27 #include "../../../common/STLUtils.h"
29 #include "ui_OverlapBehaviorWidgetForm.h"
30 #include "../../../se.h"
40 m_ui(new
Ui::OverlapBehaviorWidgetForm)
72 m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
74 m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
76 m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
78 m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
80 m_obNames.insert(std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::value_type
85 std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::iterator it = m_obNames.begin();
87 while(it != m_obNames.end())
89 m_ui->m_comboBox->addItem(it->second);
102 m_ui->m_comboBox->setCurrentIndex(m_ui->m_comboBox->findText(m_obNames[m_ob]));
107 std::map<te::se::RasterSymbolizer::OverlapBehavior, QString>::iterator it = m_obNames.begin();
109 while(it != m_obNames.end())
111 if(it->second == value)
OverlapBehavior
OverlapBehavior tells a system how to behave when multiple raster images in a layer overlap each othe...