A dialog used to build a ShadedRelief element.
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#include <ShadedReliefWidget.h>
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void | initialize () |
| Internal method to initialize the widget (e.g.: color, combos, icons, etc.) More...
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void | updateUi () |
| Updates the widget form based on internal fill element. More...
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A dialog used to build a ShadedRelief element.
Definition at line 61 of file ShadedReliefWidget.h.
◆ ShadedReliefWidget()
te::qt::widgets::ShadedReliefWidget::ShadedReliefWidget |
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QWidget * |
parent = 0 , |
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Qt::WindowFlags |
f = 0 |
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Constructs a ShadedReliefWidget dialog which is a child of parent, with widget flags set to f.
◆ ~ShadedReliefWidget()
te::qt::widgets::ShadedReliefWidget::~ShadedReliefWidget |
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◆ getShadedRelief()
◆ initialize()
void te::qt::widgets::ShadedReliefWidget::initialize |
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Internal method to initialize the widget (e.g.: color, combos, icons, etc.)
◆ onBrightnessToggled
void te::qt::widgets::ShadedReliefWidget::onBrightnessToggled |
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bool |
flag | ) |
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protectedslot |
◆ onFactorChanged
void te::qt::widgets::ShadedReliefWidget::onFactorChanged |
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double |
value | ) |
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protectedslot |
◆ setShadedRelief()
◆ updateUi()
void te::qt::widgets::ShadedReliefWidget::updateUi |
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Updates the widget form based on internal fill element.
◆ m_sr
◆ m_ui
std::unique_ptr<Ui::ShadedReliefWidgetForm> te::qt::widgets::ShadedReliefWidget::m_ui |
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private |
The documentation for this class was generated from the following file:
- /home/castejon/castejon_files/develop/terralib5/git_master/src/terralib/qt/widgets/se/ShadedReliefWidget.h