
#define | glCopyTexImage2D MANGLE(CopyTexImage2D)
#define | glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
#define | glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
#define | glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
#define | glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define | glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define | glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
#define | glCreateProgram MANGLE(CreateProgram)
#define | glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
#define | glCreateShader MANGLE(CreateShader)
#define | glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define | glCullFace MANGLE(CullFace)
#define | glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define | glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define | glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
#define | glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define | glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
#define | glDeformSGIX MANGLE(DeformSGIX)
#define | glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
#define | glDeleteBuffersARB MANGLE(DeleteBuffersARB)
#define | glDeleteBuffers MANGLE(DeleteBuffers)
#define | glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
#define | glDeleteFencesNV MANGLE(DeleteFencesNV)
#define | glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define | glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
#define | glDeleteLists MANGLE(DeleteLists)
#define | glDeleteObjectARB MANGLE(DeleteObjectARB)
#define | glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define | glDeleteProgram MANGLE(DeleteProgram)
#define | glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define | glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define | glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define | glDeleteQueries MANGLE(DeleteQueries)
#define | glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define | glDeleteShader MANGLE(DeleteShader)
#define | glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define | glDeleteTextures MANGLE(DeleteTextures)
#define | glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define | glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
#define | glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define | glDepthFunc MANGLE(DepthFunc)
#define | glDepthMask MANGLE(DepthMask)
#define | glDepthRange MANGLE(DepthRange)
#define | glDetachObjectARB MANGLE(DetachObjectARB)
#define | glDetachShader MANGLE(DetachShader)
#define | glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define | glDisableClientState MANGLE(DisableClientState)
#define | glDisable MANGLE(Disable)
#define | glDisableTraceMESA MANGLE(DisableTraceMESA)
#define | glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define | glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define | glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define | glDrawArraysEXT MANGLE(DrawArraysEXT)
#define | glDrawArrays MANGLE(DrawArrays)
#define | glDrawBuffer MANGLE(DrawBuffer)
#define | glDrawBuffersARB MANGLE(DrawBuffersARB)
#define | glDrawBuffersATI MANGLE(DrawBuffersATI)
#define | glDrawBuffers MANGLE(DrawBuffers)
#define | glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define | glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define | glDrawElements MANGLE(DrawElements)
#define | glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define | glDrawPixels MANGLE(DrawPixels)
#define | glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
#define | glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
#define | glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define | glDrawRangeElements MANGLE(DrawRangeElements)
#define | glEdgeFlag MANGLE(EdgeFlag)
#define | glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define | glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
#define | glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define | glEdgeFlagv MANGLE(EdgeFlagv)
#define | glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define | glElementPointerATI MANGLE(ElementPointerATI)
#define | glEnableClientState MANGLE(EnableClientState)
#define | glEnable MANGLE(Enable)
#define | glEnableTraceMESA MANGLE(EnableTraceMESA)
#define | glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define | glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
#define | glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
#define | glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define | glEndList MANGLE(EndList)
#define | glEnd MANGLE(End)
#define | glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define | glEndQueryARB MANGLE(EndQueryARB)
#define | glEndQuery MANGLE(EndQuery)
#define | glEndTraceMESA MANGLE(EndTraceMESA)
#define | glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define | glEvalCoord1d MANGLE(EvalCoord1d)
#define | glEvalCoord1dv MANGLE(EvalCoord1dv)
#define | glEvalCoord1f MANGLE(EvalCoord1f)
#define | glEvalCoord1fv MANGLE(EvalCoord1fv)
#define | glEvalCoord2d MANGLE(EvalCoord2d)
#define | glEvalCoord2dv MANGLE(EvalCoord2dv)
#define | glEvalCoord2f MANGLE(EvalCoord2f)
#define | glEvalCoord2fv MANGLE(EvalCoord2fv)
#define | glEvalMapsNV MANGLE(EvalMapsNV)
#define | glEvalMesh1 MANGLE(EvalMesh1)
#define | glEvalMesh2 MANGLE(EvalMesh2)
#define | glEvalPoint1 MANGLE(EvalPoint1)
#define | glEvalPoint2 MANGLE(EvalPoint2)
#define | glExecuteProgramNV MANGLE(ExecuteProgramNV)
#define | glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define | glFeedbackBuffer MANGLE(FeedbackBuffer)
#define | glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
#define | glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define | glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
#define | glFinishFenceNV MANGLE(FinishFenceNV)
#define | glFinish MANGLE(Finish)
#define | glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
#define | glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define | glFlush MANGLE(Flush)
#define | glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define | glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define | glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
#define | glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
#define | glFogCoorddEXT MANGLE(FogCoorddEXT)
#define | glFogCoordd MANGLE(FogCoordd)
#define | glFogCoorddvEXT MANGLE(FogCoorddvEXT)
#define | glFogCoorddv MANGLE(FogCoorddv)
#define | glFogCoordfEXT MANGLE(FogCoordfEXT)
#define | glFogCoordf MANGLE(FogCoordf)
#define | glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define | glFogCoordfv MANGLE(FogCoordfv)
#define | glFogCoordhNV MANGLE(FogCoordhNV)
#define | glFogCoordhvNV MANGLE(FogCoordhvNV)
#define | glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
#define | glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
#define | glFogCoordPointer MANGLE(FogCoordPointer)
#define | glFogf MANGLE(Fogf)
#define | glFogFuncSGIS MANGLE(FogFuncSGIS)
#define | glFogfv MANGLE(Fogfv)
#define | glFogi MANGLE(Fogi)
#define | glFogiv MANGLE(Fogiv)
#define | glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
#define | glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
#define | glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
#define | glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
#define | glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
#define | glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
#define | glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
#define | glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
#define | glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
#define | glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
#define | glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define | glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define | glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
#define | glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
#define | glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
#define | glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
#define | glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
#define | glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define | glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define | glFrontFace MANGLE(FrontFace)
#define | glFrustum MANGLE(Frustum)
#define | glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
#define | glGenBuffersARB MANGLE(GenBuffersARB)
#define | glGenBuffers MANGLE(GenBuffers)
#define | glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
#define | glGenFencesAPPLE MANGLE(GenFencesAPPLE)
#define | glGenFencesNV MANGLE(GenFencesNV)
#define | glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define | glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
#define | glGenLists MANGLE(GenLists)
#define | glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define | glGenProgramsARB MANGLE(GenProgramsARB)
#define | glGenProgramsNV MANGLE(GenProgramsNV)
#define | glGenQueriesARB MANGLE(GenQueriesARB)
#define | glGenQueries MANGLE(GenQueries)
#define | glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
#define | glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define | glGenTexturesEXT MANGLE(GenTexturesEXT)
#define | glGenTextures MANGLE(GenTextures)
#define | glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
#define | glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define | glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define | glGetActiveAttrib MANGLE(GetActiveAttrib)
#define | glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define | glGetActiveUniform MANGLE(GetActiveUniform)
#define | glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define | glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define | glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
#define | glGetAttachedShaders MANGLE(GetAttachedShaders)
#define | glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define | glGetAttribLocation MANGLE(GetAttribLocation)
#define | glGetBooleanv MANGLE(GetBooleanv)
#define | glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define | glGetBufferParameteriv MANGLE(GetBufferParameteriv)
#define | glGetBufferPointervARB MANGLE(GetBufferPointervARB)
#define | glGetBufferPointerv MANGLE(GetBufferPointerv)
#define | glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
#define | glGetBufferSubData MANGLE(GetBufferSubData)
#define | glGetClipPlane MANGLE(GetClipPlane)
#define | glGetColorTableEXT MANGLE(GetColorTableEXT)
#define | glGetColorTable MANGLE(GetColorTable)
#define | glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
#define | glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
#define | glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
#define | glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
#define | glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
#define | glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
#define | glGetColorTableSGI MANGLE(GetColorTableSGI)
#define | glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
#define | glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
#define | glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define | glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define | glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
#define | glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
#define | glGetCompressedTexImage MANGLE(GetCompressedTexImage)
#define | glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
#define | glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define | glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
#define | glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
#define | glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
#define | glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define | glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define | glGetDoublev MANGLE(GetDoublev)
#define | glGetError MANGLE(GetError)
#define | glGetFenceivNV MANGLE(GetFenceivNV)
#define | glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define | glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define | glGetFloatv MANGLE(GetFloatv)
#define | glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
#define | glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define | glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define | glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define | glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
#define | glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
#define | glGetHandleARB MANGLE(GetHandleARB)
#define | glGetHistogramEXT MANGLE(GetHistogramEXT)
#define | glGetHistogram MANGLE(GetHistogram)
#define | glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
#define | glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
#define | glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
#define | glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define | glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define | glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define | glGetInfoLogARB MANGLE(GetInfoLogARB)
#define | glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define | glGetIntegerv MANGLE(GetIntegerv)
#define | glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define | glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
#define | glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
#define | glGetLightfv MANGLE(GetLightfv)
#define | glGetLightiv MANGLE(GetLightiv)
#define | glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
#define | glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
#define | glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
#define | glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
#define | glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
#define | glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
#define | glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
#define | glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
#define | glGetMapdv MANGLE(GetMapdv)
#define | glGetMapfv MANGLE(GetMapfv)
#define | glGetMapiv MANGLE(GetMapiv)
#define | glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
#define | glGetMapParameterivNV MANGLE(GetMapParameterivNV)
#define | glGetMaterialfv MANGLE(GetMaterialfv)
#define | glGetMaterialiv MANGLE(GetMaterialiv)
#define | glGetMinmaxEXT MANGLE(GetMinmaxEXT)
#define | glGetMinmax MANGLE(GetMinmax)
#define | glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
#define | glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define | glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define | glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define | glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define | glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define | glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
#define | glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define | glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define | glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
#define | glGetPixelMapfv MANGLE(GetPixelMapfv)
#define | glGetPixelMapuiv MANGLE(GetPixelMapuiv)
#define | glGetPixelMapusv MANGLE(GetPixelMapusv)
#define | glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define | glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
#define | glGetPointervEXT MANGLE(GetPointervEXT)
#define | glGetPointerv MANGLE(GetPointerv)
#define | glGetPolygonStipple MANGLE(GetPolygonStipple)
#define | glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define | glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
#define | glGetProgramInfoLog MANGLE(GetProgramInfoLog)
#define | glGetProgramivARB MANGLE(GetProgramivARB)
#define | glGetProgramiv MANGLE(GetProgramiv)
#define | glGetProgramivNV MANGLE(GetProgramivNV)
#define | glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define | glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
#define | glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
#define | glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define | glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define | glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
#define | glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
#define | glGetProgramStringARB MANGLE(GetProgramStringARB)
#define | glGetProgramStringNV MANGLE(GetProgramStringNV)
#define | glGetQueryivARB MANGLE(GetQueryivARB)
#define | glGetQueryiv MANGLE(GetQueryiv)
#define | glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
#define | glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
#define | glGetQueryObjectiv MANGLE(GetQueryObjectiv)
#define | glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
#define | glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define | glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define | glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
#define | glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define | glGetSeparableFilter MANGLE(GetSeparableFilter)
#define | glGetShaderInfoLog MANGLE(GetShaderInfoLog)
#define | glGetShaderiv MANGLE(GetShaderiv)
#define | glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define | glGetShaderSource MANGLE(GetShaderSource)
#define | glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define | glGetString MANGLE(GetString)
#define | glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define | glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define | glGetTexEnvfv MANGLE(GetTexEnvfv)
#define | glGetTexEnviv MANGLE(GetTexEnviv)
#define | glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
#define | glGetTexGendv MANGLE(GetTexGendv)
#define | glGetTexGenfv MANGLE(GetTexGenfv)
#define | glGetTexGeniv MANGLE(GetTexGeniv)
#define | glGetTexImage MANGLE(GetTexImage)
#define | glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define | glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define | glGetTexParameterfv MANGLE(GetTexParameterfv)
#define | glGetTexParameteriv MANGLE(GetTexParameteriv)
#define | glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
#define | glGetUniformfvARB MANGLE(GetUniformfvARB)
#define | glGetUniformfv MANGLE(GetUniformfv)
#define | glGetUniformivARB MANGLE(GetUniformivARB)
#define | glGetUniformiv MANGLE(GetUniformiv)
#define | glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define | glGetUniformLocation MANGLE(GetUniformLocation)
#define | glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define | glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define | glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define | glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define | glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define | glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
#define | glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
#define | glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
#define | glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
#define | glGetVertexAttribdv MANGLE(GetVertexAttribdv)
#define | glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
#define | glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
#define | glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define | glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define | glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define | glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define | glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
#define | glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define | glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define | glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define | glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define | glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define | glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
#define | glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
#define | glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
#define | glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
#define | glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
#define | glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
#define | glHint MANGLE(Hint)
#define | glHintPGI MANGLE(HintPGI)
#define | glHistogramEXT MANGLE(HistogramEXT)
#define | glHistogram MANGLE(Histogram)
#define | glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
#define | glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
#define | glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
#define | glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
#define | glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
#define | glIndexd MANGLE(Indexd)
#define | glIndexdv MANGLE(Indexdv)
#define | glIndexf MANGLE(Indexf)
#define | glIndexFuncEXT MANGLE(IndexFuncEXT)
#define | glIndexfv MANGLE(Indexfv)
#define | glIndexi MANGLE(Indexi)
#define | glIndexiv MANGLE(Indexiv)
#define | glIndexMask MANGLE(IndexMask)
#define | glIndexMaterialEXT MANGLE(IndexMaterialEXT)
#define | glIndexPointerEXT MANGLE(IndexPointerEXT)
#define | glIndexPointerListIBM MANGLE(IndexPointerListIBM)
#define | glIndexPointer MANGLE(IndexPointer)
#define | glIndexs MANGLE(Indexs)
#define | glIndexsv MANGLE(Indexsv)
#define | glIndexub MANGLE(Indexub)
#define | glIndexubv MANGLE(Indexubv)
#define | glInitNames MANGLE(InitNames)
#define | glInsertComponentEXT MANGLE(InsertComponentEXT)
#define | glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
#define | glInterleavedArrays MANGLE(InterleavedArrays)
#define | glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define | glIsBufferARB MANGLE(IsBufferARB)
#define | glIsBuffer MANGLE(IsBuffer)
#define | glIsEnabled MANGLE(IsEnabled)
#define | glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define | glIsFenceNV MANGLE(IsFenceNV)
#define | glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define | glIsList MANGLE(IsList)
#define | glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define | glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define | glIsProgramARB MANGLE(IsProgramARB)
#define | glIsProgram MANGLE(IsProgram)
#define | glIsProgramNV MANGLE(IsProgramNV)
#define | glIsQueryARB MANGLE(IsQueryARB)
#define | glIsQuery MANGLE(IsQuery)
#define | glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define | glIsShader MANGLE(IsShader)
#define | glIsTextureEXT MANGLE(IsTextureEXT)
#define | glIsTexture MANGLE(IsTexture)
#define | glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define | glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
#define | glLightEnviSGIX MANGLE(LightEnviSGIX)
#define | glLightf MANGLE(Lightf)
#define | glLightfv MANGLE(Lightfv)
#define | glLighti MANGLE(Lighti)
#define | glLightiv MANGLE(Lightiv)
#define | glLightModelf MANGLE(LightModelf)
#define | glLightModelfv MANGLE(LightModelfv)
#define | glLightModeli MANGLE(LightModeli)
#define | glLightModeliv MANGLE(LightModeliv)
#define | glLineStipple MANGLE(LineStipple)
#define | glLineWidth MANGLE(LineWidth)
#define | glLinkProgramARB MANGLE(LinkProgramARB)
#define | glLinkProgram MANGLE(LinkProgram)
#define | glListBase MANGLE(ListBase)
#define | glListParameterfSGIX MANGLE(ListParameterfSGIX)
#define | glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define | glListParameteriSGIX MANGLE(ListParameteriSGIX)
#define | glListParameterivSGIX MANGLE(ListParameterivSGIX)
#define | glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
#define | glLoadIdentity MANGLE(LoadIdentity)
#define | glLoadMatrixd MANGLE(LoadMatrixd)
#define | glLoadMatrixf MANGLE(LoadMatrixf)
#define | glLoadName MANGLE(LoadName)
#define | glLoadProgramNV MANGLE(LoadProgramNV)
#define | glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
#define | glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
#define | glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
#define | glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define | glLockArraysEXT MANGLE(LockArraysEXT)
#define | glLogicOp MANGLE(LogicOp)
#define | glMap1d MANGLE(Map1d)
#define | glMap1f MANGLE(Map1f)
#define | glMap2d MANGLE(Map2d)
#define | glMap2f MANGLE(Map2f)
#define | glMapBufferARB MANGLE(MapBufferARB)
#define | glMapBuffer MANGLE(MapBuffer)
#define | glMapControlPointsNV MANGLE(MapControlPointsNV)
#define | glMapGrid1d MANGLE(MapGrid1d)
#define | glMapGrid1f MANGLE(MapGrid1f)
#define | glMapGrid2d MANGLE(MapGrid2d)
#define | glMapGrid2f MANGLE(MapGrid2f)
#define | glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define | glMapParameterfvNV MANGLE(MapParameterfvNV)
#define | glMapParameterivNV MANGLE(MapParameterivNV)
#define | glMaterialf MANGLE(Materialf)
#define | glMaterialfv MANGLE(Materialfv)
#define | glMateriali MANGLE(Materiali)
#define | glMaterialiv MANGLE(Materialiv)
#define | glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
#define | glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
#define | glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define | glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
#define | glMatrixMode MANGLE(MatrixMode)
#define | glMinmaxEXT MANGLE(MinmaxEXT)
#define | glMinmax MANGLE(Minmax)
#define | glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define | glMultiDrawArrays MANGLE(MultiDrawArrays)
#define | glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
#define | glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
#define | glMultiDrawElements MANGLE(MultiDrawElements)
#define | glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
#define | glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define | glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
#define | glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
#define | glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define | glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
#define | glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
#define | glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
#define | glMultiTexCoord1f MANGLE(MultiTexCoord1f)
#define | glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
#define | glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
#define | glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
#define | glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
#define | glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
#define | glMultiTexCoord1i MANGLE(MultiTexCoord1i)
#define | glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
#define | glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
#define | glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
#define | glMultiTexCoord1s MANGLE(MultiTexCoord1s)
#define | glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
#define | glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
#define | glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
#define | glMultiTexCoord2d MANGLE(MultiTexCoord2d)
#define | glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
#define | glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
#define | glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
#define | glMultiTexCoord2f MANGLE(MultiTexCoord2f)
#define | glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
#define | glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
#define | glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
#define | glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
#define | glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
#define | glMultiTexCoord2i MANGLE(MultiTexCoord2i)
#define | glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
#define | glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
#define | glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
#define | glMultiTexCoord2s MANGLE(MultiTexCoord2s)
#define | glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
#define | glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
#define | glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
#define | glMultiTexCoord3d MANGLE(MultiTexCoord3d)
#define | glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
#define | glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
#define | glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
#define | glMultiTexCoord3f MANGLE(MultiTexCoord3f)
#define | glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
#define | glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
#define | glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
#define | glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
#define | glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
#define | glMultiTexCoord3i MANGLE(MultiTexCoord3i)
#define | glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
#define | glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
#define | glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
#define | glMultiTexCoord3s MANGLE(MultiTexCoord3s)
#define | glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
#define | glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
#define | glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
#define | glMultiTexCoord4d MANGLE(MultiTexCoord4d)
#define | glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
#define | glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
#define | glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
#define | glMultiTexCoord4f MANGLE(MultiTexCoord4f)
#define | glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
#define | glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
#define | glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
#define | glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
#define | glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
#define | glMultiTexCoord4i MANGLE(MultiTexCoord4i)
#define | glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
#define | glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
#define | glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
#define | glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define | glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define | glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
#define | glMultMatrixd MANGLE(MultMatrixd)
#define | glMultMatrixf MANGLE(MultMatrixf)
#define | glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
#define | glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
#define | glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
#define | glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define | glNewList MANGLE(NewList)
#define | glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define | glNewTraceMESA MANGLE(NewTraceMESA)
#define | glNormal3b MANGLE(Normal3b)
#define | glNormal3bv MANGLE(Normal3bv)
#define | glNormal3d MANGLE(Normal3d)
#define | glNormal3dv MANGLE(Normal3dv)
#define | glNormal3f MANGLE(Normal3f)
#define | glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
#define | glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
#define | glNormal3fv MANGLE(Normal3fv)
#define | glNormal3hNV MANGLE(Normal3hNV)
#define | glNormal3hvNV MANGLE(Normal3hvNV)
#define | glNormal3i MANGLE(Normal3i)
#define | glNormal3iv MANGLE(Normal3iv)
#define | glNormal3s MANGLE(Normal3s)
#define | glNormal3sv MANGLE(Normal3sv)
#define | glNormalPointerEXT MANGLE(NormalPointerEXT)
#define | glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define | glNormalPointer MANGLE(NormalPointer)
#define | glNormalPointervINTEL MANGLE(NormalPointervINTEL)
#define | glNormalStream3bATI MANGLE(NormalStream3bATI)
#define | glNormalStream3bvATI MANGLE(NormalStream3bvATI)
#define | glNormalStream3dATI MANGLE(NormalStream3dATI)
#define | glNormalStream3dvATI MANGLE(NormalStream3dvATI)
#define | glNormalStream3fATI MANGLE(NormalStream3fATI)
#define | glNormalStream3fvATI MANGLE(NormalStream3fvATI)
#define | glNormalStream3iATI MANGLE(NormalStream3iATI)
#define | glNormalStream3ivATI MANGLE(NormalStream3ivATI)
#define | glNormalStream3sATI MANGLE(NormalStream3sATI)
#define | glNormalStream3svATI MANGLE(NormalStream3svATI)
#define | glOrtho MANGLE(Ortho)
#define | glPassTexCoordATI MANGLE(PassTexCoordATI)
#define | glPassThrough MANGLE(PassThrough)
#define | glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define | glPixelMapfv MANGLE(PixelMapfv)
#define | glPixelMapuiv MANGLE(PixelMapuiv)
#define | glPixelMapusv MANGLE(PixelMapusv)
#define | glPixelStoref MANGLE(PixelStoref)
#define | glPixelStorei MANGLE(PixelStorei)
#define | glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
#define | glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
#define | glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
#define | glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
#define | glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
#define | glPixelTransferf MANGLE(PixelTransferf)
#define | glPixelTransferi MANGLE(PixelTransferi)
#define | glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
#define | glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
#define | glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
#define | glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
#define | glPixelZoom MANGLE(PixelZoom)
#define | glPNTrianglesfATI MANGLE(PNTrianglesfATI)
#define | glPNTrianglesiATI MANGLE(PNTrianglesiATI)
#define | glPointParameterfARB MANGLE(PointParameterfARB)
#define | glPointParameterfEXT MANGLE(PointParameterfEXT)
#define | glPointParameterf MANGLE(PointParameterf)
#define | glPointParameterfSGIS MANGLE(PointParameterfSGIS)
#define | glPointParameterfvARB MANGLE(PointParameterfvARB)
#define | glPointParameterfvEXT MANGLE(PointParameterfvEXT)
#define | glPointParameterfv MANGLE(PointParameterfv)
#define | glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
#define | glPointParameteri MANGLE(PointParameteri)
#define | glPointParameteriNV MANGLE(PointParameteriNV)
#define | glPointParameteriv MANGLE(PointParameteriv)
#define | glPointParameterivNV MANGLE(PointParameterivNV)
#define | glPointSize MANGLE(PointSize)
#define | glPollAsyncSGIX MANGLE(PollAsyncSGIX)
#define | glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
#define | glPolygonMode MANGLE(PolygonMode)
#define | glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
#define | glPolygonOffset MANGLE(PolygonOffset)
#define | glPolygonStipple MANGLE(PolygonStipple)
#define | glPopAttrib MANGLE(PopAttrib)
#define | glPopClientAttrib MANGLE(PopClientAttrib)
#define | glPopMatrix MANGLE(PopMatrix)
#define | glPopName MANGLE(PopName)
#define | glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
#define | glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define | glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define | glPrioritizeTextures MANGLE(PrioritizeTextures)
#define | glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
#define | glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define | glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define | glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
#define | glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
#define | glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
#define | glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define | glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define | glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
#define | glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
#define | glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
#define | glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
#define | glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
#define | glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
#define | glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define | glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define | glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
#define | glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define | glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define | glProgramStringARB MANGLE(ProgramStringARB)
#define | glPushAttrib MANGLE(PushAttrib)
#define | glPushClientAttrib MANGLE(PushClientAttrib)
#define | glPushMatrix MANGLE(PushMatrix)
#define | glPushName MANGLE(PushName)
#define | glRasterPos2d MANGLE(RasterPos2d)
#define | glRasterPos2dv MANGLE(RasterPos2dv)
#define | glRasterPos2f MANGLE(RasterPos2f)
#define | glRasterPos2fv MANGLE(RasterPos2fv)
#define | glRasterPos2i MANGLE(RasterPos2i)
#define | glRasterPos2iv MANGLE(RasterPos2iv)
#define | glRasterPos2s MANGLE(RasterPos2s)
#define | glRasterPos2sv MANGLE(RasterPos2sv)
#define | glRasterPos3d MANGLE(RasterPos3d)
#define | glRasterPos3dv MANGLE(RasterPos3dv)
#define | glRasterPos3f MANGLE(RasterPos3f)
#define | glRasterPos3fv MANGLE(RasterPos3fv)
#define | glRasterPos3i MANGLE(RasterPos3i)
#define | glRasterPos3iv MANGLE(RasterPos3iv)
#define | glRasterPos3s MANGLE(RasterPos3s)
#define | glRasterPos3sv MANGLE(RasterPos3sv)
#define | glRasterPos4d MANGLE(RasterPos4d)
#define | glRasterPos4dv MANGLE(RasterPos4dv)
#define | glRasterPos4f MANGLE(RasterPos4f)
#define | glRasterPos4fv MANGLE(RasterPos4fv)
#define | glRasterPos4i MANGLE(RasterPos4i)
#define | glRasterPos4iv MANGLE(RasterPos4iv)
#define | glRasterPos4s MANGLE(RasterPos4s)
#define | glRasterPos4sv MANGLE(RasterPos4sv)
#define | glReadBuffer MANGLE(ReadBuffer)
#define | glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
#define | glReadPixels MANGLE(ReadPixels)
#define | glRectd MANGLE(Rectd)
#define | glRectdv MANGLE(Rectdv)
#define | glRectf MANGLE(Rectf)
#define | glRectfv MANGLE(Rectfv)
#define | glRecti MANGLE(Recti)
#define | glRectiv MANGLE(Rectiv)
#define | glRects MANGLE(Rects)
#define | glRectsv MANGLE(Rectsv)
#define | glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define | glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define | glRenderMode MANGLE(RenderMode)
#define | glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define | glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
#define | glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
#define | glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
#define | glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
#define | glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
#define | glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
#define | glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
#define | glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
#define | glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
#define | glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
#define | glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
#define | glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
#define | glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
#define | glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
#define | glResetHistogramEXT MANGLE(ResetHistogramEXT)
#define | glResetHistogram MANGLE(ResetHistogram)
#define | glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define | glResetMinmax MANGLE(ResetMinmax)
#define | glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
#define | glRotated MANGLE(Rotated)
#define | glRotatef MANGLE(Rotatef)
#define | glSampleCoverageARB MANGLE(SampleCoverageARB)
#define | glSampleCoverage MANGLE(SampleCoverage)
#define | glSampleMapATI MANGLE(SampleMapATI)
#define | glSampleMaskEXT MANGLE(SampleMaskEXT)
#define | glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define | glSamplePatternEXT MANGLE(SamplePatternEXT)
#define | glSamplePatternSGIS MANGLE(SamplePatternSGIS)
#define | glScaled MANGLE(Scaled)
#define | glScalef MANGLE(Scalef)
#define | glScissor MANGLE(Scissor)
#define | glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
#define | glSecondaryColor3b MANGLE(SecondaryColor3b)
#define | glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
#define | glSecondaryColor3bv MANGLE(SecondaryColor3bv)
#define | glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
#define | glSecondaryColor3d MANGLE(SecondaryColor3d)
#define | glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
#define | glSecondaryColor3dv MANGLE(SecondaryColor3dv)
#define | glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
#define | glSecondaryColor3f MANGLE(SecondaryColor3f)
#define | glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
#define | glSecondaryColor3fv MANGLE(SecondaryColor3fv)
#define | glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
#define | glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
#define | glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
#define | glSecondaryColor3i MANGLE(SecondaryColor3i)
#define | glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
#define | glSecondaryColor3iv MANGLE(SecondaryColor3iv)
#define | glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
#define | glSecondaryColor3s MANGLE(SecondaryColor3s)
#define | glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
#define | glSecondaryColor3sv MANGLE(SecondaryColor3sv)
#define | glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
#define | glSecondaryColor3ub MANGLE(SecondaryColor3ub)
#define | glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
#define | glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
#define | glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
#define | glSecondaryColor3ui MANGLE(SecondaryColor3ui)
#define | glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
#define | glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
#define | glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
#define | glSecondaryColor3us MANGLE(SecondaryColor3us)
#define | glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define | glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define | glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define | glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define | glSecondaryColorPointer MANGLE(SecondaryColorPointer)
#define | glSelectBuffer MANGLE(SelectBuffer)
#define | glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
#define | glSeparableFilter2D MANGLE(SeparableFilter2D)
#define | glSetFenceAPPLE MANGLE(SetFenceAPPLE)
#define | glSetFenceNV MANGLE(SetFenceNV)
#define | glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
#define | glSetInvariantEXT MANGLE(SetInvariantEXT)
#define | glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
#define | glShadeModel MANGLE(ShadeModel)
#define | glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define | glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define | glShaderOp3EXT MANGLE(ShaderOp3EXT)
#define | glShaderSourceARB MANGLE(ShaderSourceARB)
#define | glShaderSource MANGLE(ShaderSource)
#define | glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
#define | glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
#define | glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
#define | glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
#define | glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
#define | glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
#define | glStencilFunc MANGLE(StencilFunc)
#define | glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
#define | glStencilFuncSeparate MANGLE(StencilFuncSeparate)
#define | glStencilMask MANGLE(StencilMask)
#define | glStencilMaskSeparate MANGLE(StencilMaskSeparate)
#define | glStencilOp MANGLE(StencilOp)
#define | glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
#define | glStencilOpSeparate MANGLE(StencilOpSeparate)
#define | glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
#define | glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
#define | glSwizzleEXT MANGLE(SwizzleEXT)
#define | glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
#define | glTangent3bEXT MANGLE(Tangent3bEXT)
#define | glTangent3bvEXT MANGLE(Tangent3bvEXT)
#define | glTangent3dEXT MANGLE(Tangent3dEXT)
#define | glTangent3dvEXT MANGLE(Tangent3dvEXT)
#define | glTangent3fEXT MANGLE(Tangent3fEXT)
#define | glTangent3fvEXT MANGLE(Tangent3fvEXT)
#define | glTangent3iEXT MANGLE(Tangent3iEXT)
#define | glTangent3ivEXT MANGLE(Tangent3ivEXT)
#define | glTangent3sEXT MANGLE(Tangent3sEXT)
#define | glTangent3svEXT MANGLE(Tangent3svEXT)
#define | glTangentPointerEXT MANGLE(TangentPointerEXT)
#define | glTbufferMask3DFX MANGLE(TbufferMask3DFX)
#define | glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define | glTestFenceNV MANGLE(TestFenceNV)
#define | glTestObjectAPPLE MANGLE(TestObjectAPPLE)
#define | glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define | glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define | glTexCoord1d MANGLE(TexCoord1d)
#define | glTexCoord1dv MANGLE(TexCoord1dv)
#define | glTexCoord1f MANGLE(TexCoord1f)
#define | glTexCoord1fv MANGLE(TexCoord1fv)
#define | glTexCoord1hNV MANGLE(TexCoord1hNV)
#define | glTexCoord1hvNV MANGLE(TexCoord1hvNV)
#define | glTexCoord1i MANGLE(TexCoord1i)
#define | glTexCoord1iv MANGLE(TexCoord1iv)
#define | glTexCoord1s MANGLE(TexCoord1s)
#define | glTexCoord1sv MANGLE(TexCoord1sv)
#define | glTexCoord2d MANGLE(TexCoord2d)
#define | glTexCoord2dv MANGLE(TexCoord2dv)
#define | glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
#define | glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
#define | glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
#define | glTexCoord2f MANGLE(TexCoord2f)
#define | glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
#define | glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
#define | glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
#define | glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
#define | glTexCoord2fv MANGLE(TexCoord2fv)
#define | glTexCoord2hNV MANGLE(TexCoord2hNV)
#define | glTexCoord2hvNV MANGLE(TexCoord2hvNV)
#define | glTexCoord2i MANGLE(TexCoord2i)
#define | glTexCoord2iv MANGLE(TexCoord2iv)
#define | glTexCoord2s MANGLE(TexCoord2s)
#define | glTexCoord2sv MANGLE(TexCoord2sv)
#define | glTexCoord3d MANGLE(TexCoord3d)
#define | glTexCoord3dv MANGLE(TexCoord3dv)
#define | glTexCoord3f MANGLE(TexCoord3f)
#define | glTexCoord3fv MANGLE(TexCoord3fv)
#define | glTexCoord3hNV MANGLE(TexCoord3hNV)
#define | glTexCoord3hvNV MANGLE(TexCoord3hvNV)
#define | glTexCoord3i MANGLE(TexCoord3i)
#define | glTexCoord3iv MANGLE(TexCoord3iv)
#define | glTexCoord3s MANGLE(TexCoord3s)
#define | glTexCoord3sv MANGLE(TexCoord3sv)
#define | glTexCoord4d MANGLE(TexCoord4d)
#define | glTexCoord4dv MANGLE(TexCoord4dv)
#define | glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
#define | glTexCoord4f MANGLE(TexCoord4f)
#define | glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
#define | glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
#define | glTexCoord4fv MANGLE(TexCoord4fv)
#define | glTexCoord4hNV MANGLE(TexCoord4hNV)
#define | glTexCoord4hvNV MANGLE(TexCoord4hvNV)
#define | glTexCoord4i MANGLE(TexCoord4i)
#define | glTexCoord4iv MANGLE(TexCoord4iv)
#define | glTexCoord4s MANGLE(TexCoord4s)
#define | glTexCoord4sv MANGLE(TexCoord4sv)
#define | glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define | glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define | glTexCoordPointer MANGLE(TexCoordPointer)
#define | glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
#define | glTexEnvf MANGLE(TexEnvf)
#define | glTexEnvfv MANGLE(TexEnvfv)
#define | glTexEnvi MANGLE(TexEnvi)
#define | glTexEnviv MANGLE(TexEnviv)
#define | glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
#define | glTexGend MANGLE(TexGend)
#define | glTexGendv MANGLE(TexGendv)
#define | glTexGenf MANGLE(TexGenf)
#define | glTexGenfv MANGLE(TexGenfv)
#define | glTexGeni MANGLE(TexGeni)
#define | glTexGeniv MANGLE(TexGeniv)
#define | glTexImage1D MANGLE(TexImage1D)
#define | glTexImage2D MANGLE(TexImage2D)
#define | glTexImage3DEXT MANGLE(TexImage3DEXT)
#define | glTexImage3D MANGLE(TexImage3D)
#define | glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define | glTexParameterf MANGLE(TexParameterf)
#define | glTexParameterfv MANGLE(TexParameterfv)
#define | glTexParameteri MANGLE(TexParameteri)
#define | glTexParameteriv MANGLE(TexParameteriv)
#define | glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define | glTexSubImage1D MANGLE(TexSubImage1D)
#define | glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
#define | glTexSubImage2D MANGLE(TexSubImage2D)
#define | glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define | glTexSubImage3D MANGLE(TexSubImage3D)
#define | glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
#define | glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define | glTextureLightEXT MANGLE(TextureLightEXT)
#define | glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define | glTextureNormalEXT MANGLE(TextureNormalEXT)
#define | glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)
#define | glTraceCommentMESA MANGLE(TraceCommentMESA)
#define | glTraceListMESA MANGLE(TraceListMESA)
#define | glTracePointerMESA MANGLE(TracePointerMESA)
#define | glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)
#define | glTraceTextureMESA MANGLE(TraceTextureMESA)
#define | glTrackMatrixNV MANGLE(TrackMatrixNV)
#define | glTranslated MANGLE(Translated)
#define | glTranslatef MANGLE(Translatef)
#define | glUniform1fARB MANGLE(Uniform1fARB)
#define | glUniform1f MANGLE(Uniform1f)
#define | glUniform1fvARB MANGLE(Uniform1fvARB)
#define | glUniform1fv MANGLE(Uniform1fv)
#define | glUniform1iARB MANGLE(Uniform1iARB)
#define | glUniform1i MANGLE(Uniform1i)
#define | glUniform1ivARB MANGLE(Uniform1ivARB)
#define | glUniform1iv MANGLE(Uniform1iv)
#define | glUniform2fARB MANGLE(Uniform2fARB)
#define | glUniform2f MANGLE(Uniform2f)
#define | glUniform2fvARB MANGLE(Uniform2fvARB)
#define | glUniform2fv MANGLE(Uniform2fv)
#define | glUniform2iARB MANGLE(Uniform2iARB)
#define | glUniform2i MANGLE(Uniform2i)
#define | glUniform2ivARB MANGLE(Uniform2ivARB)
#define | glUniform2iv MANGLE(Uniform2iv)
#define | glUniform3fARB MANGLE(Uniform3fARB)
#define | glUniform3f MANGLE(Uniform3f)
#define | glUniform3fvARB MANGLE(Uniform3fvARB)
#define | glUniform3fv MANGLE(Uniform3fv)
#define | glUniform3iARB MANGLE(Uniform3iARB)
#define | glUniform3i MANGLE(Uniform3i)
#define | glUniform3ivARB MANGLE(Uniform3ivARB)
#define | glUniform3iv MANGLE(Uniform3iv)
#define | glUniform4fARB MANGLE(Uniform4fARB)
#define | glUniform4f MANGLE(Uniform4f)
#define | glUniform4fvARB MANGLE(Uniform4fvARB)
#define | glUniform4fv MANGLE(Uniform4fv)
#define | glUniform4iARB MANGLE(Uniform4iARB)
#define | glUniform4i MANGLE(Uniform4i)
#define | glUniform4ivARB MANGLE(Uniform4ivARB)
#define | glUniform4iv MANGLE(Uniform4iv)
#define | glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define | glUniformMatrix2fv MANGLE(UniformMatrix2fv)
#define | glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
#define | glUniformMatrix3fv MANGLE(UniformMatrix3fv)
#define | glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define | glUniformMatrix4fv MANGLE(UniformMatrix4fv)
#define | glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define | glUnmapBufferARB MANGLE(UnmapBufferARB)
#define | glUnmapBuffer MANGLE(UnmapBuffer)
#define | glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
#define | glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define | glUseProgram MANGLE(UseProgram)
#define | glUseProgramObjectARB MANGLE(UseProgramObjectARB)
#define | glValidateProgramARB MANGLE(ValidateProgramARB)
#define | glValidateProgram MANGLE(ValidateProgram)
#define | glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define | glVariantbvEXT MANGLE(VariantbvEXT)
#define | glVariantdvEXT MANGLE(VariantdvEXT)
#define | glVariantfvEXT MANGLE(VariantfvEXT)
#define | glVariantivEXT MANGLE(VariantivEXT)
#define | glVariantPointerEXT MANGLE(VariantPointerEXT)
#define | glVariantsvEXT MANGLE(VariantsvEXT)
#define | glVariantubvEXT MANGLE(VariantubvEXT)
#define | glVariantuivEXT MANGLE(VariantuivEXT)
#define | glVariantusvEXT MANGLE(VariantusvEXT)
#define | glVertex2d MANGLE(Vertex2d)
#define | glVertex2dv MANGLE(Vertex2dv)
#define | glVertex2f MANGLE(Vertex2f)
#define | glVertex2fv MANGLE(Vertex2fv)
#define | glVertex2hNV MANGLE(Vertex2hNV)
#define | glVertex2hvNV MANGLE(Vertex2hvNV)
#define | glVertex2i MANGLE(Vertex2i)
#define | glVertex2iv MANGLE(Vertex2iv)
#define | glVertex2s MANGLE(Vertex2s)
#define | glVertex2sv MANGLE(Vertex2sv)
#define | glVertex3d MANGLE(Vertex3d)
#define | glVertex3dv MANGLE(Vertex3dv)
#define | glVertex3f MANGLE(Vertex3f)
#define | glVertex3fv MANGLE(Vertex3fv)
#define | glVertex3hNV MANGLE(Vertex3hNV)
#define | glVertex3hvNV MANGLE(Vertex3hvNV)
#define | glVertex3i MANGLE(Vertex3i)
#define | glVertex3iv MANGLE(Vertex3iv)
#define | glVertex3s MANGLE(Vertex3s)
#define | glVertex3sv MANGLE(Vertex3sv)
#define | glVertex4d MANGLE(Vertex4d)
#define | glVertex4dv MANGLE(Vertex4dv)
#define | glVertex4f MANGLE(Vertex4f)
#define | glVertex4fv MANGLE(Vertex4fv)
#define | glVertex4hNV MANGLE(Vertex4hNV)
#define | glVertex4hvNV MANGLE(Vertex4hvNV)
#define | glVertex4i MANGLE(Vertex4i)
#define | glVertex4iv MANGLE(Vertex4iv)
#define | glVertex4s MANGLE(Vertex4s)
#define | glVertex4sv MANGLE(Vertex4sv)
#define | glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
#define | glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
#define | glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
#define | glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
#define | glVertexAttrib1d MANGLE(VertexAttrib1d)
#define | glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
#define | glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
#define | glVertexAttrib1dv MANGLE(VertexAttrib1dv)
#define | glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
#define | glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
#define | glVertexAttrib1f MANGLE(VertexAttrib1f)
#define | glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
#define | glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
#define | glVertexAttrib1fv MANGLE(VertexAttrib1fv)
#define | glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
#define | glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
#define | glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
#define | glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
#define | glVertexAttrib1s MANGLE(VertexAttrib1s)
#define | glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
#define | glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
#define | glVertexAttrib1sv MANGLE(VertexAttrib1sv)
#define | glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
#define | glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
#define | glVertexAttrib2d MANGLE(VertexAttrib2d)
#define | glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
#define | glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
#define | glVertexAttrib2dv MANGLE(VertexAttrib2dv)
#define | glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
#define | glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
#define | glVertexAttrib2f MANGLE(VertexAttrib2f)
#define | glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
#define | glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
#define | glVertexAttrib2fv MANGLE(VertexAttrib2fv)
#define | glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
#define | glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
#define | glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
#define | glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
#define | glVertexAttrib2s MANGLE(VertexAttrib2s)
#define | glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
#define | glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
#define | glVertexAttrib2sv MANGLE(VertexAttrib2sv)
#define | glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
#define | glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
#define | glVertexAttrib3d MANGLE(VertexAttrib3d)
#define | glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
#define | glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
#define | glVertexAttrib3dv MANGLE(VertexAttrib3dv)
#define | glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
#define | glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
#define | glVertexAttrib3f MANGLE(VertexAttrib3f)
#define | glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
#define | glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
#define | glVertexAttrib3fv MANGLE(VertexAttrib3fv)
#define | glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
#define | glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
#define | glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
#define | glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
#define | glVertexAttrib3s MANGLE(VertexAttrib3s)
#define | glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
#define | glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
#define | glVertexAttrib3sv MANGLE(VertexAttrib3sv)
#define | glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
#define | glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
#define | glVertexAttrib4bv MANGLE(VertexAttrib4bv)
#define | glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
#define | glVertexAttrib4d MANGLE(VertexAttrib4d)
#define | glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
#define | glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
#define | glVertexAttrib4dv MANGLE(VertexAttrib4dv)
#define | glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
#define | glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
#define | glVertexAttrib4f MANGLE(VertexAttrib4f)
#define | glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
#define | glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
#define | glVertexAttrib4fv MANGLE(VertexAttrib4fv)
#define | glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
#define | glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
#define | glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
#define | glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
#define | glVertexAttrib4iv MANGLE(VertexAttrib4iv)
#define | glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
#define | glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
#define | glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
#define | glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
#define | glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
#define | glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
#define | glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
#define | glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
#define | glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
#define | glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
#define | glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
#define | glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
#define | glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
#define | glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
#define | glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
#define | glVertexAttrib4s MANGLE(VertexAttrib4s)
#define | glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
#define | glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
#define | glVertexAttrib4sv MANGLE(VertexAttrib4sv)
#define | glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
#define | glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
#define | glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
#define | glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
#define | glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
#define | glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
#define | glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
#define | glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define | glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define | glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define | glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define | glVertexAttribPointer MANGLE(VertexAttribPointer)
#define | glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
#define | glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
#define | glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
#define | glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
#define | glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
#define | glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
#define | glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
#define | glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
#define | glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
#define | glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
#define | glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
#define | glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
#define | glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
#define | glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
#define | glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
#define | glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
#define | glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
#define | glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
#define | glVertexBlendARB MANGLE(VertexBlendARB)
#define | glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define | glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
#define | glVertexPointerEXT MANGLE(VertexPointerEXT)
#define | glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define | glVertexPointer MANGLE(VertexPointer)
#define | glVertexPointervINTEL MANGLE(VertexPointervINTEL)
#define | glVertexStream1dATI MANGLE(VertexStream1dATI)
#define | glVertexStream1dvATI MANGLE(VertexStream1dvATI)
#define | glVertexStream1fATI MANGLE(VertexStream1fATI)
#define | glVertexStream1fvATI MANGLE(VertexStream1fvATI)
#define | glVertexStream1iATI MANGLE(VertexStream1iATI)
#define | glVertexStream1ivATI MANGLE(VertexStream1ivATI)
#define | glVertexStream1sATI MANGLE(VertexStream1sATI)
#define | glVertexStream1svATI MANGLE(VertexStream1svATI)
#define | glVertexStream2dATI MANGLE(VertexStream2dATI)
#define | glVertexStream2dvATI MANGLE(VertexStream2dvATI)
#define | glVertexStream2fATI MANGLE(VertexStream2fATI)
#define | glVertexStream2fvATI MANGLE(VertexStream2fvATI)
#define | glVertexStream2iATI MANGLE(VertexStream2iATI)
#define | glVertexStream2ivATI MANGLE(VertexStream2ivATI)
#define | glVertexStream2sATI MANGLE(VertexStream2sATI)
#define | glVertexStream2svATI MANGLE(VertexStream2svATI)
#define | glVertexStream3dATI MANGLE(VertexStream3dATI)
#define | glVertexStream3dvATI MANGLE(VertexStream3dvATI)
#define | glVertexStream3fATI MANGLE(VertexStream3fATI)
#define | glVertexStream3fvATI MANGLE(VertexStream3fvATI)
#define | glVertexStream3iATI MANGLE(VertexStream3iATI)
#define | glVertexStream3ivATI MANGLE(VertexStream3ivATI)
#define | glVertexStream3sATI MANGLE(VertexStream3sATI)
#define | glVertexStream3svATI MANGLE(VertexStream3svATI)
#define | glVertexStream4dATI MANGLE(VertexStream4dATI)
#define | glVertexStream4dvATI MANGLE(VertexStream4dvATI)
#define | glVertexStream4fATI MANGLE(VertexStream4fATI)
#define | glVertexStream4fvATI MANGLE(VertexStream4fvATI)
#define | glVertexStream4iATI MANGLE(VertexStream4iATI)
#define | glVertexStream4ivATI MANGLE(VertexStream4ivATI)
#define | glVertexStream4sATI MANGLE(VertexStream4sATI)
#define | glVertexStream4svATI MANGLE(VertexStream4svATI)
#define | glVertexWeightfEXT MANGLE(VertexWeightfEXT)
#define | glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
#define | glVertexWeighthNV MANGLE(VertexWeighthNV)
#define | glVertexWeighthvNV MANGLE(VertexWeighthvNV)
#define | glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define | glViewport MANGLE(Viewport)
#define | glWeightbvARB MANGLE(WeightbvARB)
#define | glWeightdvARB MANGLE(WeightdvARB)
#define | glWeightfvARB MANGLE(WeightfvARB)
#define | glWeightivARB MANGLE(WeightivARB)
#define | glWeightPointerARB MANGLE(WeightPointerARB)
#define | glWeightsvARB MANGLE(WeightsvARB)
#define | glWeightubvARB MANGLE(WeightubvARB)
#define | glWeightuivARB MANGLE(WeightuivARB)
#define | glWeightusvARB MANGLE(WeightusvARB)
#define | glWindowPos2dARB MANGLE(WindowPos2dARB)
#define | glWindowPos2d MANGLE(WindowPos2d)
#define | glWindowPos2dMESA MANGLE(WindowPos2dMESA)
#define | glWindowPos2dvARB MANGLE(WindowPos2dvARB)
#define | glWindowPos2dv MANGLE(WindowPos2dv)
#define | glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
#define | glWindowPos2fARB MANGLE(WindowPos2fARB)
#define | glWindowPos2f MANGLE(WindowPos2f)
#define | glWindowPos2fMESA MANGLE(WindowPos2fMESA)
#define | glWindowPos2fvARB MANGLE(WindowPos2fvARB)
#define | glWindowPos2fv MANGLE(WindowPos2fv)
#define | glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
#define | glWindowPos2iARB MANGLE(WindowPos2iARB)
#define | glWindowPos2i MANGLE(WindowPos2i)
#define | glWindowPos2iMESA MANGLE(WindowPos2iMESA)
#define | glWindowPos2ivARB MANGLE(WindowPos2ivARB)
#define | glWindowPos2iv MANGLE(WindowPos2iv)
#define | glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
#define | glWindowPos2sARB MANGLE(WindowPos2sARB)
#define | glWindowPos2s MANGLE(WindowPos2s)
#define | glWindowPos2sMESA MANGLE(WindowPos2sMESA)
#define | glWindowPos2svARB MANGLE(WindowPos2svARB)
#define | glWindowPos2sv MANGLE(WindowPos2sv)
#define | glWindowPos2svMESA MANGLE(WindowPos2svMESA)
#define | glWindowPos3dARB MANGLE(WindowPos3dARB)
#define | glWindowPos3d MANGLE(WindowPos3d)
#define | glWindowPos3dMESA MANGLE(WindowPos3dMESA)
#define | glWindowPos3dvARB MANGLE(WindowPos3dvARB)
#define | glWindowPos3dv MANGLE(WindowPos3dv)
#define | glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
#define | glWindowPos3fARB MANGLE(WindowPos3fARB)
#define | glWindowPos3f MANGLE(WindowPos3f)
#define | glWindowPos3fMESA MANGLE(WindowPos3fMESA)
#define | glWindowPos3fvARB MANGLE(WindowPos3fvARB)
#define | glWindowPos3fv MANGLE(WindowPos3fv)
#define | glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
#define | glWindowPos3iARB MANGLE(WindowPos3iARB)
#define | glWindowPos3i MANGLE(WindowPos3i)
#define | glWindowPos3iMESA MANGLE(WindowPos3iMESA)
#define | glWindowPos3ivARB MANGLE(WindowPos3ivARB)
#define | glWindowPos3iv MANGLE(WindowPos3iv)
#define | glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
#define | glWindowPos3sARB MANGLE(WindowPos3sARB)
#define | glWindowPos3s MANGLE(WindowPos3s)
#define | glWindowPos3sMESA MANGLE(WindowPos3sMESA)
#define | glWindowPos3svARB MANGLE(WindowPos3svARB)
#define | glWindowPos3sv MANGLE(WindowPos3sv)
#define | glWindowPos3svMESA MANGLE(WindowPos3svMESA)
#define | glWindowPos4dMESA MANGLE(WindowPos4dMESA)
#define | glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
#define | glWindowPos4fMESA MANGLE(WindowPos4fMESA)
#define | glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
#define | glWindowPos4iMESA MANGLE(WindowPos4iMESA)
#define | glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
#define | glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define | glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define | glWriteMaskEXT MANGLE(WriteMaskEXT)

## Define Documentation

#define __glCoreCreateContext __mglCoreCreateContext

#define __glCoreNopDispatch __mglCoreNopDispatch

#define GL_MANGLE_H

#define glAccum MANGLE(Accum)

#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)

#define glActiveTexture MANGLE(ActiveTexture)

#define glActiveTextureARB MANGLE(ActiveTextureARB)

#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)

#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)

#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)

#define glAlphaFunc MANGLE(AlphaFunc)

#define glApplyTextureEXT MANGLE(ApplyTextureEXT)

#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)

#define glAreTexturesResident MANGLE(AreTexturesResident)

#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)

#define glArrayElement MANGLE(ArrayElement)

#define glArrayElementEXT MANGLE(ArrayElementEXT)

#define glArrayObjectATI MANGLE(ArrayObjectATI)

#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)

#define glAttachObjectARB MANGLE(AttachObjectARB)

#define glAttachShader MANGLE(AttachShader)

#define glBegin MANGLE(Begin)

#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)

#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)

#define glBeginQuery MANGLE(BeginQuery)

#define glBeginQueryARB MANGLE(BeginQueryARB)

#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)

#define glBindAttribLocation MANGLE(BindAttribLocation)

#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)

#define glBindBuffer MANGLE(BindBuffer)

#define glBindBufferARB MANGLE(BindBufferARB)

#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)

#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)

#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)

#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)

#define glBindParameterEXT MANGLE(BindParameterEXT)

#define glBindProgramARB MANGLE(BindProgramARB)

#define glBindProgramNV MANGLE(BindProgramNV)

#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)

#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)

#define glBindTexture MANGLE(BindTexture)

#define glBindTextureEXT MANGLE(BindTextureEXT)

#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)

#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)

#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)

#define glBinormal3bEXT MANGLE(Binormal3bEXT)

#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)

#define glBinormal3dEXT MANGLE(Binormal3dEXT)

#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)

#define glBinormal3fEXT MANGLE(Binormal3fEXT)

#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)

#define glBinormal3iEXT MANGLE(Binormal3iEXT)

#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)

#define glBinormal3sEXT MANGLE(Binormal3sEXT)

#define glBinormal3svEXT MANGLE(Binormal3svEXT)

#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)

#define glBitmap MANGLE(Bitmap)

#define glBlendColor MANGLE(BlendColor)

#define glBlendColorEXT MANGLE(BlendColorEXT)

#define glBlendEquation MANGLE(BlendEquation)

#define glBlendEquationEXT MANGLE(BlendEquationEXT)

#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)

#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)

#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)

#define glBlendFunc MANGLE(BlendFunc)

#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)

#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)

#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)

#define glBufferData MANGLE(BufferData)

#define glBufferDataARB MANGLE(BufferDataARB)

#define glBufferSubData MANGLE(BufferSubData)

#define glBufferSubDataARB MANGLE(BufferSubDataARB)

#define glCallList MANGLE(CallList)

#define glCallLists MANGLE(CallLists)

#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)

#define glClampColorARB MANGLE(ClampColorARB)

#define glClear MANGLE(Clear)

#define glClearAccum MANGLE(ClearAccum)

#define glClearColor MANGLE(ClearColor)

#define glClearDepth MANGLE(ClearDepth)

#define glClearIndex MANGLE(ClearIndex)

#define glClearStencil MANGLE(ClearStencil)

#define glClientActiveTexture MANGLE(ClientActiveTexture)

#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)

#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)

#define glClipPlane MANGLE(ClipPlane)

#define glColor3b MANGLE(Color3b)

#define glColor3bv MANGLE(Color3bv)

#define glColor3d MANGLE(Color3d)

#define glColor3dv MANGLE(Color3dv)

#define glColor3f MANGLE(Color3f)

#define glColor3fv MANGLE(Color3fv)

#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)

#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)

#define glColor3hNV MANGLE(Color3hNV)

#define glColor3hvNV MANGLE(Color3hvNV)

#define glColor3i MANGLE(Color3i)

#define glColor3iv MANGLE(Color3iv)

#define glColor3s MANGLE(Color3s)

#define glColor3sv MANGLE(Color3sv)

#define glColor3ub MANGLE(Color3ub)

#define glColor3ubv MANGLE(Color3ubv)

#define glColor3ui MANGLE(Color3ui)

#define glColor3uiv MANGLE(Color3uiv)

#define glColor3us MANGLE(Color3us)

#define glColor3usv MANGLE(Color3usv)

#define glColor4b MANGLE(Color4b)

#define glColor4bv MANGLE(Color4bv)

#define glColor4d MANGLE(Color4d)

#define glColor4dv MANGLE(Color4dv)

#define glColor4f MANGLE(Color4f)

#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)

#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)

#define glColor4fv MANGLE(Color4fv)

#define glColor4hNV MANGLE(Color4hNV)

#define glColor4hvNV MANGLE(Color4hvNV)

#define glColor4i MANGLE(Color4i)

#define glColor4iv MANGLE(Color4iv)

#define glColor4s MANGLE(Color4s)

#define glColor4sv MANGLE(Color4sv)

#define glColor4ub MANGLE(Color4ub)

#define glColor4ubv MANGLE(Color4ubv)

#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)

#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)

#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)

#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)

#define glColor4ui MANGLE(Color4ui)

#define glColor4uiv MANGLE(Color4uiv)

#define glColor4us MANGLE(Color4us)

#define glColor4usv MANGLE(Color4usv)

#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)

#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)

#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)

#define glColorMask MANGLE(ColorMask)

#define glColorMaterial MANGLE(ColorMaterial)

#define glColorPointer MANGLE(ColorPointer)

#define glColorPointerEXT MANGLE(ColorPointerEXT)

#define glColorPointerListIBM MANGLE(ColorPointerListIBM)

#define glColorPointervINTEL MANGLE(ColorPointervINTEL)

#define glColorSubTable MANGLE(ColorSubTable)

#define glColorSubTableEXT MANGLE(ColorSubTableEXT)

#define glColorTable MANGLE(ColorTable)

#define glColorTableEXT MANGLE(ColorTableEXT)

#define glColorTableParameterfv MANGLE(ColorTableParameterfv)

#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)

#define glColorTableParameteriv MANGLE(ColorTableParameteriv)

#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)

#define glColorTableSGI MANGLE(ColorTableSGI)

#define glCombinerInputNV MANGLE(CombinerInputNV)

#define glCombinerOutputNV MANGLE(CombinerOutputNV)

#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)

#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)

#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)

#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)

#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)

#define glCompileShader MANGLE(CompileShader)

#define glCompileShaderARB MANGLE(CompileShaderARB)

#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)

#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)

#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)

#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)

#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)

#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)

#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)

#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)

#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)

#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)

#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)

#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)

#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)

#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)

#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)

#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)

#define glConvolutionParameterf MANGLE(ConvolutionParameterf)

#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)

#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)

#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)

#define glConvolutionParameteri MANGLE(ConvolutionParameteri)

#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)

#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)

#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)

#define glCopyColorSubTable MANGLE(CopyColorSubTable)

#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)

#define glCopyColorTable MANGLE(CopyColorTable)

#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)

#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)

#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)

#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)

#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)

#define glCopyPixels MANGLE(CopyPixels)

#define glCopyTexImage1D MANGLE(CopyTexImage1D)

#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)

#define glCopyTexImage2D MANGLE(CopyTexImage2D)

#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)

#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)

#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)

#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)

#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)

#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)

#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)

#define glCreateProgram MANGLE(CreateProgram)

#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)

#define glCreateShader MANGLE(CreateShader)

#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)

#define glCullFace MANGLE(CullFace)

#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)

#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)

#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)

#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)

#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)

#define glDeformSGIX MANGLE(DeformSGIX)

#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)

#define glDeleteBuffers MANGLE(DeleteBuffers)

#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)

#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)

#define glDeleteFencesNV MANGLE(DeleteFencesNV)

#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)

#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)

#define glDeleteLists MANGLE(DeleteLists)

#define glDeleteObjectARB MANGLE(DeleteObjectARB)

#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)

#define glDeleteProgram MANGLE(DeleteProgram)

#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)

#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)

#define glDeleteQueries MANGLE(DeleteQueries)

#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)

#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)

#define glDeleteShader MANGLE(DeleteShader)

#define glDeleteTextures MANGLE(DeleteTextures)

#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)

#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)

#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)

#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)

#define glDepthFunc MANGLE(DepthFunc)

#define glDepthMask MANGLE(DepthMask)

#define glDepthRange MANGLE(DepthRange)

#define glDetachObjectARB MANGLE(DetachObjectARB)

#define glDetachShader MANGLE(DetachShader)

#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)

#define glDisable MANGLE(Disable)

#define glDisableClientState MANGLE(DisableClientState)

#define glDisableTraceMESA MANGLE(DisableTraceMESA)

#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)

#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)

#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)

#define glDrawArrays MANGLE(DrawArrays)

#define glDrawArraysEXT MANGLE(DrawArraysEXT)

#define glDrawBuffer MANGLE(DrawBuffer)

#define glDrawBuffers MANGLE(DrawBuffers)

#define glDrawBuffersARB MANGLE(DrawBuffersARB)

#define glDrawBuffersATI MANGLE(DrawBuffersATI)

#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)

#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)

#define glDrawElements MANGLE(DrawElements)

#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)

#define glDrawPixels MANGLE(DrawPixels)

#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)

#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)

#define glDrawRangeElements MANGLE(DrawRangeElements)

#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)

#define glEdgeFlag MANGLE(EdgeFlag)

#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)

#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)

#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)

#define glEdgeFlagv MANGLE(EdgeFlagv)

#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)

#define glElementPointerATI MANGLE(ElementPointerATI)

#define glEnable MANGLE(Enable)

#define glEnableClientState MANGLE(EnableClientState)

#define glEnableTraceMESA MANGLE(EnableTraceMESA)

#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)

#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)

#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)

#define glEnd MANGLE(End)

#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)

#define glEndList MANGLE(EndList)

#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)

#define glEndQuery MANGLE(EndQuery)

#define glEndQueryARB MANGLE(EndQueryARB)

#define glEndTraceMESA MANGLE(EndTraceMESA)

#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)

#define glEvalCoord1d MANGLE(EvalCoord1d)

#define glEvalCoord1dv MANGLE(EvalCoord1dv)

#define glEvalCoord1f MANGLE(EvalCoord1f)

#define glEvalCoord1fv MANGLE(EvalCoord1fv)

#define glEvalCoord2d MANGLE(EvalCoord2d)

#define glEvalCoord2dv MANGLE(EvalCoord2dv)

#define glEvalCoord2f MANGLE(EvalCoord2f)

#define glEvalCoord2fv MANGLE(EvalCoord2fv)

#define glEvalMapsNV MANGLE(EvalMapsNV)

#define glEvalMesh1 MANGLE(EvalMesh1)

#define glEvalMesh2 MANGLE(EvalMesh2)

#define glEvalPoint1 MANGLE(EvalPoint1)

#define glEvalPoint2 MANGLE(EvalPoint2)

#define glExecuteProgramNV MANGLE(ExecuteProgramNV)

#define glExtractComponentEXT MANGLE(ExtractComponentEXT)

#define glFeedbackBuffer MANGLE(FeedbackBuffer)

#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)

#define glFinish MANGLE(Finish)

#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)

#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)

#define glFinishFenceNV MANGLE(FinishFenceNV)

#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)

#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)

#define glFlush MANGLE(Flush)

#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)

#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)

#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)

#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)

#define glFogCoordd MANGLE(FogCoordd)

#define glFogCoorddEXT MANGLE(FogCoorddEXT)

#define glFogCoorddv MANGLE(FogCoorddv)

#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)

#define glFogCoordf MANGLE(FogCoordf)

#define glFogCoordfEXT MANGLE(FogCoordfEXT)

#define glFogCoordfv MANGLE(FogCoordfv)

#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)

#define glFogCoordhNV MANGLE(FogCoordhNV)

#define glFogCoordhvNV MANGLE(FogCoordhvNV)

#define glFogCoordPointer MANGLE(FogCoordPointer)

#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)

#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)

#define glFogf MANGLE(Fogf)

#define glFogFuncSGIS MANGLE(FogFuncSGIS)

#define glFogfv MANGLE(Fogfv)

#define glFogi MANGLE(Fogi)

#define glFogiv MANGLE(Fogiv)

#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)

#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)

#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)

#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)

#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)

#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)

#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)

#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)

#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)

#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)

#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)

#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)

#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)

#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)

#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)

#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)

#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)

#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)

#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)

#define glFrontFace MANGLE(FrontFace)

#define glFrustum MANGLE(Frustum)

#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)

#define glGenBuffers MANGLE(GenBuffers)

#define glGenBuffersARB MANGLE(GenBuffersARB)

#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)

#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)

#define glGenFencesNV MANGLE(GenFencesNV)

#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)

#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)

#define glGenLists MANGLE(GenLists)

#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)

#define glGenProgramsARB MANGLE(GenProgramsARB)

#define glGenProgramsNV MANGLE(GenProgramsNV)

#define glGenQueries MANGLE(GenQueries)

#define glGenQueriesARB MANGLE(GenQueriesARB)

#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)

#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)

#define glGenTextures MANGLE(GenTextures)

#define glGenTexturesEXT MANGLE(GenTexturesEXT)

#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)

#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)

#define glGetActiveAttrib MANGLE(GetActiveAttrib)

#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)

#define glGetActiveUniform MANGLE(GetActiveUniform)

#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)

#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)

#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)

#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)

#define glGetAttachedShaders MANGLE(GetAttachedShaders)

#define glGetAttribLocation MANGLE(GetAttribLocation)

#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)

#define glGetBooleanv MANGLE(GetBooleanv)

#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)

#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)

#define glGetBufferPointerv MANGLE(GetBufferPointerv)

#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)

#define glGetBufferSubData MANGLE(GetBufferSubData)

#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)

#define glGetClipPlane MANGLE(GetClipPlane)

#define glGetColorTable MANGLE(GetColorTable)

#define glGetColorTableEXT MANGLE(GetColorTableEXT)

#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)

#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)

#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)

#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)

#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)

#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)

#define glGetColorTableSGI MANGLE(GetColorTableSGI)

#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)

#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)

#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)

#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)

#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)

#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)

#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)

#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)

#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)

#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)

#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)

#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)

#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)

#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)

#define glGetDoublev MANGLE(GetDoublev)

#define glGetError MANGLE(GetError)

#define glGetFenceivNV MANGLE(GetFenceivNV)

#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)

#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)

#define glGetFloatv MANGLE(GetFloatv)

#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)

#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)

#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)

#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)

#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)

#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)

#define glGetHandleARB MANGLE(GetHandleARB)

#define glGetHistogram MANGLE(GetHistogram)

#define glGetHistogramEXT MANGLE(GetHistogramEXT)

#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)

#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)

#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)

#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)

#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)

#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)

#define glGetInfoLogARB MANGLE(GetInfoLogARB)

#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)

#define glGetIntegerv MANGLE(GetIntegerv)

#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)

#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)

#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)

#define glGetLightfv MANGLE(GetLightfv)

#define glGetLightiv MANGLE(GetLightiv)

#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)

#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)

#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)

#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)

#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)

#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)

#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)

#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)

#define glGetMapdv MANGLE(GetMapdv)

#define glGetMapfv MANGLE(GetMapfv)

#define glGetMapiv MANGLE(GetMapiv)

#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)

#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)

#define glGetMaterialfv MANGLE(GetMaterialfv)

#define glGetMaterialiv MANGLE(GetMaterialiv)

#define glGetMinmax MANGLE(GetMinmax)

#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)

#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)

#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)

#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)

#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)

#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)

#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)

#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)

#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)

#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)

#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)

#define glGetPixelMapfv MANGLE(GetPixelMapfv)

#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)

#define glGetPixelMapusv MANGLE(GetPixelMapusv)

#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)

#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)

#define glGetPointerv MANGLE(GetPointerv)

#define glGetPointervEXT MANGLE(GetPointervEXT)

#define glGetPolygonStipple MANGLE(GetPolygonStipple)

#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)

#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)

#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)

#define glGetProgramiv MANGLE(GetProgramiv)

#define glGetProgramivARB MANGLE(GetProgramivARB)

#define glGetProgramivNV MANGLE(GetProgramivNV)

#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)

#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)

#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)

#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)

#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)

#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)

#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)

#define glGetProgramStringARB MANGLE(GetProgramStringARB)

#define glGetProgramStringNV MANGLE(GetProgramStringNV)

#define glGetQueryiv MANGLE(GetQueryiv)

#define glGetQueryivARB MANGLE(GetQueryivARB)

#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)

#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)

#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)

#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)

#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)

#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)

#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)

#define glGetSeparableFilter MANGLE(GetSeparableFilter)

#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)

#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)

#define glGetShaderiv MANGLE(GetShaderiv)

#define glGetShaderSource MANGLE(GetShaderSource)

#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)

#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)

#define glGetString MANGLE(GetString)

#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)

#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)

#define glGetTexEnvfv MANGLE(GetTexEnvfv)

#define glGetTexEnviv MANGLE(GetTexEnviv)

#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)

#define glGetTexGendv MANGLE(GetTexGendv)

#define glGetTexGenfv MANGLE(GetTexGenfv)

#define glGetTexGeniv MANGLE(GetTexGeniv)

#define glGetTexImage MANGLE(GetTexImage)

#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)

#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)

#define glGetTexParameterfv MANGLE(GetTexParameterfv)

#define glGetTexParameteriv MANGLE(GetTexParameteriv)

#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)

#define glGetUniformfv MANGLE(GetUniformfv)

#define glGetUniformfvARB MANGLE(GetUniformfvARB)

#define glGetUniformiv MANGLE(GetUniformiv)

#define glGetUniformivARB MANGLE(GetUniformivARB)

#define glGetUniformLocation MANGLE(GetUniformLocation)

#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)

#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)

#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)

#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)

#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)

#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)

#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)

#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)

#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)

#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)

#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)

#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)

#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)

#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)

#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)

#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)

#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)

#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)

#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)

#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)

#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)

#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)

#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)

#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)

#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)

#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)

#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)

#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)

#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)

#define glHint MANGLE(Hint)

#define glHintPGI MANGLE(HintPGI)

#define glHistogram MANGLE(Histogram)

#define glHistogramEXT MANGLE(HistogramEXT)

#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)

#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)

#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)

#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)

#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)

#define glIndexd MANGLE(Indexd)

#define glIndexdv MANGLE(Indexdv)

#define glIndexf MANGLE(Indexf)

#define glIndexFuncEXT MANGLE(IndexFuncEXT)

#define glIndexfv MANGLE(Indexfv)

#define glIndexi MANGLE(Indexi)

#define glIndexiv MANGLE(Indexiv)

#define glIndexMask MANGLE(IndexMask)

#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)

#define glIndexPointer MANGLE(IndexPointer)

#define glIndexPointerEXT MANGLE(IndexPointerEXT)

#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)

#define glIndexs MANGLE(Indexs)

#define glIndexsv MANGLE(Indexsv)

#define glIndexub MANGLE(Indexub)

#define glIndexubv MANGLE(Indexubv)

#define glInitNames MANGLE(InitNames)

#define glInsertComponentEXT MANGLE(InsertComponentEXT)

#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)

#define glInterleavedArrays MANGLE(InterleavedArrays)

#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)

#define glIsBuffer MANGLE(IsBuffer)

#define glIsBufferARB MANGLE(IsBufferARB)

#define glIsEnabled MANGLE(IsEnabled)

#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)

#define glIsFenceNV MANGLE(IsFenceNV)

#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)

#define glIsList MANGLE(IsList)

#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)

#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)

#define glIsProgram MANGLE(IsProgram)

#define glIsProgramARB MANGLE(IsProgramARB)

#define glIsProgramNV MANGLE(IsProgramNV)

#define glIsQuery MANGLE(IsQuery)

#define glIsQueryARB MANGLE(IsQueryARB)

#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)

#define glIsShader MANGLE(IsShader)

#define glIsTexture MANGLE(IsTexture)

#define glIsTextureEXT MANGLE(IsTextureEXT)

#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)

#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)

#define glLightEnviSGIX MANGLE(LightEnviSGIX)

#define glLightf MANGLE(Lightf)

#define glLightfv MANGLE(Lightfv)

#define glLighti MANGLE(Lighti)

#define glLightiv MANGLE(Lightiv)

#define glLightModelf MANGLE(LightModelf)

#define glLightModelfv MANGLE(LightModelfv)

#define glLightModeli MANGLE(LightModeli)

#define glLightModeliv MANGLE(LightModeliv)

#define glLineStipple MANGLE(LineStipple)

#define glLineWidth MANGLE(LineWidth)

#define glLinkProgram MANGLE(LinkProgram)

#define glLinkProgramARB MANGLE(LinkProgramARB)

#define glListBase MANGLE(ListBase)

#define glListParameterfSGIX MANGLE(ListParameterfSGIX)

#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)

#define glListParameteriSGIX MANGLE(ListParameteriSGIX)

#define glListParameterivSGIX MANGLE(ListParameterivSGIX)

#define glLoadIdentity MANGLE(LoadIdentity)

#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)

#define glLoadMatrixd MANGLE(LoadMatrixd)

#define glLoadMatrixf MANGLE(LoadMatrixf)

#define glLoadName MANGLE(LoadName)

#define glLoadProgramNV MANGLE(LoadProgramNV)

#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)

#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)

#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)

#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)

#define glLockArraysEXT MANGLE(LockArraysEXT)

#define glLogicOp MANGLE(LogicOp)

#define glMap1d MANGLE(Map1d)

#define glMap1f MANGLE(Map1f)

#define glMap2d MANGLE(Map2d)

#define glMap2f MANGLE(Map2f)

#define glMapBuffer MANGLE(MapBuffer)

#define glMapBufferARB MANGLE(MapBufferARB)

#define glMapControlPointsNV MANGLE(MapControlPointsNV)

#define glMapGrid1d MANGLE(MapGrid1d)

#define glMapGrid1f MANGLE(MapGrid1f)

#define glMapGrid2d MANGLE(MapGrid2d)

#define glMapGrid2f MANGLE(MapGrid2f)

#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)

#define glMapParameterfvNV MANGLE(MapParameterfvNV)

#define glMapParameterivNV MANGLE(MapParameterivNV)

#define glMaterialf MANGLE(Materialf)

#define glMaterialfv MANGLE(Materialfv)

#define glMateriali MANGLE(Materiali)

#define glMaterialiv MANGLE(Materialiv)

#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)

#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)

#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)

#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)

#define glMatrixMode MANGLE(MatrixMode)

#define glMinmax MANGLE(Minmax)

#define glMinmaxEXT MANGLE(MinmaxEXT)

#define glMultiDrawArrays MANGLE(MultiDrawArrays)

#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)

#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)

#define glMultiDrawElements MANGLE(MultiDrawElements)

#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)

#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)

#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)

#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)

#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)

#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)

#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)

#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)

#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)

#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)

#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)

#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)

#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)

#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)

#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)

#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)

#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)

#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)

#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)

#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)

#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)

#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)

#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)

#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)

#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)

#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)

#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)

#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)

#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)

#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)

#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)

#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)

#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)

#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)

#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)

#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)

#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)

#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)

#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)

#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)

#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)

#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)

#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)

#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)

#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)

#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)

#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)

#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)

#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)

#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)

#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)

#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)

#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)

#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)

#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)

#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)

#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)

#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)

#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)

#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)

#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)

#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)

#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)

#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)

#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)

#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)

#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)

#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)

#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)

#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)

#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)

#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)

#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)

#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)

#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)

#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)

#define glMultMatrixd MANGLE(MultMatrixd)

#define glMultMatrixf MANGLE(MultMatrixf)

#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)

#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)

#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)

#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)

#define glNewList MANGLE(NewList)

#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)

#define glNewTraceMESA MANGLE(NewTraceMESA)

#define glNormal3b MANGLE(Normal3b)

#define glNormal3bv MANGLE(Normal3bv)

#define glNormal3d MANGLE(Normal3d)

#define glNormal3dv MANGLE(Normal3dv)

#define glNormal3f MANGLE(Normal3f)

#define glNormal3fv MANGLE(Normal3fv)

#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)

#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)

#define glNormal3hNV MANGLE(Normal3hNV)

#define glNormal3hvNV MANGLE(Normal3hvNV)

#define glNormal3i MANGLE(Normal3i)

#define glNormal3iv MANGLE(Normal3iv)

#define glNormal3s MANGLE(Normal3s)

#define glNormal3sv MANGLE(Normal3sv)

#define glNormalPointer MANGLE(NormalPointer)

#define glNormalPointerEXT MANGLE(NormalPointerEXT)

#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)

#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)

#define glNormalStream3bATI MANGLE(NormalStream3bATI)

#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)

#define glNormalStream3dATI MANGLE(NormalStream3dATI)

#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)

#define glNormalStream3fATI MANGLE(NormalStream3fATI)

#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)

#define glNormalStream3iATI MANGLE(NormalStream3iATI)

#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)

#define glNormalStream3sATI MANGLE(NormalStream3sATI)

#define glNormalStream3svATI MANGLE(NormalStream3svATI)

#define glOrtho MANGLE(Ortho)

#define glPassTexCoordATI MANGLE(PassTexCoordATI)

#define glPassThrough MANGLE(PassThrough)

#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)

#define glPixelMapfv MANGLE(PixelMapfv)

#define glPixelMapuiv MANGLE(PixelMapuiv)

#define glPixelMapusv MANGLE(PixelMapusv)

#define glPixelStoref MANGLE(PixelStoref)

#define glPixelStorei MANGLE(PixelStorei)

#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)

#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)

#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)

#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)

#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)

#define glPixelTransferf MANGLE(PixelTransferf)

#define glPixelTransferi MANGLE(PixelTransferi)

#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)

#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)

#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)

#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)

#define glPixelZoom MANGLE(PixelZoom)

#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)

#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)

#define glPointParameterf MANGLE(PointParameterf)

#define glPointParameterfARB MANGLE(PointParameterfARB)

#define glPointParameterfEXT MANGLE(PointParameterfEXT)

#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)

#define glPointParameterfv MANGLE(PointParameterfv)

#define glPointParameterfvARB MANGLE(PointParameterfvARB)

#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)

#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)

#define glPointParameteri MANGLE(PointParameteri)

#define glPointParameteriNV MANGLE(PointParameteriNV)

#define glPointParameteriv MANGLE(PointParameteriv)

#define glPointParameterivNV MANGLE(PointParameterivNV)

#define glPointSize MANGLE(PointSize)

#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)

#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)

#define glPolygonMode MANGLE(PolygonMode)

#define glPolygonOffset MANGLE(PolygonOffset)

#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)

#define glPolygonStipple MANGLE(PolygonStipple)

#define glPopAttrib MANGLE(PopAttrib)

#define glPopClientAttrib MANGLE(PopClientAttrib)

#define glPopMatrix MANGLE(PopMatrix)

#define glPopName MANGLE(PopName)

#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)

#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)

#define glPrioritizeTextures MANGLE(PrioritizeTextures)

#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)

#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)

#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)

#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)

#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)

#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)

#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)

#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)

#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)

#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)

#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)

#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)

#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)

#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)

#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)

#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)

#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)

#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)

#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)

#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)

#define glProgramStringARB MANGLE(ProgramStringARB)

#define glPushAttrib MANGLE(PushAttrib)

#define glPushClientAttrib MANGLE(PushClientAttrib)

#define glPushMatrix MANGLE(PushMatrix)

#define glPushName MANGLE(PushName)

#define glRasterPos2d MANGLE(RasterPos2d)

#define glRasterPos2dv MANGLE(RasterPos2dv)

#define glRasterPos2f MANGLE(RasterPos2f)

#define glRasterPos2fv MANGLE(RasterPos2fv)

#define glRasterPos2i MANGLE(RasterPos2i)

#define glRasterPos2iv MANGLE(RasterPos2iv)

#define glRasterPos2s MANGLE(RasterPos2s)

#define glRasterPos2sv MANGLE(RasterPos2sv)

#define glRasterPos3d MANGLE(RasterPos3d)

#define glRasterPos3dv MANGLE(RasterPos3dv)

#define glRasterPos3f MANGLE(RasterPos3f)

#define glRasterPos3fv MANGLE(RasterPos3fv)

#define glRasterPos3i MANGLE(RasterPos3i)

#define glRasterPos3iv MANGLE(RasterPos3iv)

#define glRasterPos3s MANGLE(RasterPos3s)

#define glRasterPos3sv MANGLE(RasterPos3sv)

#define glRasterPos4d MANGLE(RasterPos4d)

#define glRasterPos4dv MANGLE(RasterPos4dv)

#define glRasterPos4f MANGLE(RasterPos4f)

#define glRasterPos4fv MANGLE(RasterPos4fv)

#define glRasterPos4i MANGLE(RasterPos4i)

#define glRasterPos4iv MANGLE(RasterPos4iv)

#define glRasterPos4s MANGLE(RasterPos4s)

#define glRasterPos4sv MANGLE(RasterPos4sv)

#define glReadBuffer MANGLE(ReadBuffer)

#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)

#define glReadPixels MANGLE(ReadPixels)

#define glRectd MANGLE(Rectd)

#define glRectdv MANGLE(Rectdv)

#define glRectf MANGLE(Rectf)

#define glRectfv MANGLE(Rectfv)

#define glRecti MANGLE(Recti)

#define glRectiv MANGLE(Rectiv)

#define glRects MANGLE(Rects)

#define glRectsv MANGLE(Rectsv)

#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)

#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)

#define glRenderMode MANGLE(RenderMode)

#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)

#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)

#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)

#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)

#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)

#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)

#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)

#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)

#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)

#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)

#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)

#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)

#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)

#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)

#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)

#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)

#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)

#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)

#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)

#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)

#define glResetHistogram MANGLE(ResetHistogram)

#define glResetHistogramEXT MANGLE(ResetHistogramEXT)

#define glResetMinmax MANGLE(ResetMinmax)

#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)

#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)

#define glRotated MANGLE(Rotated)

#define glRotatef MANGLE(Rotatef)

#define glSampleCoverage MANGLE(SampleCoverage)

#define glSampleCoverageARB MANGLE(SampleCoverageARB)

#define glSampleMapATI MANGLE(SampleMapATI)

#define glSampleMaskEXT MANGLE(SampleMaskEXT)

#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)

#define glSamplePatternEXT MANGLE(SamplePatternEXT)

#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)

#define glScaled MANGLE(Scaled)

#define glScalef MANGLE(Scalef)

#define glScissor MANGLE(Scissor)

#define glSecondaryColor3b MANGLE(SecondaryColor3b)

#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)

#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)

#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)

#define glSecondaryColor3d MANGLE(SecondaryColor3d)

#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)

#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)

#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)

#define glSecondaryColor3f MANGLE(SecondaryColor3f)

#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)

#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)

#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)

#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)

#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)

#define glSecondaryColor3i MANGLE(SecondaryColor3i)

#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)

#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)

#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)

#define glSecondaryColor3s MANGLE(SecondaryColor3s)

#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)

#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)

#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)

#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)

#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)

#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)

#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)

#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)

#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)

#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)

#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)

#define glSecondaryColor3us MANGLE(SecondaryColor3us)

#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)

#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)

#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)

#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)

#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)

#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)

#define glSelectBuffer MANGLE(SelectBuffer)

#define glSeparableFilter2D MANGLE(SeparableFilter2D)

#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)

#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)

#define glSetFenceNV MANGLE(SetFenceNV)

#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)

#define glSetInvariantEXT MANGLE(SetInvariantEXT)

#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)

#define glShadeModel MANGLE(ShadeModel)

#define glShaderOp1EXT MANGLE(ShaderOp1EXT)

#define glShaderOp2EXT MANGLE(ShaderOp2EXT)

#define glShaderOp3EXT MANGLE(ShaderOp3EXT)

#define glShaderSource MANGLE(ShaderSource)

#define glShaderSourceARB MANGLE(ShaderSourceARB)

#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)

#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)

#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)

#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)

#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)

#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)

#define glStencilFunc MANGLE(StencilFunc)

#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)

#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)

#define glStencilMask MANGLE(StencilMask)

#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)

#define glStencilOp MANGLE(StencilOp)

#define glStencilOpSeparate MANGLE(StencilOpSeparate)

#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)

#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)

#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)

#define glSwizzleEXT MANGLE(SwizzleEXT)

#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)

#define glTangent3bEXT MANGLE(Tangent3bEXT)

#define glTangent3bvEXT MANGLE(Tangent3bvEXT)

#define glTangent3dEXT MANGLE(Tangent3dEXT)

#define glTangent3dvEXT MANGLE(Tangent3dvEXT)

#define glTangent3fEXT MANGLE(Tangent3fEXT)

#define glTangent3fvEXT MANGLE(Tangent3fvEXT)

#define glTangent3iEXT MANGLE(Tangent3iEXT)

#define glTangent3ivEXT MANGLE(Tangent3ivEXT)

#define glTangent3sEXT MANGLE(Tangent3sEXT)

#define glTangent3svEXT MANGLE(Tangent3svEXT)

#define glTangentPointerEXT MANGLE(TangentPointerEXT)

#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)

#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)

#define glTestFenceNV MANGLE(TestFenceNV)

#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)

#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)

#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)

#define glTexCoord1d MANGLE(TexCoord1d)

#define glTexCoord1dv MANGLE(TexCoord1dv)

#define glTexCoord1f MANGLE(TexCoord1f)

#define glTexCoord1fv MANGLE(TexCoord1fv)

#define glTexCoord1hNV MANGLE(TexCoord1hNV)

#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)

#define glTexCoord1i MANGLE(TexCoord1i)

#define glTexCoord1iv MANGLE(TexCoord1iv)

#define glTexCoord1s MANGLE(TexCoord1s)

#define glTexCoord1sv MANGLE(TexCoord1sv)

#define glTexCoord2d MANGLE(TexCoord2d)

#define glTexCoord2dv MANGLE(TexCoord2dv)

#define glTexCoord2f MANGLE(TexCoord2f)

#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)

#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)

#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)

#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)

#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)

#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)

#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)

#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)

#define glTexCoord2fv MANGLE(TexCoord2fv)

#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)

#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)

#define glTexCoord2hNV MANGLE(TexCoord2hNV)

#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)

#define glTexCoord2i MANGLE(TexCoord2i)

#define glTexCoord2iv MANGLE(TexCoord2iv)

#define glTexCoord2s MANGLE(TexCoord2s)

#define glTexCoord2sv MANGLE(TexCoord2sv)

#define glTexCoord3d MANGLE(TexCoord3d)

#define glTexCoord3dv MANGLE(TexCoord3dv)

#define glTexCoord3f MANGLE(TexCoord3f)

#define glTexCoord3fv MANGLE(TexCoord3fv)

#define glTexCoord3hNV MANGLE(TexCoord3hNV)

#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)

#define glTexCoord3i MANGLE(TexCoord3i)

#define glTexCoord3iv MANGLE(TexCoord3iv)

#define glTexCoord3s MANGLE(TexCoord3s)

#define glTexCoord3sv MANGLE(TexCoord3sv)

#define glTexCoord4d MANGLE(TexCoord4d)

#define glTexCoord4dv MANGLE(TexCoord4dv)

#define glTexCoord4f MANGLE(TexCoord4f)

#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)

#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)

#define glTexCoord4fv MANGLE(TexCoord4fv)

#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)

#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)

#define glTexCoord4hNV MANGLE(TexCoord4hNV)

#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)

#define glTexCoord4i MANGLE(TexCoord4i)

#define glTexCoord4iv MANGLE(TexCoord4iv)

#define glTexCoord4s MANGLE(TexCoord4s)

#define glTexCoord4sv MANGLE(TexCoord4sv)

#define glTexCoordPointer MANGLE(TexCoordPointer)

#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)

#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)

#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)

#define glTexEnvf MANGLE(TexEnvf)

#define glTexEnvfv MANGLE(TexEnvfv)

#define glTexEnvi MANGLE(TexEnvi)

#define glTexEnviv MANGLE(TexEnviv)

#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)

#define glTexGend MANGLE(TexGend)

#define glTexGendv MANGLE(TexGendv)

#define glTexGenf MANGLE(TexGenf)

#define glTexGenfv MANGLE(TexGenfv)

#define glTexGeni MANGLE(TexGeni)

#define glTexGeniv MANGLE(TexGeniv)

#define glTexImage1D MANGLE(TexImage1D)

#define glTexImage2D MANGLE(TexImage2D)

#define glTexImage3D MANGLE(TexImage3D)

#define glTexImage3DEXT MANGLE(TexImage3DEXT)

#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)

#define glTexParameterf MANGLE(TexParameterf)

#define glTexParameterfv MANGLE(TexParameterfv)

#define glTexParameteri MANGLE(TexParameteri)

#define glTexParameteriv MANGLE(TexParameteriv)

#define glTexSubImage1D MANGLE(TexSubImage1D)

#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)

#define glTexSubImage2D MANGLE(TexSubImage2D)

#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)

#define glTexSubImage3D MANGLE(TexSubImage3D)

#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)

#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)

#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)

#define glTextureLightEXT MANGLE(TextureLightEXT)

#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)

#define glTextureNormalEXT MANGLE(TextureNormalEXT)

#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)

#define glTraceCommentMESA MANGLE(TraceCommentMESA)

#define glTraceListMESA MANGLE(TraceListMESA)

#define glTracePointerMESA MANGLE(TracePointerMESA)

#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)

#define glTraceTextureMESA MANGLE(TraceTextureMESA)

#define glTrackMatrixNV MANGLE(TrackMatrixNV)

#define glTranslated MANGLE(Translated)

#define glTranslatef MANGLE(Translatef)

#define glUniform1f MANGLE(Uniform1f)

#define glUniform1fARB MANGLE(Uniform1fARB)

#define glUniform1fv MANGLE(Uniform1fv)

#define glUniform1fvARB MANGLE(Uniform1fvARB)

#define glUniform1i MANGLE(Uniform1i)

#define glUniform1iARB MANGLE(Uniform1iARB)

#define glUniform1iv MANGLE(Uniform1iv)

#define glUniform1ivARB MANGLE(Uniform1ivARB)

#define glUniform2f MANGLE(Uniform2f)

#define glUniform2fARB MANGLE(Uniform2fARB)

#define glUniform2fv MANGLE(Uniform2fv)

#define glUniform2fvARB MANGLE(Uniform2fvARB)

#define glUniform2i MANGLE(Uniform2i)

#define glUniform2iARB MANGLE(Uniform2iARB)

#define glUniform2iv MANGLE(Uniform2iv)

#define glUniform2ivARB MANGLE(Uniform2ivARB)

#define glUniform3f MANGLE(Uniform3f)

#define glUniform3fARB MANGLE(Uniform3fARB)

#define glUniform3fv MANGLE(Uniform3fv)

#define glUniform3fvARB MANGLE(Uniform3fvARB)

#define glUniform3i MANGLE(Uniform3i)

#define glUniform3iARB MANGLE(Uniform3iARB)

#define glUniform3iv MANGLE(Uniform3iv)

#define glUniform3ivARB MANGLE(Uniform3ivARB)

#define glUniform4f MANGLE(Uniform4f)

#define glUniform4fARB MANGLE(Uniform4fARB)

#define glUniform4fv MANGLE(Uniform4fv)

#define glUniform4fvARB MANGLE(Uniform4fvARB)

#define glUniform4i MANGLE(Uniform4i)

#define glUniform4iARB MANGLE(Uniform4iARB)

#define glUniform4iv MANGLE(Uniform4iv)

#define glUniform4ivARB MANGLE(Uniform4ivARB)

#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)

#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)

#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)

#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)

#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)

#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)

#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)

#define glUnmapBuffer MANGLE(UnmapBuffer)

#define glUnmapBufferARB MANGLE(UnmapBufferARB)

#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)

#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)

#define glUseProgram MANGLE(UseProgram)

#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)

#define glValidateProgram MANGLE(ValidateProgram)

#define glValidateProgramARB MANGLE(ValidateProgramARB)

#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)

#define glVariantbvEXT MANGLE(VariantbvEXT)

#define glVariantdvEXT MANGLE(VariantdvEXT)

#define glVariantfvEXT MANGLE(VariantfvEXT)

#define glVariantivEXT MANGLE(VariantivEXT)

#define glVariantPointerEXT MANGLE(VariantPointerEXT)

#define glVariantsvEXT MANGLE(VariantsvEXT)

#define glVariantubvEXT MANGLE(VariantubvEXT)

#define glVariantuivEXT MANGLE(VariantuivEXT)

#define glVariantusvEXT MANGLE(VariantusvEXT)

#define glVertex2d MANGLE(Vertex2d)

#define glVertex2dv MANGLE(Vertex2dv)

#define glVertex2f MANGLE(Vertex2f)

#define glVertex2fv MANGLE(Vertex2fv)

#define glVertex2hNV MANGLE(Vertex2hNV)

#define glVertex2hvNV MANGLE(Vertex2hvNV)

#define glVertex2i MANGLE(Vertex2i)

#define glVertex2iv MANGLE(Vertex2iv)

#define glVertex2s MANGLE(Vertex2s)

#define glVertex2sv MANGLE(Vertex2sv)

#define glVertex3d MANGLE(Vertex3d)

#define glVertex3dv MANGLE(Vertex3dv)

#define glVertex3f MANGLE(Vertex3f)

#define glVertex3fv MANGLE(Vertex3fv)

#define glVertex3hNV MANGLE(Vertex3hNV)

#define glVertex3hvNV MANGLE(Vertex3hvNV)

#define glVertex3i MANGLE(Vertex3i)

#define glVertex3iv MANGLE(Vertex3iv)

#define glVertex3s MANGLE(Vertex3s)

#define glVertex3sv MANGLE(Vertex3sv)

#define glVertex4d MANGLE(Vertex4d)

#define glVertex4dv MANGLE(Vertex4dv)

#define glVertex4f MANGLE(Vertex4f)

#define glVertex4fv MANGLE(Vertex4fv)

#define glVertex4hNV MANGLE(Vertex4hNV)

#define glVertex4hvNV MANGLE(Vertex4hvNV)

#define glVertex4i MANGLE(Vertex4i)

#define glVertex4iv MANGLE(Vertex4iv)

#define glVertex4s MANGLE(Vertex4s)

#define glVertex4sv MANGLE(Vertex4sv)

#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)

#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)

#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)

#define glVertexAttrib1d MANGLE(VertexAttrib1d)

#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)

#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)

#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)

#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)

#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)

#define glVertexAttrib1f MANGLE(VertexAttrib1f)

#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)

#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)

#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)

#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)

#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)

#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)

#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)

#define glVertexAttrib1s MANGLE(VertexAttrib1s)

#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)

#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)

#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)

#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)

#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)

#define glVertexAttrib2d MANGLE(VertexAttrib2d)

#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)

#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)

#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)

#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)

#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)

#define glVertexAttrib2f MANGLE(VertexAttrib2f)

#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)

#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)

#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)

#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)

#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)

#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)

#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)

#define glVertexAttrib2s MANGLE(VertexAttrib2s)

#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)

#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)

#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)

#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)

#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)

#define glVertexAttrib3d MANGLE(VertexAttrib3d)

#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)

#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)

#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)

#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)

#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)

#define glVertexAttrib3f MANGLE(VertexAttrib3f)

#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)

#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)

#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)

#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)

#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)

#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)

#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)

#define glVertexAttrib3s MANGLE(VertexAttrib3s)

#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)

#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)

#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)

#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)

#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)

#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)

#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)

#define glVertexAttrib4d MANGLE(VertexAttrib4d)

#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)

#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)

#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)

#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)

#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)

#define glVertexAttrib4f MANGLE(VertexAttrib4f)

#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)

#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)

#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)

#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)

#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)

#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)

#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)

#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)

#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)

#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)

#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)

#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)

#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)

#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)

#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)

#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)

#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)

#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)

#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)

#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)

#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)

#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)

#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)

#define glVertexAttrib4s MANGLE(VertexAttrib4s)

#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)

#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)

#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)

#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)

#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)

#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)

#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)

#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)

#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)

#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)

#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)

#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)

#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)

#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)

#define glVertexAttribPointer MANGLE(VertexAttribPointer)

#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)

#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)

#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)

#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)

#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)

#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)

#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)

#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)

#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)

#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)

#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)

#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)

#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)

#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)

#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)

#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)

#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)

#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)

#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)

#define glVertexBlendARB MANGLE(VertexBlendARB)

#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)

#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)

#define glVertexPointer MANGLE(VertexPointer)

#define glVertexPointerEXT MANGLE(VertexPointerEXT)

#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)

#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)

#define glVertexStream1dATI MANGLE(VertexStream1dATI)

#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)

#define glVertexStream1fATI MANGLE(VertexStream1fATI)

#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)

#define glVertexStream1iATI MANGLE(VertexStream1iATI)

#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)

#define glVertexStream1sATI MANGLE(VertexStream1sATI)

#define glVertexStream1svATI MANGLE(VertexStream1svATI)

#define glVertexStream2dATI MANGLE(VertexStream2dATI)

#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)

#define glVertexStream2fATI MANGLE(VertexStream2fATI)

#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)

#define glVertexStream2iATI MANGLE(VertexStream2iATI)

#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)

#define glVertexStream2sATI MANGLE(VertexStream2sATI)

#define glVertexStream2svATI MANGLE(VertexStream2svATI)

#define glVertexStream3dATI MANGLE(VertexStream3dATI)

#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)

#define glVertexStream3fATI MANGLE(VertexStream3fATI)

#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)

#define glVertexStream3iATI MANGLE(VertexStream3iATI)

#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)

#define glVertexStream3sATI MANGLE(VertexStream3sATI)

#define glVertexStream3svATI MANGLE(VertexStream3svATI)

#define glVertexStream4dATI MANGLE(VertexStream4dATI)

#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)

#define glVertexStream4fATI MANGLE(VertexStream4fATI)

#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)

#define glVertexStream4iATI MANGLE(VertexStream4iATI)

#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)

#define glVertexStream4sATI MANGLE(VertexStream4sATI)

#define glVertexStream4svATI MANGLE(VertexStream4svATI)

#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)

#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)

#define glVertexWeighthNV MANGLE(VertexWeighthNV)

#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)

#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)

#define glViewport MANGLE(Viewport)

#define glWeightbvARB MANGLE(WeightbvARB)

#define glWeightdvARB MANGLE(WeightdvARB)

#define glWeightfvARB MANGLE(WeightfvARB)

#define glWeightivARB MANGLE(WeightivARB)

#define glWeightPointerARB MANGLE(WeightPointerARB)

#define glWeightsvARB MANGLE(WeightsvARB)

#define glWeightubvARB MANGLE(WeightubvARB)

#define glWeightuivARB MANGLE(WeightuivARB)

#define glWeightusvARB MANGLE(WeightusvARB)

#define glWindowPos2d MANGLE(WindowPos2d)

#define glWindowPos2dARB MANGLE(WindowPos2dARB)

#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)

#define glWindowPos2dv MANGLE(WindowPos2dv)

#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)

#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)

#define glWindowPos2f MANGLE(WindowPos2f)

#define glWindowPos2fARB MANGLE(WindowPos2fARB)

#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)

#define glWindowPos2fv MANGLE(WindowPos2fv)

#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)

#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)

#define glWindowPos2i MANGLE(WindowPos2i)

#define glWindowPos2iARB MANGLE(WindowPos2iARB)

#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)

#define glWindowPos2iv MANGLE(WindowPos2iv)

#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)

#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)

#define glWindowPos2s MANGLE(WindowPos2s)

#define glWindowPos2sARB MANGLE(WindowPos2sARB)

#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)

#define glWindowPos2sv MANGLE(WindowPos2sv)

#define glWindowPos2svARB MANGLE(WindowPos2svARB)

#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)

#define glWindowPos3d MANGLE(WindowPos3d)

#define glWindowPos3dARB MANGLE(WindowPos3dARB)

#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)

#define glWindowPos3dv MANGLE(WindowPos3dv)

#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)

#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)

#define glWindowPos3f MANGLE(WindowPos3f)

#define glWindowPos3fARB MANGLE(WindowPos3fARB)

#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)

#define glWindowPos3fv MANGLE(WindowPos3fv)

#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)

#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)

#define glWindowPos3i MANGLE(WindowPos3i)

#define glWindowPos3iARB MANGLE(WindowPos3iARB)

#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)

#define glWindowPos3iv MANGLE(WindowPos3iv)

#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)

#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)

#define glWindowPos3s MANGLE(WindowPos3s)

#define glWindowPos3sARB MANGLE(WindowPos3sARB)

#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)

#define glWindowPos3sv MANGLE(WindowPos3sv)

#define glWindowPos3svARB MANGLE(WindowPos3svARB)

#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)

#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)

#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)

#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)

#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)

#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)

#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)

#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)

#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)

#define glWriteMaskEXT MANGLE(WriteMaskEXT)

#define MANGLE | ( |  | x | ) | mgl##x

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