Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method. More...
#include "Algorithm.h"#include "FeedersRaster.h"#include "Blender.h"#include "TiePointsLocator.h"#include "../raster/Interpolator.h"#include "../dataaccess/datasource/DataSource.h"#include "../geometry/GTParameters.h"#include <vector>#include <string>Go to the source code of this file.
Classes | |
| class | te::rp::SequenceMosaic::InputParameters | 
| Mosaic input parameters.  More... | |
| class | te::rp::SequenceMosaic::MosaicSequenceInfo | 
| Mosaic sequence info.  More... | |
| class | te::rp::SequenceMosaic::OutputParameters | 
| Mosaic output parameters.  More... | |
| class | te::rp::SequenceMosaic | 
| Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method.  More... | |
Namespaces | |
| te | |
| URI C++ Library.  | |
| te::rp | |
| Namespace for Raster Processing module of TerraLib.  | |
Create mosaics from a sequence of overlapped rasters using an automatic tie-points detection method.
Definition in file SequenceMosaic.h.