#include "RasterExamples.h"#include <terralib/gdal/Utils.h>#include <terralib/geometry.h>#include <terralib/raster.h>#include <iostream>#include <string>Go to the source code of this file.
Functions | |
| void | Raster1Bit () |
| This example shows how to create an 1bit Raster in memory, and how to save an 1bit Raster in Tiff format. More... | |
| void Raster1Bit | ( | ) |
This example shows how to create an 1bit Raster in memory, and how to save an 1bit Raster in Tiff format.
Definition at line 12 of file Raster1Bit.cpp.
References te::rst::Raster::getNumberOfColumns(), te::rst::Grid::getNumberOfColumns(), te::rst::Raster::getNumberOfRows(), te::rst::Grid::getNumberOfRows(), te::sa::Grid, te::rst::RasterFactory::make(), te::dt::R1BIT_TYPE, te::rst::Raster::setValue(), and te::dt::UCHAR_TYPE.
Referenced by main().