27 #include "../../se/PointPlacement.h" 
   28 #include "../../xml/Reader.h" 
   29 #include "../../xml/Writer.h" 
A PointPlacement specifies how a text label should be rendered relative to a geometric point...
TESERIALIZATIONEXPORT te::se::ParameterValue * ReadParameterValue(te::xml::Reader &reader)
Utility methods for Symbology serialization. 
TEDATAACCESSEXPORT void Save(const std::string &fileName)
A PointPlacement specifies how a text label should be rendered relative to a geometric point...
This class models a XML reader object. 
void WriteParameterValuePtrHelper(const std::string &elementName, const te::se::ParameterValue *p, te::xml::Writer &writer)
virtual bool next()=0
It gets the next event to be read. 
TESERIALIZATIONEXPORT te::se::AnchorPoint * ReadAnchorPoint(te::xml::Reader &reader)
virtual void writeStartElement(const std::string &qName)
const Displacement * getDisplacement() const 
virtual void writeEndElement(const std::string &qName)
TESERIALIZATIONEXPORT void Save(const te::fe::Filter *filter, te::xml::Writer &writer)
const ParameterValue * getRotation() const 
Support for Displacement serialization. 
TESERIALIZATIONEXPORT te::se::PointPlacement * ReadPointPlacement(te::xml::Reader &reader)
const AnchorPoint * getAnchorPoint() const 
TESERIALIZATIONEXPORT te::se::Displacement * ReadDisplacement(te::xml::Reader &reader)
Support for AnchorPoint serialization. 
virtual NodeType getNodeType() const =0
It return the type of node read. 
virtual std::string getElementLocalName() const =0
It returns the local part of the element name in the case of an element node. 
This class models a XML writer object.