27 #include "../fe/PropertyName.h"
61 m_geometry = geometry;
const std::string & getName() const
It returns the property name.
PointSymbolizer()
It initializes a new PointSymbolizer.
const Graphic * getGraphic() const
const te::fe::PropertyName * getGeometry() const
void setGeometry(te::fe::PropertyName *geometry)
A Symbolizer describes how a feature is to appear on a map.
~PointSymbolizer()
Destructor.
A PointSymbolizer specifies the rendering of a graphic Symbolizer at a point.
A Graphic is a graphic symbol with an inherent shape, color(s), and possibly size.
Graphic * clone() const
It creates a new copy of this object.
This class is used to encode the name of any property of an object.
static const std::string sm_type
A static data member used in the implementation of getType method.
const std::string & getType() const
It returns the symbolizer type.
te::fe::PropertyName * m_geometry
A Geometry gives reference to a (the) geometry property of a feature to be used for rendering...
A Graphic is a graphic symbol with an inherent shape, color(s), and possibly size.
Symbolizer * clone() const
It creates a new copy of this object.
Graphic * m_graphic
A Graphic specifies or refers to a graphic Symbolizer with inherent shape, size, and coloring...
A PointSymbolizer specifies the rendering of a graphic Symbolizer at a point.
void setGraphic(Graphic *graphic)