Directories | |
| directory | serialization | 
Files | |
| file | AbstractChartRenderer.h [code] | 
| This is the base class for chart renderers.  | |
| file | AbstractExternalGraphicRenderer.h [code] | 
| An abstract class for conversion of Symbology Enconding ExternalGraphic elements to an image pattern.  | |
| file | AbstractLayer.h [code] | 
| This is the base class for Layers.  | |
| file | AbstractLayerRenderer.h [code] | 
| It renders the objects associated to an abstract layer. i.e. a generic renderer.  | |
| file | AbstractLayerRendererFactory.h [code] | 
| This is the concrete factory for renderers of AbstractLayers. i.e. builds a generic renderer.  | |
| file | AbstractMapDisplay.h [code] | 
| It defines the concept of a map display responsible for controlling how a set of layers are displayed.  | |
| file | AbstractMarkRenderer.h [code] | 
| An abstract class for conversion of Symbology Enconding Mark elements to an image pattern.  | |
| file | AbstractRenderer.h [code] | 
| This is the base class for renderers.  | |
| file | Canvas.h [code] | 
| file | CanvasConfigurer.h [code] | 
| A Symbology Enconding visitor that configures a given canvas based on symbolizers elements.  | |
| file | Chart.h [code] | 
| This class represents the informations needed to build map charts.  | |
| file | ChartRendererManager.h [code] | 
| This is a singleton for managing chart renderer instance available in the system.  | |
| file | Config.h [code] | 
| file | DataSetAdapterLayer.h [code] | 
| A layer with reference to a DataSetTypeConverter.  | |
| file | DataSetLayer.h [code] | 
| A layer with reference to a dataset.  | |
| file | DataSetLayerRenderer.h [code] | 
| It renders the objects associated to a dataset layer.  | |
| file | DataSetLayerRendererFactory.h [code] | 
| This is the concrete factory for renderers of a DataSetLayer.  | |
| file | Enums.h [code] | 
| file | Exception.h [code] | 
| An exception class for the MapTools module.  | |
| file | ExternalGraphicRendererManager.h [code] | 
| This is a singleton for managing all external graphic renderers instances available in the system.  | |
| file | FolderLayer.h [code] | 
| A layer that can be used as a container for other kind of layers.  | |
| file | Grouping.h [code] | 
| This class contains the parameters needed for grouping the values of a Property.  | |
| file | GroupingAlgorithms.h [code] | 
| This file contains functions containing the algorithms for grouping values.  | |
| file | GroupingItem.h [code] | 
| file | MapDisplay.h [code] | 
| The map display controls how a set of layers are displayed.  | |
| file | MarkRendererManager.h [code] | 
| This is a singleton for managing all mark renderers instances available in the system.  | |
| file | Module.h [code] | 
| file | PtMarker.h [code] | 
| This file contains several utility routines for dealing with point markers.  | |
| file | QueryEncoder.h [code] | 
| A visitor that converts a OGC Filter Expression to TerraLib Expression.  | |
| file | QueryLayer.h [code] | 
| A layer resulting from a query.  | |
| file | QueryLayerRenderer.h [code] | 
| It renders the objects associated to a query layer.  | |
| file | QueryLayerRendererFactory.h [code] | 
| This is the concrete factory for renderers of a QueryLayer.  | |
| file | RasterContrast.h [code] | 
| This class contains the parameters needed to apply dynamic contrast over a raster.  | |
| file | RasterLayer.h [code] | 
| A layer with reference to a raster.  | |
| file | RasterLayerRenderer.h [code] | 
| It renders the objects associated to a raster layer.  | |
| file | RasterLayerRendererFactory.h [code] | 
| This is the concrete factory for renderers of a RasterLayer.  | |
| file | RasterTransform.h [code] | 
| A Raster Transform is a class that defines functions to transform a styled raster.  | |
| file | RasterTransformConfigurer.h [code] | 
| A Raster Transform configurer generates a Raster Transform given a RasterSymbolzier.  | |
| file | RendererFactory.h [code] | 
| An abstract factory for layer renderers.  | |
| file | Utils.h [code] | 
| Utility functions for MapTools module.  | |
| file | WorldDeviceTransformer.h [code] | 
| This class implements the logic for transforming from device coordinate to world coordinate and vice-versa.  | |