It renders the objects associated to a Layer. More...
#include "../../common/STLUtils.h"#include "../../datatype/Enums.h"#include "../../geometry/LineString.h"#include "../../geometry/Point.h"#include "../../geometry/Utils.h"#include "../../maptools/AbstractLayer.h"#include "../../maptools/Canvas.h"#include "../../maptools/CanvasConfigurer.h"#include "../../maptools/MarkRendererManager.h"#include "../../se/Mark.h"#include "../../se/Style.h"#include "../../se/Rule.h"#include "../../se/Utils.h"#include "../core/AbstractGraph.h"#include "../core/Edge.h"#include "../core/GraphMetadata.h"#include "../core/Vertex.h"#include "../iterator/BoxIterator.h"#include "../iterator/MemoryIterator.h"#include "../iterator/SequenceIterator.h"#include "Layer.h"#include "LayerRenderer.h"Go to the source code of this file.
It renders the objects associated to a Layer.
Definition in file LayerRenderer.cpp.