27 #include "../../../se/Mark.h" 33 #include "ui_GlyphMarkWidgetForm.h" 40 m_ui(new
Ui::GlyphMarkWidgetForm),
41 m_mark(new
te::se::Mark)
49 QGridLayout* fillLayout =
new QGridLayout(
m_ui->m_fillFrame);
63 connect(
m_ui->m_fontComboBox, SIGNAL(currentFontChanged(
const QFont&)),
m_charMapWidget, SLOT(updateFont(
const QFont&)));
95 QString qName(name->c_str());
106 QFont font(fontName);
107 m_ui->m_fontComboBox->setCurrentFont(font);
A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image patt...
A Mark specifies a geometric shape and applies coloring to it.
A Fill specifies the pattern for filling an area geometry.
const std::string * getWellKnownName() const
Mark * clone() const
It creates a new copy of this object.
void setWellKnownName(std::string *name)
The WellKnownName element gives the well-known name of the shape of the mark.
const Fill * getFill() const