This interface is used to create a new layer based on a layer with selected objects. More...
#include "../../../../common/STLUtils.h"#include "../../../../dataaccess/datasource/DataSourceFactory.h"#include "../../../../dataaccess/datasource/DataSourceInfoManager.h"#include "../../../../dataaccess/datasource/DataSourceManager.h"#include "../../../../dataaccess/datasource/DataSourceTransactor.h"#include "../../../../dataaccess/dataset/ObjectIdSet.h"#include "../../../../dataaccess/utils/Utils.h"#include "../../../../datatype/Utils.h"#include "../../../../qt/widgets/datasource/selector/DataSourceSelectorDialog.h"#include "../../../../qt/widgets/property/NewPropertyWidget.h"#include "../../layer/utils/DataSet2Layer.h"#include "SaveSelectedObjectsWidget.h"#include "ui_SaveSelectedObjectsWidgetForm.h"#include <QFileDialog>#include <QMessageBox>#include <boost/filesystem.hpp>#include <boost/lexical_cast.hpp>#include <boost/uuid/random_generator.hpp>#include <boost/uuid/uuid_io.hpp>Go to the source code of this file.
This interface is used to create a new layer based on a layer with selected objects.
Definition in file SaveSelectedObjectsWidget.cpp.