27 #include "../dataaccess/datasource/DataSourceCapabilities.h"
28 #include "../dataaccess/datasource/DataSourceFactory.h"
29 #include "../dataaccess/datasource/DataSourceManager.h"
30 #include "../dataaccess/query/SQLDialect.h"
31 #include "../dataaccess/serialization/xml/Serializer.h"
37 #include <boost/filesystem.hpp>
42 #ifdef TE_ENABLE_SPATIALITE
44 #include <spatialite.h>
49 : te::plugin::Plugin(pluginInfo)
62 sqlite3_config(SQLITE_CONFIG_SERIALIZED);
66 #ifdef TE_ENABLE_SPATIALITE
70 boost::filesystem::path driverpath(m_pluginInfo.m_folder);
72 boost::filesystem::path capabilitiesFile = driverpath /
"spatialite-capabilities.xml";
98 m_initialized =
false;
te::da::SQLDialect * dialect
void startup()
Do nothing! Just set plugin as started.
It represents the SQL query dialect accepted by a given data source.
The TerraLib SQLite Data Access driver implements the plugin interface.
A class that represents the known capabilities of a specific data source, i.e. this class informs all...
TEDATAACCESSEXPORT void Read(const std::string &dialectFileName, te::da::DataSourceCapabilities &capabilities, te::da::SQLDialect &dialect)
Module(const te::plugin::PluginInfo &pluginInfo)
#define PLUGIN_CALL_BACK_IMPL(PLUGIN_CLASS_NAME)
This macro should be used by C++ plugins in order to declare the exportable/callable DLL function...
static void set(te::da::DataSourceCapabilities *capabilities)
static DataSourceManager & getInstance()
It returns a reference to the singleton instance.
A factory for data sources.
void shutdown()
Do nothing! Just set plugin as stopped.
Implements the DataSource class for the SQLite Data Access Driver.
static void add(const std::string &dsType, FactoryFnctType f)
The basic information about a plugin.
static void remove(const std::string &dsType)
te::da::DataSource * Build()