27 #include "../../se/PointPlacement.h"
28 #include "../../xml/Reader.h"
29 #include "../../xml/Writer.h"
A PointPlacement specifies how a text label should be rendered relative to a geometric point...
TESERIALIZATIONEXPORT te::se::ParameterValue * ReadParameterValue(te::xml::Reader &reader)
Utility methods for Symbology serialization.
TEDATAACCESSEXPORT void Save(const std::string &fileName)
A PointPlacement specifies how a text label should be rendered relative to a geometric point...
This class models a XML reader object.
void WriteParameterValuePtrHelper(const std::string &elementName, const te::se::ParameterValue *p, te::xml::Writer &writer)
virtual bool next()=0
It gets the next event to be read.
TESERIALIZATIONEXPORT te::se::AnchorPoint * ReadAnchorPoint(te::xml::Reader &reader)
virtual void writeStartElement(const std::string &qName)
const Displacement * getDisplacement() const
virtual void writeEndElement(const std::string &qName)
TESERIALIZATIONEXPORT void Save(const te::fe::Filter *filter, te::xml::Writer &writer)
const ParameterValue * getRotation() const
Support for Displacement serialization.
TESERIALIZATIONEXPORT te::se::PointPlacement * ReadPointPlacement(te::xml::Reader &reader)
const AnchorPoint * getAnchorPoint() const
TESERIALIZATIONEXPORT te::se::Displacement * ReadDisplacement(te::xml::Reader &reader)
Support for AnchorPoint serialization.
virtual NodeType getNodeType() const =0
It return the type of node read.
virtual std::string getElementLocalName() const =0
It returns the local part of the element name in the case of an element node.
This class models a XML writer object.