Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method. More...
#include "SequenceMosaic.h"
#include "RasterHandler.h"
#include "Macros.h"
#include "Functions.h"
#include "../raster/Grid.h"
#include "../raster/BandProperty.h"
#include "../raster/Utils.h"
#include "../raster/RasterFactory.h"
#include "../memory/CachedRaster.h"
#include "../memory/ExpansibleRaster.h"
#include "../geometry/Envelope.h"
#include "../geometry/GeometricTransformation.h"
#include "../geometry/Polygon.h"
#include "../geometry/LinearRing.h"
#include "../geometry/MultiPolygon.h"
#include "../geometry/MultiPoint.h"
#include "../geometry/Point.h"
#include "../common/progress/TaskProgress.h"
#include "../common/PlatformUtils.h"
#include <boost/lexical_cast.hpp>
#include <memory>
#include <cmath>
Go to the source code of this file.
Namespaces | |
te | |
URI C++ Library. | |
te::rp | |
Namespace for Raster Processing module of TerraLib. | |
Macros | |
#define | SEQUENCE_RASTER_MAX_MOSAIC_MEM_USE 10 |
Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method.
Definition in file SequenceMosaic.cpp.
#define SEQUENCE_RASTER_MAX_MOSAIC_MEM_USE 10 |
Definition at line 51 of file SequenceMosaic.cpp.
Referenced by te::rp::SequenceMosaic::execute().