#include <Skeleton.h>
Public Member Functions | |
| ApplyVecDiffusionThreadParams () | |
| ApplyVecDiffusionThreadParams (const ApplyVecDiffusionThreadParams &other) | |
| ApplyVecDiffusionThreadParams & | operator= (const ApplyVecDiffusionThreadParams &other) |
| ~ApplyVecDiffusionThreadParams () | |
Public Attributes | |
| double * | m_currentIterationResiduePtr |
| A pointer the the current iteration residue;. | |
| double | m_diffusionRegularization |
| The diffusion regularization parameter. | |
| unsigned int | m_firstRowIdx |
| First row to process. | |
| te::rp::Matrix< double > const * | m_initialXBufPtr |
| A pointer to the input buffer initial X component. | |
| te::rp::Matrix< double > const * | m_initialYBufPtr |
| A pointer to the input buffer initial Y component. | |
| te::rp::Matrix< double > const * | m_inputBufXPtr |
| A pointer to the input buffer X component. | |
| te::rp::Matrix< double > const * | m_inputBufYPtr |
| A pointer to the input buffer Y component. | |
| te::rp::Matrix< double > const * | m_inputMagBufPtr |
| A pointer to the input magnitude buffer. | |
| unsigned int | m_lastRowIdx |
| Last row to process. | |
| boost::mutex * | m_mutexPtr |
| A pointer to the sync mutex. | |
| te::rp::Matrix< double > * | m_outputBufXPtr |
| A pointer to the output buffer X component. | |
| te::rp::Matrix< double > * | m_outputBufYPtr |
| A pointer to the output buffer X component. | |
| te::rp::Matrix< double > * | m_outputMagBufPtr |
| A pointer to the output magnitude buffer. | |
Definition at line 171 of file Skeleton.h.
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inline |
Definition at line 189 of file Skeleton.h.
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inline |
Definition at line 191 of file Skeleton.h.
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Definition at line 196 of file Skeleton.h.
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inline |
Definition at line 198 of file Skeleton.h.
References m_currentIterationResiduePtr, m_diffusionRegularization, m_firstRowIdx, m_initialXBufPtr, m_initialYBufPtr, m_inputBufXPtr, m_inputBufYPtr, m_inputMagBufPtr, m_lastRowIdx, m_mutexPtr, m_outputBufXPtr, m_outputBufYPtr, and m_outputMagBufPtr.
| double* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_currentIterationResiduePtr |
A pointer the the current iteration residue;.
Definition at line 186 of file Skeleton.h.
Referenced by operator=().
| double te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_diffusionRegularization |
The diffusion regularization parameter.
Definition at line 187 of file Skeleton.h.
Referenced by operator=().
| unsigned int te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_firstRowIdx |
| te::rp::Matrix< double > const* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_initialXBufPtr |
A pointer to the input buffer initial X component.
Definition at line 175 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double > const* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_initialYBufPtr |
A pointer to the input buffer initial Y component.
Definition at line 176 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double > const* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_inputBufXPtr |
A pointer to the input buffer X component.
Definition at line 178 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double > const* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_inputBufYPtr |
A pointer to the input buffer Y component.
Definition at line 179 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double > const* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_inputMagBufPtr |
A pointer to the input magnitude buffer.
Definition at line 177 of file Skeleton.h.
Referenced by operator=().
| unsigned int te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_lastRowIdx |
| boost::mutex* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_mutexPtr |
| te::rp::Matrix< double >* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_outputBufXPtr |
A pointer to the output buffer X component.
Definition at line 181 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double >* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_outputBufYPtr |
A pointer to the output buffer X component.
Definition at line 182 of file Skeleton.h.
Referenced by operator=().
| te::rp::Matrix< double >* te::rp::Skeleton::ApplyVecDiffusionThreadParams::m_outputMagBufPtr |
A pointer to the output magnitude buffer.
Definition at line 180 of file Skeleton.h.
Referenced by operator=().