virtual Properties * getProperties() const
Reimplemented from Observable.
virtual void updateProperties(te::layout::Properties *properties)
Reimplemented from Observable.
virtual ~PageSetupModel()
A property acts like a attribute member of a object and stores the state of this attribute. A set of properties stores the state of an object. Any data type, not included in the convertValue method in the class te::layout::Variant, it will be by default "std::string" value.