27 #include "../fe/PropertyName.h"
81 delete m_labelPlacement;
116 delete m_labelPlacement;
117 m_labelPlacement = l;
122 return m_labelPlacement;
A TextSymbolizer is used to render text labels according to various graphical parameters.
const std::string & getName() const
It returns the property name.
Font * m_font
The font element specifies the text font to use. (Optional)
A Halo is a type of Fill that is applied to the backgrounds of font glyphs.
LabelPlacement * clone() const
It creates a new copy of this object.
const LabelPlacement * getLabelPlacement() const
The LabelPlacement specifies where and how a text label should be rendered relative to a geometry...
A Fill specifies the pattern for filling an area geometry.
A Symbolizer describes how a feature is to appear on a map.
The ParameterValueType uses WFS-Filter expressions to give values for SE graphic parameters.
const std::string & getType() const
It returns the symbolizer type.
The "ParameterValueType" uses WFS-Filter expressions to give values for SE graphic parameters...
static const std::string sm_type
A static data member used in the implementation of getType method.
TextSymbolizer()
It initializes a new TextSymbolizer.
Symbolizer * clone() const
It creates a new copy of this object.
This class is used to encode the name of any property of an object.
LabelPlacement * m_labelPlacement
The label placement specifies where and how a text label should be rendered relative to a geometry...
A Font specifies the text font to use in a text symbolizer.
ParameterValue * m_label
The label specifies the textual content to be rendered. (Optional)
Halo * clone() const
It creates a new copy of this object.
A Fill specifies the pattern for filling an area geometry.
const Font * getFont() const
te::fe::PropertyName * m_geometry
The Geometry will be interpreted as a point or a line as needed by the LabelPlacement. (Optional)
ParameterValue * clone() const
It creates a new copy of this object.
A TextSymbolizer is used to render text labels according to various graphical parameters.
Halo * m_halo
A Halo is a type of Fill that is applied to the backgrounds of font glyphs. (Optional) ...
Fill * clone() const
It creates a new copy of this object.
void setGeometry(te::fe::PropertyName *g)
void setLabel(ParameterValue *l)
~TextSymbolizer()
Destructor.
const ParameterValue * getLabel() const
const Fill * getFill() const
A Halo is a type of Fill that is applied to the backgrounds of font glyphs.
const Halo * getHalo() const
The LabelPlacement specifies where and how a text label should be rendered relative to a geometry...
Font * clone() const
It creates a new copy of this object.
A Font specifies the text font to use in a text symbolizer.
void setLabelPlacement(LabelPlacement *l)
Fill * m_fill
It specifies how the text area will be filled. (Optional)