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26 #ifndef __TERRALIB_VP_INTERNAL_CHECKGEOMVALIDITYDIALOG_H
27 #define __TERRALIB_VP_INTERNAL_CHECKGEOMVALIDITYDIALOG_H
31 #include "../../dataaccess/dataset/ObjectIdSet.h"
32 #include "../../maptools/AbstractLayer.h"
35 #include "../Config.h"
36 #include "../../qt/widgets/canvas/MapDisplay.h"
40 #include <QTableWidgetItem>
42 namespace Ui {
class CheckGeomValidityDialogForm; }
91 std::unique_ptr<Ui::CheckGeomValidityDialogForm>
m_ui;
109 #endif // __TERRALIB_VP_INTERNAL_CHECKGEOMVALIDITYDIALOG_H
std::unique_ptr< QPixmap > m_markPixmap
boost::intrusive_ptr< AbstractLayer > AbstractLayerPtr
std::unique_ptr< Ui::CheckGeomValidityDialogForm > m_ui
CheckGeomValidityDialog(QWidget *parent=0, Qt::WindowFlags f=0)
~CheckGeomValidityDialog()
Destructor.
te::qt::widgets::MapDisplay * m_mapDisplay
std::unique_ptr< te::gm::Point > m_currentCoord
void onFixPushButtonClicked()
#define TEVPEXPORT
You can use this macro in order to export/import classes and functions from this module.
te::map::AbstractLayerPtr m_currentLayer
void onVerifyPushButtonClicked()
A dialog used to check geometries validity.
void setLayers(std::list< te::map::AbstractLayerPtr > layers, te::map::AbstractLayerPtr selectedLayer=0)
std::unique_ptr< te::da::ObjectIdSet > m_oidSet
void setMapDisplay(te::qt::widgets::MapDisplay *md)
void onTableWidgetItemDoubleClicked(QTableWidgetItem *item)
void onDisplayPaintEvent(QPainter *painter)