27 #include "ui_ParameterDialogForm.h"
33 m_ui(new Ui::ParameterDialogForm)
37 connect(
m_ui->m_paramNameLineEdit, SIGNAL(textEdited(
const QString&)),
this, SLOT(
onParamNameTextEdited(
const QString&)));
47 return m_ui->m_paramNameLineEdit->text().trimmed();
53 m_ui->m_paramNameLineEdit->setText(name);
58 return m_ui->m_paramValueLineEdit->text().trimmed();
64 m_ui->m_paramValueLineEdit->setText(value);
69 if(nextTxt != m_pname)
70 m_ui->m_okPushButton->setEnabled(
true);
71 else if(m_pvalue == m_ui->m_paramValueLineEdit->text())
72 m_ui->m_okPushButton->setEnabled(
false);
77 if(nextTxt != m_pvalue)
78 m_ui->m_okPushButton->setEnabled(
true);
79 else if(m_pname == m_ui->m_paramNameLineEdit->text())
80 m_ui->m_okPushButton->setEnabled(
false);
A dialog to be used as input of key/value pairs.