27 #include "../../../se/Mark.h" 28 #include "../../../maptools/MarkRendererManager.h" 29 #include "../propertybrowser/AbstractPropertyManager.h" 39 m_mark(new
te::se::Mark), m_setLocalMark(false)
49 addProperty(markProperty, tr(
"Mark"), QColor(255, 175, 175));
98 if(it->second == *name)
A Mark specifies a geometric shape and applies coloring to it.
static AbstractPropertyManager & getInstance()
It returns a reference to the singleton instance.
A widget used to define the basic fill se object.
A widget used to define the mark se properties.
A Fill specifies the pattern for filling an area geometry.
const std::string * getWellKnownName() const
const Stroke * getStroke() const
A Stroke specifies the appearance of a linear geometry.
void setStroke(Stroke *s)
Mark * clone() const
It creates a new copy of this object.
void setWellKnownName(std::string *name)
The WellKnownName element gives the well-known name of the shape of the mark.
A widget used to define the basic fill se object.
const Fill * getFill() const