CreateDataSourceAndUpdateManager.cpp File Reference
#include <terralib/dataaccess.h>
#include "STExamples.h"
#include <boost/uuid/random_generator.hpp>
#include <boost/uuid/uuid_io.hpp>
#include <boost/filesystem.hpp>
#include <iostream>

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Functions

void CreateDataSourceAndUpdateManager (te::da::DataSourceInfo &dsinfo)
 It creates a new DataSource and put it into the DataSource manager, using a random id. More...
 

Function Documentation