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TeLayer Member List
This is the complete list of members for TeLayer, including all inherited members.

addAttributeTable(TeTable &table) | TeLayer | `[virtual]`
addCells(TeCellSet &cellSet) | TeLayer | `[virtual]`
addGeometry(TeGeomRep repType, const string &tableName="", const string &desc="") | TeLayer | `[virtual]`
addGeometrySet(TePolygonSet &polySet, const string &="") | TeLayer | `[inline, virtual]`
addGeometrySet(TeLineSet &lineSet, const string &="") | TeLayer | `[inline, virtual]`
addGeometrySet(TePointSet &pointSet, const string &="") | TeLayer | `[inline, virtual]`
addGeometrySet(TeTextSet &textSet, const string &tName="") | TeLayer | `[inline, virtual]`
addGeometrySet(TeCellSet &cellSet, const string &="") | TeLayer | `[inline, virtual]`
addLines(TeLineSet &lineSet) | TeLayer | `[virtual]`
addPoints(TePointSet &pointSet) | TeLayer | `[virtual]`
addPolygons(TePolygonSet &polySet) | TeLayer | `[virtual]`
addRasterFileGeometry(TeRaster *raster, const string &objectId="", const string &desc="") | TeLayer |
addRasterGeometry(TeRasterParams &par, const string &objectId, const string &tableName="", const string &desc="") | TeLayer | `[virtual]`
addRasterGeometry(TeRaster *raster, const string &objectId="") | TeLayer |
addText(TeTextSet &textSet, const string &tName) | TeLayer | `[virtual]`
addVectRepres(TeRepresentation *rep) | TeLayer | `[inline, virtual]`
attrTables() | TeLayer | `[inline, virtual]`
attrTables() const | TeLayer | `[inline, virtual]`
box() | TeLayer | `[inline, virtual]`
createAttributeTable(TeTable &table) | TeLayer | `[virtual]`
database() | TeLayer | `[inline, virtual]`
geomRep() | TeLayer | `[virtual]`
getAttrTables(TeAttrTableVector &atts, TeAttrTableType attType=TeAllAttrTypes) | TeLayer | `[virtual]`
getAttrTablesByName(vector< string > &tableNames, TeAttrTableVector &atts, TeAttrTableType attType=TeAllAttrTypes) | TeLayer | `[virtual]`
getAttrTablesByName(const string &tableName, TeTable &table, TeAttrTableType attType=TeAllAttrTypes) | TeLayer | `[virtual]`
getCells(TeCellSet &cs, const string &whereClause="") | TeLayer | `[virtual]`
getEditionTime() const | TeLayer | `[virtual]`
getLines(TeLineSet &ls, const string &whereClause="") | TeLayer | `[virtual]`
getNewObjectId() | TeLayer | `[virtual]`
getPoints(TePointSet &ps, const string &whereClause="") | TeLayer | `[virtual]`
getPolygons(TePolygonSet &ps, const string &whereClause="") | TeLayer | `[virtual]`
getRasterGeometries(vector< string > &objectIds, unsigned int tilingType=0, const TeBox &box=TeBox()) | TeLayer | `[virtual]`
getRepresentation(TeGeomRep repType, TeRepresPointerVector &result) | TeLayer | `[virtual]`
getRepresentation(TeGeomRep repType, const string &tableName="") | TeLayer | `[virtual]`
getText(TeTextSet &ts, const string &whereClause="") | TeLayer | `[virtual]`
hasGeometry(TeGeomRep rep) | TeLayer | `[virtual]`
id() | TeLayer | `[inline, virtual]`
id(int id) | TeLayer | `[inline, virtual]`
loadGeometrySet(const string &geoid, TePolygonSet &ps) | TeLayer | `[virtual]`
loadGeometrySet(const string &geoid, TeLineSet &ls) | TeLayer | `[virtual]`
loadGeometrySet(const string &geoid, TePointSet &ps) | TeLayer | `[virtual]`
loadGeometrySet(const string &geoid, TeCellSet &cs) | TeLayer | `[virtual]`
loadGeometrySet(const string &geoid, TeTextSet &cs) | TeLayer | `[virtual]`
loadLayerTables() | TeLayer | `[virtual]`
locateCell(TeCoord2D &pt, TeCell &cell, const double &tol=0.0) | TeLayer | `[virtual]`
locateLine(TeCoord2D &pt, TeLine2D &line, const double &tol=0.0) | TeLayer | `[virtual]`
locatePoint(TeCoord2D &pt, TePoint &point, const double &tol=0.0) | TeLayer | `[virtual]`
locatePolygon(TeCoord2D &pt, TePolygon &polygon, const double &tol=0.0) | TeLayer | `[virtual]`
locateText(TeCoord2D &pt, TeText &text, const double &tol=0.0) | TeLayer | `[virtual]`
mediaTable() | TeLayer | `[virtual]`
mediaTable(const string &name) | TeLayer | `[virtual]`
name() | TeLayer | `[inline, virtual]`
name(const string &name) | TeLayer | `[inline, virtual]`
nGeometries(TeGeomRep rep) | TeLayer | `[virtual]`
nObjects(const string &tName) | TeLayer | `[virtual]`
operator=(const TeLayer &other) | TeLayer |
projection() | TeLayer | `[inline, virtual]`
raster(const string &objectId="", const char &mode= 'r') | TeLayer | `[virtual]`
raster(TeRaster *raster) | TeLayer | `[virtual]`
reloadLayerEditionTime() | TeLayer | `[virtual]`
removeAttributeTable(string tableName) | TeLayer | `[virtual]`
removeGeometries(const std::vector< int > &vecGeomIds, const TeGeomRep &rep) | TeLayer | `[virtual]`
removeGeometry(TeGeomRep repType, const string &tName="") | TeLayer | `[virtual]`
saveAttributeTable(TeTable &table) | TeLayer | `[virtual]`
setDatabase(TeDatabase *db) | TeLayer | `[inline, virtual]`
setEditionTime(const TeTime &editionTime) | TeLayer | `[virtual]`
setLayerBox(const TeBox &box) | TeLayer | `[virtual]`
setProjection(TeProjection *proj) | TeLayer | `[virtual]`
tableName(TeGeomRep rep) | TeLayer | `[virtual]`
TeLayer() | TeLayer | `[inline]`
TeLayer(const string &name, TeDatabase *db=0, TeProjection *proj=0) | TeLayer |
TeLayer(const string &name, TeDatabase *db, TeBox &box, TeProjection *proj=0) | TeLayer |
TeLayer(const TeLayer &other) | TeLayer |
updateAttributeTable(TeTable &table) | TeLayer | `[virtual]`
updateCells(TeCellSet &cellSet) | TeLayer | `[virtual]`
updateLayerBox(const TeBox &box) | TeLayer | `[virtual]`
updateLayerBox() | TeLayer | `[virtual]`
updateLayerEditionTime(const bool &setEditionToNow=true) | TeLayer | `[virtual]`
updateLines(TeLineSet &lineSet) | TeLayer | `[virtual]`
updatePoints(TePointSet &pointSet) | TeLayer | `[virtual]`
updatePolygons(TePolygonSet &polySet) | TeLayer | `[virtual]`
updateText(TeTextSet &textSet, const string &tName) | TeLayer | `[virtual]`
vectRepres() | TeLayer | `[inline, virtual]`
vectRepres() const | TeLayer | `[inline, virtual]`
~TeLayer() | TeLayer | `[virtual]`

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