30 : m_brightnessOnly(false),
double getReliefFactor() const
bool isBrightnessOnly() const
ShadedRelief * clone() const
It creates a new copy of this object.
ShadedRelief()
It initializes a new ShadedRelief.
~ShadedRelief()
Destructor.
void setReliefFactor(const double &rf)
ShadedRelief specifies the application of relief shading (or "hill shading") to a DEM raster to give ...
double m_reliefFactor
It gives the amount of exaggeration to use for the height of the "hills". (Optional) ...
bool m_brightnessOnly
It may be 0 (false) or 1 (true). (Optional)
void setBrightnessOnly(bool b)
ShadedRelief specifies the application of relief shading (or "hill shading") to a DEM raster to give ...