A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More...
#include "../fe/Filter.h"
#include "Config.h"
#include <string>
#include <vector>
#include <boost/noncopyable.hpp>
Go to the source code of this file.
Classes | |
class | te::se::Rule |
A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering. More... | |
Namespaces | |
te | |
TerraLib. | |
te::se | |
Namespace for the Symbology Encoding module of TerraLib. | |
A Rule is used to attach property/scale conditions to and group the individual symbols used for rendering.
Definition in file Rule.h.