Create a mosaic from a set of rasters using tie-points.  
 More...
#include <TiePointsMosaic.h>
 | 
| static void  | calcBandStatistics (const te::rst::Raster &raster, const unsigned int bandIndex, const bool &forceNoDataValue, const double &noDataValue, double &mean, double &variance) | 
|   | Raster band statistics calcule.  More...
  | 
|   | 
Create a mosaic from a set of rasters using tie-points. 
- Note
 - The first raster will always be taken as reference to define the mosaic resolution and SRS. 
 
Definition at line 50 of file TiePointsMosaic.h.
 
◆ TiePointsMosaic()
      
        
          | te::rp::TiePointsMosaic::TiePointsMosaic  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~TiePointsMosaic()
      
        
          | te::rp::TiePointsMosaic::~TiePointsMosaic  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ calcBandStatistics()
  
  
      
        
          | static void te::rp::TiePointsMosaic::calcBandStatistics  | 
          ( | 
          const te::rst::Raster &  | 
          raster,  | 
         
        
           | 
           | 
          const unsigned int  | 
          bandIndex,  | 
         
        
           | 
           | 
          const bool &  | 
          forceNoDataValue,  | 
         
        
           | 
           | 
          const double &  | 
          noDataValue,  | 
         
        
           | 
           | 
          double &  | 
          mean,  | 
         
        
           | 
           | 
          double &  | 
          variance  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
staticprotected   | 
  
 
Raster band statistics calcule. 
- Parameters
 - 
  
    | raster | Input raster  | 
    | bandIndex | Input raster band index.  | 
    | forceNoDataValue | Force the noDataValue to be used as the band no-data value.  | 
    | noDataValue | The no-data value to use.  | 
    | mean | Pixels mean.  | 
    | variance | Pixels variance.  | 
  
   
 
 
◆ execute()
Executes the algorithm using the supplied parameters. 
- Parameters
 - 
  
    | outputParams | Output parameters. | 
  
   
- Returns
 - true if OK, false on errors.
 
- Note
 - A return error string can be obtained via Algorithm::getErrorMessage() 
 
Implements te::rp::Algorithm.
 
 
◆ executeGeoMosaic()
Execute a mosaic of georeferenced images. 
- Parameters
 - 
  
    | outputParams | The algorithm execution parameters.  | 
  
   
- Returns
 - true if ok, false on errors. 
 
 
 
◆ executeTiePointsMosaic()
Execute a mosaic of images linket by tie-points. 
- Parameters
 - 
  
    | outputParams | The algorithm execution parameters.  | 
  
   
- Returns
 - true if ok, false on errors. 
 
 
 
◆ getErrorMessage()
  
  
      
        
          | const std::string& te::rp::Algorithm::getErrorMessage  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inherited   | 
  
 
Return the current error message if there is any. 
- Returns
 - Return the current error message if there is any. 
 
 
 
◆ initialize()
Initialize the algorithm instance making it ready for execution. 
- Parameters
 - 
  
    | inputParams | Input parameters. | 
  
   
- Returns
 - true if OK, false on errors.
 
- Note
 - A return error string can be obtained via Algorithm::getErrorMessage() 
 
Implements te::rp::Algorithm.
 
 
◆ isInitialized()
  
  
      
        
          | bool te::rp::TiePointsMosaic::isInitialized  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
virtual   | 
  
 
Returns true if the algorithm instance is initialized and ready for execution. 
- Returns
 - true if the algorithm instance is initialized and ready for execution. 
 
Implements te::rp::Algorithm.
 
 
◆ reset()
  
  
      
        
          | void te::rp::TiePointsMosaic::reset  | 
          ( | 
           | ) | 
           | 
         
        
          | throw  | ( | te::rp::Exception | 
         
        
           | ) |  |  | 
         
       
   | 
  
virtual   | 
  
 
Clear all internal allocated objects and reset the algorithm to its initial state. 
Reimplemented from te::rp::Algorithm.
 
 
◆ setErrorMessage()
  
  
      
        
          | void te::rp::Algorithm::setErrorMessage  | 
          ( | 
          const std::string &  | 
          newErrorMessage | ) | 
           | 
         
       
   | 
  
protectedinherited   | 
  
 
Set the current error message. 
- Parameters
 - 
  
    | newErrorMessage | New error message;  | 
  
   
 
 
◆ m_errorMessage
  
  
      
        
          | std::string te::rp::Algorithm::m_errorMessage | 
         
       
   | 
  
privateinherited   | 
  
 
 
◆ m_inputParameters
◆ m_isInitialized
  
  
      
        
          | bool te::rp::TiePointsMosaic::m_isInitialized | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this class was generated from the following file:
- /home/castejon/castejon_files/develop/terralib5/git_release/src/terralib/rp/TiePointsMosaic.h