#include "MapModel.h"
#include "../core/ContextItem.h"
#include "../../maptools/Canvas.h"
#include "../../srs/SpatialReferenceSystemManager.h"
#include "../../common/StringUtils.h"
#include "../core/pattern/singleton/Context.h"
#include "../core/Systematic.h"
#include "../core/property/Property.h"
#include "../core/property/Properties.h"
#include "../core/WorldTransformer.h"
#include "../../common/STLUtils.h"
#include "../../geometry/Polygon.h"
#include "../../geometry/LinearRing.h"
#include "../core/enum/Enums.h"
#include "../core/property/SharedProperties.h"
#include <vector>
#include <string>
#include <sstream>