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Public Attributes
__GLexportsRec Struct Reference

`#include <glcore.h>`

List of all members.

## Public Attributes

GLboolean(* | destroyContext )(__GLcontext *gc)
GLboolean(* | loseCurrent )(__GLcontext *gc)
GLboolean(* | makeCurrent )(__GLcontext *gc)
GLboolean(* | shareContext )(__GLcontext *gc, __GLcontext *gcShare)
GLboolean(* | copyContext )(__GLcontext *dst, const __GLcontext *src, GLuint mask)
GLboolean(* | forceCurrent )(__GLcontext *gc)
GLboolean(* | notifyResize )(__GLcontext *gc)
void(* | notifyDestroy )(__GLcontext *gc)
void(* | notifySwapBuffers )(__GLcontext *gc)
struct __GLdispatchStateRec *(* | dispatchExec )(__GLcontext *gc)
void(* | beginDispatchOverride )(__GLcontext *gc)
void(* | endDispatchOverride )(__GLcontext *gc)

## Member Data Documentation

void(* __GLexportsRec::beginDispatchOverride)(__GLcontext *gc)

GLboolean(* __GLexportsRec::copyContext)(__GLcontext *dst, const __GLcontext *src, GLuint mask)

GLboolean(* __GLexportsRec::destroyContext)(__GLcontext *gc)

struct __GLdispatchStateRec *(* __GLexportsRec::dispatchExec)(__GLcontext *gc)`[read]`

void(* __GLexportsRec::endDispatchOverride)(__GLcontext *gc)

GLboolean(* __GLexportsRec::forceCurrent)(__GLcontext *gc)

GLboolean(* __GLexportsRec::loseCurrent)(__GLcontext *gc)

GLboolean(* __GLexportsRec::makeCurrent)(__GLcontext *gc)

void(* __GLexportsRec::notifyDestroy)(__GLcontext *gc)

GLboolean(* __GLexportsRec::notifyResize)(__GLcontext *gc)

void(* __GLexportsRec::notifySwapBuffers)(__GLcontext *gc)

GLboolean(* __GLexportsRec::shareContext)(__GLcontext *gc, __GLcontext *gcShare)

The documentation for this struct was generated from the following files:

- E:/Projetos_Primeiro_Semestre_2012/TerraView/terralib/src/terralib/drivers/GL/glcore.h
- E:/Projetos_Primeiro_Semestre_2012/TerraView/terralib/src/terralib/drivers/GL/internal/glcore.h

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