#include "LegendChildModel.h"#include "../core/enum/Enums.h"#include "../core/property/Properties.h"#include "../core/property/SharedProperties.h"#include "../../maptools/CanvasConfigurer.h"#include "../../se/Symbolizer.h"#include "../../se/Style.h"#include "../../se/Rule.h"#include "MapModel.h"#include <string>#include <sstream>