26 #ifndef __TERRALIB_QT_WIDGETS_INTERNAL_SCATTERSTYLE_H 27 #define __TERRALIB_QT_WIDGETS_INTERNAL_SCATTERSTYLE_H 30 #include "../Config.h" 153 QwtSymbol* getSymbol();
162 #endif // __TERRALIB_QT_WIDGETS_INTERNAL_SCATTERSTYLE_H A Mark specifies a geometric shape and applies coloring to it.
A Graphic is a graphic symbol with an inherent shape, color(s), and possibly size.
A Fill specifies the pattern for filling an area geometry.
A Stroke specifies the appearance of a linear geometry.