This is a singleton for managing all external graphic renderers instances available in the system. More...
#include "../common/STLUtils.h"#include "../common/Translator.h"#include "AbstractExternalGraphicRenderer.h"#include "Exception.h"#include "ExternalGraphicRendererManager.h"#include <cassert>#include <vector>Go to the source code of this file.
This is a singleton for managing all external graphic renderers instances available in the system.
Definition in file ExternalGraphicRendererManager.cpp.