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Files

 AbstractFillWidget.h
 Abstract class that represents a widget that can be used to build a fill element.
 
 AbstractFillWidgetFactory.h
 The abstract factory of widgets used to configure Symbology Enconding Fill element.
 
 AbstractGraphicWidget.h
 Abstract class that represents a widget that can be used to build a graphic element.
 
 AbstractGraphicWidgetFactory.h
 The abstract factory of widgets used to configure Symbology Enconding Graphic element.
 
 AbstractSymbolizerProperty.h
 A parent widget used to define the symbolizer properties.
 
 BasicFillDialog.h
 A dialog used to build a basic fill element.
 
 BasicFillPropertyItem.h
 A widget used to define the basic fill se object.
 
 BasicFillWidget.h
 A widget used to build a basic fill element.
 
 BasicFillWidgetFactory.h
 A concrete factory that builds a fill widget used to configure a basic fill element.
 
 BasicStrokeDialog.h
 A dialog used to build a basic stroke element.
 
 BasicStrokePropertyItem.h
 A widget used to define the basic fill se object.
 
 BasicStrokeWidget.h
 A widget used to build a basic stroke element.
 
 ChannelSelectionWidget.h
 A widget used to build.
 
 CharMapWidget.h
 A widget used to show the set of characters of a specified font.
 
 CheckboxStylePropertyItem.h
 
 ColorMapWidget.h
 A widget used to build.
 
 ContrastEnhancementWidget.h
 A widget used to build ContrastEnhancement element.
 
 CreateRuleDialog.h
 A dialog used to create a rule and define the filter restriction.
 
 ExternalGraphicRenderer.h
 A concrete renderer based on Qt4 for conversion of Symbology Enconding External Graphic elements to an image pattern.
 
 FillPropertyItem.h
 A widget used to define the fill se object.
 
 GlyphGraphicWidget.h
 A widget used to build a graphic associate with a glyph mark element.
 
 GlyphGraphicWidgetFactory.h
 A concrete factory that builds a graphic widget used to configure a graphic associate with a glyph mark element.
 
 GlyphMarkDialog.h
 A dialog used to build a glyph mark element.
 
 GlyphMarkRenderer.h
 A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image pattern.
 
 GlyphMarkWidget.h
 A widget used to build a mark element represented by a glyph.
 
 GraphicDialog.h
 A dialog used to build a graphic element.
 
 GraphicFillPropertyItem.h
 A widget used to define the graphic fill se object.
 
 GraphicFillWidget.h
 A widget used to build a fill element associated with a graphic.
 
 GraphicFillWidgetFactory.h
 A concrete factory that builds a fill widget used to configure a fill element associated with a graphic.
 
 GraphicSelectorWidget.h
 A widget used to select a graphic element.
 
 GraphicStrokePropertyItem.h
 A widget used to define the graphic stroke se object.
 
 GroupingDialog.h
 A dialog used to build a grouping.
 
 GroupingWidget.h
 A widget used to build a grouping.
 
 GroupPropertyItemHandler.h
 
 HaloPropertyItem.h
 A widget used to define the halo se object.
 
 ImageOutlineWidget.h
 A widget used to build Symbolizer element.
 
 LineGapPropertyItem.h
 A widget used to define the gap between marks.
 
 LineInitialGapPropertyItem.h
 A widget used to define the Initial Gap to draw marks in a line.
 
 LinePerpendicularOffsetPropertyItem.h
 A widget used to define the Perpendicular Offset between a line and marks.
 
 LinePlacementPropertyItem.h
 A widget used to define the LinePlacement se object.
 
 LineSymbolizerProperty.h
 A widget used to define the line symbolizer properties, such as:
 
 LineSymbolizerWidget.h
 A widget used to build a line symbolizer element.
 
 LocalGraphicWidget.h
 A widget used to build a graphic associated with an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
 LocalGraphicWidgetFactory.h
 A concrete factory that builds a graphic widget used to configure a graphic associate with an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
 LocalImageWidget.h
 A widget used to build an external graphic element that references a local image. e.g. a SVG file, a PNG file, etc.
 
 MarkExternalGraphicPropertyItem.h
 A widget used to define the graphic mark external graphic se object.
 
 MarkGlyphPropertyItem.h
 A widget used to define the graphic mark glyph se object.
 
 MarkWellKnownPropertyItem.h
 A widget used to define the mark well known se object.
 
 OverlapBehaviorWidget.h
 A widget used to build OverlapBehavior element.
 
 PointPlacementPropertyItem.h
 A widget used to define the PointPlacement se object.
 
 PointSymbolizerProperty.h
 A widget used to define the point symbolizer properties, such as:
 
 PointSymbolizerWidget.h
 A widget used to build a point symbolizer element.
 
 PolygonSymbolizerProperty.h
 A widget used to define the polygon symbolizer properties, such as:
 
 PolygonSymbolizerWidget.h
 A widget used to build a polygon symbolizer element.
 
 RasterSymbolizerDialog.h
 
 RasterSymbolizerWidget.h
 A widget used to configure a Raster Symbolizer SE element.
 
 RuleProperty.h
 A widget used to define the rule properties, such as:
 
 ScalePropertyItem.h
 A widget used to define the scale values.
 
 SelectedChannelWidget.h
 A widget used to build SelectedChannel element.
 
 ShadedReliefWidget.h
 A widget used to build.
 
 SlicingColorMapWidget.h
 A widget used to adjust the color map with the minimal required parameters.
 
 StrokePropertyItem.h
 A widget used to define the Stroke se object.
 
 StyleControllerWidget.h
 A widget used to controll the style se element.
 
 StyleDockWidget.h
 A dock widget used control the geographic data style using SE elements and a property browser to show its properties.
 
 StyleExplorer.h
 A widget used to explore a style.
 
 StyleExplorerPanelFrame.h
 
 StylePropertyItem.h
 A bse item to represent the style items in property tree.
 
 StylePropertyItemListener.h
 A bse item to represent the style items in property listener.
 
 Symbol.h
 This class represents a symbol.
 
 SymbolEditInfoDialog.h
 
 SymbolEditorWidget.h
 A widget used to edit symbols.
 
 SymbolGroupDialog.h
 
 SymbolInfo.h
 Information about a given Symbol.
 
 SymbolInfoDialog.h
 A dialog used to configure informations about a symbol.
 
 SymbolizerEditInfoDialog.h
 A dialog used to create or edit a specific symbol.
 
 SymbolLibrary.h
 This class represents a library of symbols.
 
 SymbolLibraryManager.h
 The SymbolLibraryManager is a singleton that can be used to manage all loaded symbol libraries in TerraLib.
 
 SymbolNode.h
 This class represents a SymbolNode.
 
 SymbologyPreview.h
 Static class used to generate preview of Symbology elements.
 
 SymbolPreviewWidget.h
 A widget used to preview symbol elements.
 
 SymbolSelectorDialog.h
 A dialog used to create or edit a specific symbol.
 
 SymbolSelectorService.h
 
 SymbolTableWidget.h
 A widget used to preview a symbol as separated layers.
 
 SymbolTreeFilter.h
 
 TextPropertyItem.h
 A widget used to define the text se object.
 
 TextSymbolizerProperty.h
 A widget used to define the text symbolizer properties, such as:
 
 Utils.h
 This file contains utility functions for dealing with Symbology Enconding and Qt concepts.
 
 WellKnownGraphicWidget.h
 A widget used to build a graphic associate with a well-known mark element.
 
 WellKnownGraphicWidgetFactory.h
 A concrete factory that builds a graphic widget used to configure a graphic associate with an one well-known mark element.
 
 WellKnownMarkDialog.h
 A dialog used to build a well known mark element.
 
 WellKnownMarkRenderer.h
 A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image pattern.
 
 WellKnownMarkWidget.h
 A widget used to build a well known mark element.