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#include "../../../../common/Translator.h"
#include "../../../../dataaccess/dataset/DataSetType.h"
#include "../../../../dataaccess/datasource/DataSourceManager.h"
#include "../../../../dataaccess/datasource/DataSourceTransactor.h"
#include "../../../../dataaccess/utils/Utils.h"
#include "../../../../geometry/Envelope.h"
#include "../../../../geometry/GeometryProperty.h"
#include "../../../../maptools/AbstractLayer.h"
#include "../../../../maptools/DataSetLayer.h"
#include "../../../../raster/Grid.h"
#include "../../../../raster/RasterProperty.h"
#include "../../../../se/Utils.h"
#include "../../../../srs/Config.h"
#include "../../Exception.h"
#include "DataSet2Layer.h"
#include <boost/uuid/random_generator.hpp>
#include <boost/uuid/uuid_io.hpp>
Go to the source code of this file.
....
Definition in file DataSet2Layer.cpp.