27 #include "ui_ParameterDialogForm.h" 
   33     m_ui(new Ui::ParameterDialogForm)
 
   37   connect(
m_ui->m_paramNameLineEdit, SIGNAL(textEdited(
const QString&)), 
this, SLOT(
onParamNameTextEdited(
const QString&)));
 
   47   return m_ui->m_paramNameLineEdit->text().trimmed();
 
   53   m_ui->m_paramNameLineEdit->setText(name);
 
   58   return m_ui->m_paramValueLineEdit->text().trimmed();
 
   64   m_ui->m_paramValueLineEdit->setText(value);
 
   69   if(nextTxt != m_pname)
 
   70     m_ui->m_okPushButton->setEnabled(
true);
 
   71   else if(m_pvalue == m_ui->m_paramValueLineEdit->text())
 
   72     m_ui->m_okPushButton->setEnabled(
false);
 
   77   if(nextTxt != m_pvalue)
 
   78     m_ui->m_okPushButton->setEnabled(
true);
 
   79   else if(m_pname == m_ui->m_paramNameLineEdit->text())
 
   80     m_ui->m_okPushButton->setEnabled(
false);
 
A dialog to be used as input of key/value pairs.