27 #include "../../../common/StringUtils.h" 
   28 #include "../../../maptools/Utils.h" 
   29 #include "../../../se/Mark.h" 
   41   : te::map::AbstractMarkRenderer()
 
   43   m_brush.setStyle(Qt::SolidPattern);
 
   61   font.setFamily(fontName);
 
   62   font.setPixelSize(size);
 
   65   QPainterPath charPath;
 
   66   charPath.addText(0.0, 0.0, font, ch);
 
   68   QRectF bounds = charPath.boundingRect();
 
   69   double invMax =  1 / std::max(bounds.width(), bounds.height());
 
   71   t.scale(invMax, invMax);
 
   72   t.translate(-bounds.center().x(), -bounds.center().y());
 
   73   charPath = t.map(charPath);
 
   76   QImage* img = 
new QImage(size, size, QImage::Format_ARGB32_Premultiplied);
 
   77   img->fill(Qt::transparent);
 
  100   QString result = QString::fromStdString(sm_rendererKey);
 
  101   result += 
"://" + font + 
"#0x" + QString::number(charCode, 16);
 
  108   QString pattern(name);
 
  109   pattern.remove(0, sm_rendererKey.size() + 3); 
 
  110   if(!pattern.contains(
"#"))
 
  114   QStringList myParams = pattern.split(
"#", QString::SkipEmptyParts);
 
  115   if(myParams.size() < 2)
 
  119   bool wasConverted = 
false;
 
  121   charCode = myParams[1].toInt(&wasConverted, 0);
 
  131   m_painter.begin(img);
 
  132   m_painter.setRenderHints(QPainter::Antialiasing);
 
  133   m_painter.setPen(m_pen);
 
  134   m_painter.setBrush(m_brush);
 
  149   double s = img->width() - m_pen.width() - 1;
 
  150   double t = img->width() * 0.5;
 
  152   QTransform transform;
 
  153   QPainterPath transformedPath = transform.translate(t, t).scale(s, s).map(path);
 
  155   m_painter.drawPath(transformedPath);
 
  164   ch = charCode.toInt(&isOk, 0);
 
A concrete renderer based on Qt4 for conversion of Symbology Enconding Mark elements to an image patt...
 
A Mark specifies a geometric shape and applies coloring to it. 
 
#define TE_SE_DEFAULT_STROKE_BASIC_COLOR
It specifies the default color used by stroke basic (solid colors). 
 
const std::string * getWellKnownName() const 
 
const Stroke * getStroke() const 
 
#define TE_SE_DEFAULT_FILL_BASIC_COLOR
It specifies the default color used by basic fill (solid colors). 
 
A helper class for 32-bit RGBA (Red-Green-Blue-Alpha channel) color. 
 
const Fill * getFill() const