27 #include "../fe/PropertyName.h" 
   61   m_geometry = geometry;
 
const std::string & getName() const 
It returns the property name. 
 
PointSymbolizer()
It initializes a new PointSymbolizer. 
 
const Graphic * getGraphic() const 
 
const te::fe::PropertyName * getGeometry() const 
 
void setGeometry(te::fe::PropertyName *geometry)
 
A Symbolizer describes how a feature is to appear on a map. 
 
~PointSymbolizer()
Destructor. 
 
A PointSymbolizer specifies the rendering of a graphic Symbolizer at a point. 
 
A Graphic is a graphic symbol with an inherent shape, color(s), and possibly size. 
 
Graphic * clone() const 
It creates a new copy of this object. 
 
This class is used to encode the name of any property of an object. 
 
static const std::string sm_type
A static data member used in the implementation of getType method. 
 
const std::string & getType() const 
It returns the symbolizer type. 
 
te::fe::PropertyName * m_geometry
A Geometry gives reference to a (the) geometry property of a feature to be used for rendering...
 
A Graphic is a graphic symbol with an inherent shape, color(s), and possibly size. 
 
Symbolizer * clone() const 
It creates a new copy of this object. 
 
Graphic * m_graphic
A Graphic specifies or refers to a graphic Symbolizer with inherent shape, size, and coloring...
 
A PointSymbolizer specifies the rendering of a graphic Symbolizer at a point. 
 
void setGraphic(Graphic *graphic)