27 #include "../../../qt/af/ApplicationController.h"
28 #include "../../../sa/qt/SkaterDialog.h"
34 createAction(tr(
"Skater...").toStdString(),
"sa-skater-icon");
35 m_action->setObjectName(
"Processing.Spatial Analysis.Skater");
46 std::list<te::map::AbstractLayerPtr> layersList = getLayers();
50 if(dlg.exec() == QDialog::Accepted)
QAction * m_action
Action used to call the process.
te::map::AbstractLayerPtr getOutputLayer()
void setLayers(std::list< te::map::AbstractLayerPtr > layers)
Set the layer that can be used.
This file defines the concrete class for Skater Action.
SkaterAction(QMenu *menu)
static ApplicationController & getInstance()
It returns a reference to the singleton instance.
virtual void onActionActivated(bool checked)
void createAction(std::string name, std::string pixmap="")
Create and set the actions parameters.
This is an abstract class used to register actions into sa pluging.