27 #include "../../../common/STLUtils.h" 
   29 #include "ui_OverlapBehaviorWidgetForm.h" 
   30 #include "../../../se.h" 
   40     m_ui(new Ui::OverlapBehaviorWidgetForm)
 
   72   m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
 
   74   m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
 
   76   m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
 
   78   m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
 
   80   m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
 
   85   std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::iterator it = m_obNames.begin();
 
   87   while(it != m_obNames.end())
 
   89     m_ui->m_comboBox->addItem(it->second);
 
  102   m_ui->m_comboBox->setCurrentIndex(m_ui->m_comboBox->findText(m_obNames[m_ob]));
 
  107   std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::iterator it = m_obNames.begin();
 
  109   while(it != m_obNames.end())
 
  111     if(it->second == value)
 
OverlapBehavior
OverlapBehavior tells a system how to behave when multiple raster images in a layer overlap each othe...