27 #include "../../../../maptools/FolderLayer.h" 
   28 #include "../../../../common/Translator.h" 
   29 #include "../../Exception.h" 
   34 #include <QtGui/QMenu> 
   35 #include <QtGui/QWidget> 
   54   if(role == Qt::DecorationRole)
 
   55     return QVariant(QIcon::fromTheme(
"folder"));
 
   57   if(role == Qt::DisplayRole)
 
   58     return QVariant(QString::fromUtf8(m_layer->getTitle().c_str()));
 
   60   if(role == Qt::CheckStateRole)
 
   63       return QVariant(Qt::Checked);
 
   65       return QVariant(Qt::Unchecked);
 
   67       return QVariant(Qt::PartiallyChecked);
 
   87   return m_layer->hasChildren() && children().empty();
 
   92   return Qt::ItemIsUserCheckable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled;
 
   97   if(!children().empty())
 
  108   return m_layer->hasChildren();
 
  113   if(role == Qt::CheckStateRole)
 
  115     Qt::CheckState checkState = 
static_cast<Qt::CheckState
>(value.toInt());
 
  116     if(checkState == Qt::Checked)
 
  118     else if(checkState == Qt::Unchecked)
 
  121     m_layer->updateVisibilityOfAncestors();
 
  136   return "FOLDER_LAYER_ITEM";
 
te::map::FolderLayerPtr m_layer
 
te::map::AbstractLayerPtr getLayer() const 
 
FolderLayerItem(const te::map::AbstractLayerPtr &l, QObject *parent=0)
 
A layer that can be used as a container for other kind of layers. 
 
bool setData(int column, const QVariant &value, int role=Qt::EditRole)
 
std::list< TreeItemPtr >::const_iterator const_iterator
 
QMenu * getMenu(QWidget *parent=0) const 
 
A class for building layer items. 
 
static AbstractTreeItem * make(const te::map::AbstractLayerPtr &layer, QObject *parent)
 
const std::string getItemType() const 
It returns the item type: "FOLDER_LAYER_ITEM". 
 
QVariant data(int column, int role) const 
 
The class that represents an item in a LayerTreeModel. 
 
The class that represents a folder layer item in a LayerTreeModel. 
 
bool canFetchMore() const 
 
boost::intrusive_ptr< AbstractLayer > AbstractLayerPtr
 
Qt::ItemFlags flags() const