Class that represents a "Model" part of GridMap MVC component. Its coordinate system is the same of scene (millimeters). This is also son of ItemModelObservable, so it can become observable. More...
#include "../core/property/Properties.h"
#include "../../maptools/Canvas.h"
#include "../../maptools/Enums.h"
#include "../core/property/Property.h"
#include "../../geometry/Envelope.h"
#include "../core/Utils.h"
#include "../../geometry/Coord2D.h"
#include "../../geometry/Point.h"
#include "../core/pattern/mvc/ItemModelObservable.h"
#include "../core/ContextItem.h"
#include "../core/Config.h"
#include "../core/pattern/derivativevisitor/AbstractVisitor.h"
#include "../core/Systematic.h"
#include <map>
#include <string>
Go to the source code of this file.
Classes | |
class | te::layout::GridMapModel |
Class that represents a "Model" part of GridMap MVC component. Its coordinate system is the same of scene (millimeters). He is also the son of ItemModelObservable, so it can become observable. More... | |
Namespaces | |
te | |
URI C++ Library. | |
te::layout | |
This is the namespace for the Layout module. | |
Class that represents a "Model" part of GridMap MVC component. Its coordinate system is the same of scene (millimeters). This is also son of ItemModelObservable, so it can become observable.
Definition in file GridMapModel.h.