26#ifndef __TERRALIB_MAPTOOLS_INTERNAL_FOLDERLAYER_H 
   27#define __TERRALIB_MAPTOOLS_INTERNAL_FOLDERLAYER_H 
   87        std::unique_ptr<te::da::DataSet> 
getData(
const std::string& propertyName,
 
   93        std::unique_ptr<te::da::DataSet> 
getData(
const std::string& propertyName,
 
This is the base class for Layers.
 
This is an abstract class that models a query expression.
 
This class represents a set of unique ids created in the same context. i.e. from the same data set.
 
An Envelope defines a 2D rectangular region.
 
Geometry is the root class of the geometries hierarchy, it follows OGC and ISO standards.
 
This is the base class for layers.
 
A canvas is an abstraction of a drawing area.
 
A layer that can be used as a container for other kind of layers.
 
std::unique_ptr< te::da::DataSet > getData(te::common::TraverseType travType=te::common::FORWARDONLY, const te::common::AccessPolicy accessPolicy=te::common::RAccess) const
It gets the dataset identified by the layer name.
 
FolderLayer(const std::string &id, const std::string &title, AbstractLayer *parent=0)
It initializes a new Layer.
 
AbstractLayer * clone()
It returns a clone of the object.
 
FolderLayer(AbstractLayer *parent=0)
It initializes a new layer.
 
FolderLayer(const std::string &id, AbstractLayer *parent=0)
It initializes a new layer.
 
std::unique_ptr< te::da::DataSet > getData(const te::da::ObjectIdSet *oids, te::common::TraverseType travType=te::common::FORWARDONLY, const te::common::AccessPolicy accessPolicy=te::common::RAccess) const
It gets the dataset from the given set of objects identification.
 
static const std::string sm_type
A static data member used in the implementation of getType method.
 
void updateVisibility()
It updates the visibility of this layer.
 
const std::string & getType() const
It returns the layer type: FOLDERLAYER.
 
std::unique_ptr< te::da::DataSet > getData(const std::string &propertyName, const te::gm::Envelope *e, te::gm::SpatialRelation r=te::gm::INTERSECTS, te::common::TraverseType travType=te::common::FORWARDONLY, const te::common::AccessPolicy accessPolicy=te::common::RAccess) const
It gets the dataset identified by the layer name using a spatial filter over the specified property.
 
void setVisibility(Visibility v)
It sets the layer visibility.
 
void draw(Canvas *canvas, const te::gm::Envelope &bbox, int srid, const double &scale, bool *cancel)
It draws the layer geographic objects in the given canvas using the informed SRS.
 
~FolderLayer()
Destructor.
 
std::unique_ptr< te::da::DataSet > getData(const std::string &propertyName, const te::gm::Geometry *g, te::gm::SpatialRelation r, te::common::TraverseType travType=te::common::FORWARDONLY, const te::common::AccessPolicy accessPolicy=te::common::RAccess) const
It gets the dataset identified by the layer name using a spatial filter over the given geometric prop...
 
std::unique_ptr< te::da::DataSet > getData(te::da::Expression *restriction, te::common::TraverseType travType=te::common::FORWARDONLY, const te::common::AccessPolicy accessPolicy=te::common::RAccess) const
It gets the dataset identified by the layer name using the given restriction.
 
std::unique_ptr< LayerSchema > getSchema() const
It returns the layer schema.
 
bool isValid() const
It returns true if the layer can be used for instance to draw, otherwise, it returns false.
 
TraverseType
A dataset can be traversed in two ways:
 
AccessPolicy
Supported data access policies (can be used as bitfield).
 
SpatialRelation
Spatial relations between geometric objects.
 
boost::intrusive_ptr< FolderLayer > FolderLayerPtr
 
Visibility
Each layer can have three states of visibility.