30 #include "../core/enum/Enums.h" 
   31 #include "../core/property/Properties.h" 
   32 #include "../core/property/SharedProperties.h" 
   33 #include "../../maptools/CanvasConfigurer.h" 
   34 #include "../../se/Symbolizer.h" 
   35 #include "../../se/Style.h" 
   36 #include "../../se/Rule.h" 
   66   if((!canvas) || (!utils))
 
   72   drawBackground(context);
 
   74   drawLegend(canvas, utils);
 
   91   double x1 = m_box.getLowerLeftX() + m_borderDisplacement;
 
   92   double y1 = m_box.getUpperRightY() - m_borderDisplacement - htxt;
 
   98   const std::vector<te::se::Symbolizer*>& symbolizers = m_rule->getSymbolizers();
 
  100   if(symbolizers.empty())
 
  105   std::size_t nSymbolizers = symbolizers.size();
 
  107   for(std::size_t j = 0; j < nSymbolizers; ++j) 
 
  116     te::gm::Envelope box(x1, y1 - m_displacementBetweenTitleAndSymbols - (m_displacementBetweenSymbols * j), 
 
  117                   x1 + m_symbolsize, y1 - m_displacementBetweenTitleAndSymbols - (m_displacementBetweenSymbols * j) - m_symbolsize);
 
  124     std::string* nameRule = 
const_cast<std::string*
>(m_rule->getName());
 
  125     std::string n = symb->
getName();
 
  129       name = nameRule->c_str();
 
  135       name = 
"Legend_" + convert.str();
 
  172   if(!m_layer->getStyle())
 
  176   std::size_t nRules = m_layer->getStyle()->getRules().size();
 
  178   for(std::size_t i = 0; i < nRules; ++i) 
 
Class responsible for maintaining the drawing context of a MVC component. It is always used by the "M...
 
virtual te::se::Rule * getRule()
 
virtual void setPixmap(te::color::RGBAColor **pixmap)
Stores pixmap generated after drawing. 
 
void setColor(const std::string &hexColor)
It sets the color using a two hexadecimal RGB-encoded color. 
 
virtual void textBoundingBox(double &w, double &h, std::string txt)
A method that calculates the height and width of a text. 
 
virtual void drawLegend(te::map::Canvas *canvas, Utils *utils)
 
A Symbolizer describes how a feature is to appear on a map. 
 
virtual void visitDependent(ContextItem context)
visit and if necessary redraw 
 
virtual void drawRectW(te::gm::Envelope box)
Draw a rectangle in world coordinates (mm). 
 
te::color::RGBAColor m_fontColor
 
virtual void drawText(int x, int y, const std::string &txt, float angle=0.0, te::at::HorizontalAlignment hAlign=te::at::Start, te::at::VerticalAlignment vAlign=te::at::Baseline)=0
It draws a text. 
 
void setPointSize(int point)
Sets point size of the font. 
 
EnumType * m_type
type of the MVC component 
 
virtual void refreshRule()
 
virtual void setTextUnderline(bool b)=0
It sets the text underline flag. 
 
static Enums & getInstance()
It returns a reference to the singleton instance. 
 
An Envelope defines a 2D rectangular region. 
 
virtual Utils * getUtils()
 
const std::string & getName() const 
 
te::gm::Envelope m_box
bounding rectangle 
 
virtual te::map::AbstractLayerPtr getLayer()
 
Class that represents a "Model" part of Map MVC component. Its coordinate system is the same of scene...
 
virtual void setTextColor(const te::color::RGBAColor &color)=0
It sets the text drawing color. 
 
virtual te::map::Canvas * getCanvas()
Return canvas. 
 
Class that represents a "Model" part of Map MVC component. Its coordinate system is the same of scene...
 
virtual void setTextStrikeOut(bool b)=0
It sets the text strike out flag. 
 
A canvas is an abstraction of a drawing area. 
 
A Rule is used to attach property/scale conditions to and group the individual symbols used for rende...
 
double m_ury
Upper right corner y-coordinate. 
 
virtual te::color::RGBAColor ** getImageW(te::gm::Envelope boxmm)
Returns a pointer RGBA colors that representing an image. 
 
const double & getLowerLeftX() const 
It returns a constant reference to the x coordinate of the lower left corner. 
 
A helper class for 32-bit RGBA (Red-Green-Blue-Alpha channel) color. 
 
virtual void draw(ContextItem context)
Drawing method of the MVC component. 
 
std::string convert(const path &v)
URI path to string. 
 
virtual void configCanvas(te::gm::Envelope box, bool resize=true, bool applyZoom=true)
Sets the viewport and window of the canvas. The viewport is only changed if the resize parameter is t...
 
virtual ~LegendChildModel()
 
virtual void setRule(te::se::Rule *rule)
 
Utility class with functions to manipulate the canvas and conversion between projections. 
 
virtual bool isResizeCanvas()
Returns whether the canvas should or should not be resized. 
 
virtual void setTextPointSize(double size)=0
It sets the text point Size.