It renders the objects associated to a query layer. More...
#include "../common/Translator.h"
#include "../common/progress/TaskProgress.h"
#include "../dataaccess/datasource/DataSource.h"
#include "../dataaccess/datasource/DataSourceTransactor.h"
#include "../dataaccess/dataset/DataSet.h"
#include "../dataaccess/dataset/DataSetType.h"
#include "../dataaccess/query/And.h"
#include "../dataaccess/query/DataSetName.h"
#include "../dataaccess/query/Field.h"
#include "../dataaccess/query/LiteralEnvelope.h"
#include "../dataaccess/query/PropertyName.h"
#include "../dataaccess/query/Select.h"
#include "../dataaccess/query/ST_Intersects.h"
#include "../dataaccess/query/Where.h"
#include "../dataaccess/utils/Utils.h"
#include "../geometry/Envelope.h"
#include "../geometry/Geometry.h"
#include "../geometry/GeometryProperty.h"
#include "../geometry/Utils.h"
#include "../se/CoverageStyle.h"
#include "../se/FeatureTypeStyle.h"
#include "../se/ImageOutline.h"
#include "../se/RasterSymbolizer.h"
#include "../se/Rule.h"
#include "../se/Utils.h"
#include "../srs/Config.h"
#include "../srs/Converter.h"
#include "Canvas.h"
#include "CanvasConfigurer.h"
#include "Exception.h"
#include "QueryEncoder.h"
#include "QueryLayer.h"
#include "QueryLayerRenderer.h"
#include <boost/format.hpp>
#include <boost/lexical_cast.hpp>
#include <cassert>
Go to the source code of this file.
It renders the objects associated to a query layer.
Definition in file QueryLayerRenderer.cpp.