#include "RPExamples.h"#include <terralib/geometry.h>#include <terralib/raster.h>#include <terralib/rp.h>#include <boost/numeric/ublas/matrix.hpp>Go to the source code of this file.
Functions | |
| void | Texture () |
| void Texture | ( | ) |
Definition at line 10 of file examples/rp/Texture.cpp.
References te::rst::Raster::getBand(), te::rst::Raster::getBandDataType(), te::rst::GetDataTypeRanges(), te::rst::Raster::getExtent(), te::rp::RasterAttributes::getGLCM(), te::rp::RasterAttributes::getGLCMMetrics(), te::gm::Envelope::getLowerLeftX(), te::gm::Envelope::getLowerLeftY(), te::rst::Band::getMaxValue(), te::rst::Band::getMinValue(), te::gm::Envelope::getUpperRightX(), te::gm::Envelope::getUpperRightY(), te::gm::LineStringType, te::rp::Texture::m_contrast, te::rp::Texture::m_dissimilarity, te::rp::Texture::m_energy, te::rp::Texture::m_entropy, te::rp::Texture::m_homogeneity, te::rst::RasterFactory::open(), te::gm::PolygonType, te::gm::CurvePolygon::push_back(), and te::gm::LineString::setPoint().
Referenced by main().