Texture.h File Reference

A structure to hold the set of GLCM metrics. More...

#include "Config.h"
#include <boost/numeric/ublas/matrix.hpp>

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Classes

struct  te::rp::Texture
 A structure to hold the set of GLCM metrics. More...
 

Namespaces

 te
 URI C++ Library.
 
 te::rp
 Namespace for Raster Processing module of TerraLib.
 

Detailed Description

A structure to hold the set of GLCM metrics.

Definition in file Texture.h.