25 #ifndef __TERRALIB_QT_WIDGETS_LAYER_INTERNAL_RULEITEM_H
26 #define __TERRALIB_QT_WIDGETS_LAYER_INTERNAL_RULEITEM_H
88 void setVisible(
const VISIBLE& visible,
const bool& updateAncestors =
false,
const bool& updateDescendents =
false);
108 void updateSymbol(
const std::vector<te::se::Symbolizer*>& symbolizers);
A Rule is used to attach property/scale conditions to and group the individual symbols used for rende...