27 #include "ui_ParameterDialogForm.h"
33 m_ui(new Ui::ParameterDialogForm)
37 connect(
m_ui->m_paramNameLineEdit, SIGNAL(textEdited(
const QString&)),
this, SLOT(
onParamNameTextEdited(
const QString&)));
47 return m_ui->m_paramNameLineEdit->text().trimmed();
53 m_ui->m_paramNameLineEdit->setText(name);
58 return m_ui->m_paramValueLineEdit->text().trimmed();
64 m_ui->m_paramValueLineEdit->setText(value);
69 if(nextTxt != m_pname)
70 m_ui->m_okPushButton->setEnabled(
true);
71 else if(m_pvalue == m_ui->m_paramValueLineEdit->text())
72 m_ui->m_okPushButton->setEnabled(
false);
77 if(nextTxt != m_pvalue)
78 m_ui->m_okPushButton->setEnabled(
true);
79 else if(m_pname == m_ui->m_paramNameLineEdit->text())
80 m_ui->m_okPushButton->setEnabled(
false);
void onParamNameTextEdited(const QString &nextTxt)
std::auto_ptr< Ui::ParameterDialogForm > m_ui
void onParamValueTextEdited(const QString &nextTxt)
void setValue(const QString &value)
ParameterDialog(QWidget *parent=0, Qt::WindowFlags f=0)
void setName(const QString &name)
A dialog to be used as input of key/value pairs.