Geometry is the root class of the geometries hierarchy, it follows OGC Simple Feature Specification - SFS (Simple Feature Access - Part 1: Common Architecture) and ISO SQL/MM Spatial. More...
#include "terralib_config.h"#include "../common/Globals.h"#include "../common/Translator.h"#include "../datatype/Enums.h"#include "Envelope.h"#include "Exception.h"#include "Geometry.h"#include "GEOSReader.h"#include "GEOSWriter.h"#include "Utils.h"#include "WKTReader.h"#include "WKTWriter.h"#include "WKBSize.h"#include "WKBWriter.h"#include <cassert>#include <cstring>#include <memory>#include <sstream>Go to the source code of this file.
Geometry is the root class of the geometries hierarchy, it follows OGC Simple Feature Specification - SFS (Simple Feature Access - Part 1: Common Architecture) and ISO SQL/MM Spatial.
Definition in file Geometry.cpp.