A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More...
#include "../fe/Filter.h"#include "Config.h"#include <string>#include <vector>#include <boost/noncopyable.hpp>Go to the source code of this file.
Classes | |
| class | te::se::Rule |
| A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More... | |
Namespaces | |
| te | |
| TerraLib. | |
| te::se | |
| Namespace for the Symbology Encoding module of TerraLib. | |
A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering.
Definition in file Rule.h.