27 #include "../../af/events/LayerEvents.h" 28 #include "../../af/ApplicationController.h" 52 if(pixmap.empty() ==
false)
53 m_action->setIcon(QIcon::fromTheme(pixmap.c_str()));
77 std::unique_ptr<te::da::DataSetType> dsType = evt.
m_layer->getSchema();
79 if(dsType.get() && dsType->hasRaster())
This event signals that a new layer was created.
QMenu * m_menu
Parent Menu.
te::map::AbstractLayerPtr m_layer
Layer selected.
This event is used to get a single layer selected in layer tree.
virtual void onActionActivated(bool checked)=0
Slot function used when a action was selected.
This file defines the abstract class AbstractAction.
te::map::AbstractLayerPtr getCurrentLayer()
Get the selected layer from layer explorer in app.
std::list< te::map::AbstractLayerPtr > getLayers()
Get the list of layers from app.
void createAction(std::string name, std::string pixmap="")
Create and set the actions parameters.
QAction * m_action
Action used to call the process.
std::list< te::map::AbstractLayerPtr > m_layers
void addNewLayer(te::map::AbstractLayerPtr layer)
Add a new layer into layer explorer widget.
virtual ~AbstractAction()
Destructor.
void triggered(te::qt::af::evt::Event *e)
boost::intrusive_ptr< AbstractLayer > AbstractLayerPtr
AbstractAction(QMenu *menu)
Constructor.