VirtualMachine.h
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1 /*
2  Copyright (C) 2008 National Institute For Space Research (INPE) - Brazil.
3 
4  This file is part of the TerraLib - a Framework for building GIS enabled applications.
5 
6  TerraLib is free software: you can redistribute it and/or modify
7  it under the terms of the GNU Lesser General Public License as published by
8  the Free Software Foundation, either version 3 of the License,
9  or (at your option) any later version.
10 
11  TerraLib is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  GNU Lesser General Public License for more details.
15 
16  You should have received a copy of the GNU Lesser General Public License
17  along with TerraLib. See COPYING. If not, write to
18  TerraLib Team at <terralib-team@terralib.org>.
19  */
20 
21 /*!
22  \file terralib/vm/lua/VirtualMachine.h
23 
24  \brief Implementation of a virtual machine for the Lua Programming Language.
25 
26  \author Frederico Augusto BedĂȘ
27  \author Gilberto Ribeiro de Queiroz
28 */
29 
30 #ifndef __TERRALIB_VM_LUA_VIRTUALMACHINE_H__
31 #define __TERRALIB_VM_LUA_VIRTUALMACHINE_H__
32 
33 // TerraLib
34 #include "../core/VirtualMachine.h"
35 
36 namespace te
37 {
38  namespace vm
39  {
40  namespace lua
41  {
43  {
44  public:
45 
47 
49 
50  std::string getName() const;
51 
52  std::string getTitle() const;
53 
54  std::string getDescription() const;
55 
56  void build(const std::string& file);
57 
58  void execute();
59 
60  void pause();
61 
62  void stop();
63 
64  void reset();
65 
66  private:
67 
68  struct Impl;
69  Impl* pimpl_;
70  };
71 
72  } // end namespace lua
73  } // end namespace vm
74 } // end namespace te
75 
76 #endif // __TERRALIB_VM_LUA_VIRTUALMACHINE_H__
std::string getName() const
std::string getDescription() const
Returns a brief description about the underlying Virtual Machine.
URI C++ Library.
std::string getTitle() const
Return the title of Virtual Machine: a name that can be used by applications to show in a GUI...
void build(const std::string &file)
~VirtualMachine()
Virtual destructor.