Blended pixel value calculation for two overlaped rasters. More...
#include "Blender.h"
#include "Macros.h"
#include "../geometry/LinearRing.h"
#include "../geometry/MultiPoint.h"
#include "../geometry/MultiLineString.h"
#include "../geometry/Point.h"
#include "../geometry/CurvePolygon.h"
#include "../geometry/Envelope.h"
#include "../geometry/Enums.h"
#include "../raster/Raster.h"
#include "../raster/Grid.h"
#include "../raster/Band.h"
#include "../raster/BandProperty.h"
#include "../raster/Utils.h"
#include "../raster/SynchronizedRaster.h"
#include "../common/PlatformUtils.h"
#include "../common/progress/TaskProgress.h"
#include <boost/thread.hpp>
#include <boost/graph/graph_concepts.hpp>
#include <boost/scoped_ptr.hpp>
#include <complex>
#include <limits>
#include <algorithm>
#include <memory>
Go to the source code of this file.
Namespaces | |
te | |
URI C++ Library. | |
te::rp | |
Namespace for Raster Processing module of TerraLib. | |
Macros | |
#define | getPerpendicularDistance(pX, pY, lineAX, lineAY, lineBX, lineBY, aux1, aux2, perpDist) |
Blended pixel value calculation for two overlaped rasters.
Definition in file Blender.cpp.
#define getPerpendicularDistance | ( | pX, | |
pY, | |||
lineAX, | |||
lineAY, | |||
lineBX, | |||
lineBY, | |||
aux1, | |||
aux2, | |||
perpDist | |||
) |
Definition at line 56 of file Blender.cpp.
Referenced by te::rp::Blender::euclideanDistanceMethodImp().