Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method. More...
#include "SequenceMosaic.h"#include "RasterHandler.h"#include "Macros.h"#include "Functions.h"#include "../raster/Grid.h"#include "../raster/BandProperty.h"#include "../raster/Utils.h"#include "../raster/RasterFactory.h"#include "../memory/CachedRaster.h"#include "../memory/ExpansibleRaster.h"#include "../geometry/Envelope.h"#include "../geometry/GeometricTransformation.h"#include "../geometry/Polygon.h"#include "../geometry/LinearRing.h"#include "../geometry/MultiPolygon.h"#include "../geometry/MultiPoint.h"#include "../geometry/Point.h"#include "../common/progress/TaskProgress.h"#include "../common/PlatformUtils.h"#include <boost/lexical_cast.hpp>#include <memory>#include <cmath>Go to the source code of this file.
Namespaces | |
| te | |
| URI C++ Library. | |
| te::rp | |
| Namespace for Raster Processing module of TerraLib. | |
Macros | |
| #define | SEQUENCE_RASTER_MAX_MOSAIC_MEM_USE 10 |
Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method.
Definition in file SequenceMosaic.cpp.
| #define SEQUENCE_RASTER_MAX_MOSAIC_MEM_USE 10 |
Definition at line 51 of file SequenceMosaic.cpp.
Referenced by te::rp::SequenceMosaic::execute().